Loading...
Loading...
Found 12 Skills
Dispatch independent subagents in parallel for unrelated problems spanning different subsystems. Use when 2+ failures have independent root causes, multiple subsystems are broken independently, or user requests concurrent investigation. Use for "parallel", "multiple failures", "independent bugs", "fix these concurrently". Do NOT use for related failures, shared-state problems, or exploratory debugging where root cause is unknown.
Modernizes UIKit apps for multi-window environments by replacing legacy shared-state APIs with context-appropriate modern alternatives. This includes references to mainScreen, interfaceOrientation, application and scene lifecycle, as well as safe area inset updates.
Use when an app's layout must adapt to a window that changes size while the app runs, or when an app must support more than one window. That includes being asked to make an app resizable or support a resizable window, a layout that breaks or does not adapt as the window resizes, and preparing or optimizing an app for the foldable iPhone Duo, split-screen multitasking, or Stage Manager. Modernizes the app by replacing legacy shared-state APIs with context-appropriate alternatives: mainScreen, interfaceOrientation, userInterfaceIdiom, application and scene lifecycle, and safe area insets.
Use when an action touches live systems, shared state, or things that do not come back - deleting, overwriting, restarting, killing processes, editing shared config, handling secrets, or working beside concurrent sessions. Encodes the destructive-op guards, secrets hygiene, and concurrent-session safety. Use before the risky command, not after, even when the command looks routine.
Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out, produce wrong final state, or leave the UI in an inconsistent state. Use when: systematic debugging found no bugs but users report broken buttons, or after any major refactor touching shared state stores.
CopilotKit integration patterns for providers, runtime wiring, `useCoAgent`, `useCopilotAction`, `useLangGraphInterrupt`, shared state, and HITL with LangGraph. Use when building agent-native product UX.
RLM-style large-codebase comprehension — build a mental map of any codebase by dispatching sub-agents to explore regions without bloating main context
Multi-person projects - shared state, todo claiming, handoffs
Design and review thread-based Rust concurrency with explicit ownership, sharing, and synchronization choices. Use when writing, refactoring, or reviewing threads, scoped threads, channels, Arc, Mutex, RwLock, Condvar, atomics, OnceLock, LazyLock, Send, Sync, deadlocks, or shared state.
Creates and orchestrates multi-agent pipelines on the iii engine. Use when building AI agent collaboration, agent orchestration, research/review/synthesis chains, or any system where specialized agents hand off work through queues and shared state.
Multi-source research synthesis — aggregate and compare 3+ sources or any source >5KB using sub-agent dispatch and SharedState
Apply when concurrent actors might write to the same file, branch, key, or state object. Eliminate the sharing first; serialize structurally only when one shared writer is a real invariant.