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Found 7 Skills
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential starting point for any GSAP-based animation work.
Expert guidelines for building performant animations with Anime.js animation library
Expert guidelines for building performant animations with Motion (formerly Motion One) vanilla JavaScript animation library
Versatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography. Alternative to GSAP for SVG-heavy animations and React-independent projects.
Convert articles, speeches, or technical topics into 16:9 Notability handwritten-style HTML slides with the academic report temperament of Wang Hong, export PNG page by page, and by default generate a timeline version of HTML that supports step-by-step animation playback. Trigger words: Wang Hong PPT Style, Wang Hong Handwritten PPT, Notability Academic Handwritten Slides, Handwritten Web PPT, Handwritten PPT, Mathematician's Handwritten Report Style, Handwritten PPT Timeline Version, Handwritten Presentation Animation.
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.