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Found 2 Skills
Lip-sync a face to a specific audio track on RunComfy via the `runcomfy` CLI. Routes across ByteDance OmniHuman (audio-driven full-body avatar from a portrait + audio), Sync Labs sync v2 / Pro (state-of-the-art mouth sync onto a video), Kling lipsync (audio-to- video and text-to-video with synced speech), and Creatify lipsync. The skill picks the right endpoint for the user's actual intent — portrait still + audio (avatar-style), source video + audio (mouth- swap on existing footage), or generate-and-sync from a script. Triggers on "lip sync", "lipsync", "make this video speak", "match audio to mouth", "dub video", "sync lips to voice", "Sync Labs", "voiceover sync", or any explicit ask to drive a face's mouth from an audio track.
Generate AI lip sync and visual dubbing with Sync Labs (sync.so) — choose the right model (sync-3, lipsync-2, lipsync-2-pro, lipsync-1.9.0-beta, react-1), build the POST /v2/generate request, host inputs, handle async jobs via polling or webhooks, run batch dubbing/localization, and review output for sync accuracy and identity preservation. Use when an agent must re-voice, dub, translate, personalize, or re-time the mouth of a talking-head video (or animate a still face from audio), or must debug a failed/rejected Sync generation. Also covers consent, likeness, and rights obligations for editing a real person's face.