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Found 3 Skills
This skill should be used when setting up, auditing, or enforcing internationalization/localization in UI codebases (React/TS, i18next or similar, JSON locales), including installing/configuring the i18n framework, replacing hard-coded strings, ensuring en-US/zh-CN coverage, mapping error codes to localized messages, and validating key parity, pluralization, and formatting.
Translate code comments, documentation, and UI strings between multiple languages. Use when internationalizing applications or translating technical documentation.
Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, anchors, themes in code, 'UI scales wrong on phones', 'text too small on 4K', notch or safe area, stretch mode and aspect, gamepad or keyboard menu navigation, focus lost, input rebinding screen, localization (CSV, PO, tr_n plurals, Arabic RTL, CJK fonts, pseudolocalization), screen reader accessibility, UI scale slider, or clicks not reaching the game.