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Found 5 Skills
Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.
Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, DESIGN.md, POSITIONING.md, IMPROVE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a clunky product, cut UX friction, sharpen in-app copy and prompts, or says 'the app works but feels rough'. Do not use for code, tests, or production hardening - use improve-code-quality (fresh prototype) or remove-technical-debt (aged codebase); no app yet, create-app; needs growth loops, grow-app; marketing-site friction, improve-website. For one framework in isolation, invoke that skill directly.
Applies production-level UI polish focused on spacing, responsiveness, typography, micro-interactions, and visual hierarchy without changing core structure or adding features. Use when refining existing UI for launch readiness.
Use when user provides a URL and wants to replicate or clone a website's UI, design, or visual style for their own product. Entry point for the full 4-phase SRIP pipeline.
Reduce visual intensity, saturation, and noise while preserving hierarchy and character. Use when the structure is basically sound but the design feels too loud, bold, garish, aggressive, or overstimulating—not when the real problem is structural clutter, too many features, or not enough personality.