Loading...
Loading...
Found 120 Skills
Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing, procedural painting, and UV manipulation.
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
Idiomatic Python 3.14+ development. Use when writing Python code, CLI tools, scripts, or services. Emphasizes stdlib, type hints, uv/ruff toolchain, and minimal dependencies.
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
Modern Python development with uv, ruff, mypy, and pytest. Use when: - Writing or reviewing Python code - Setting up Python projects or pyproject.toml - Choosing dependency management (uv, poetry, pip) - Configuring linting, formatting, or type checking - Organizing Python packages Keywords: Python, pyproject.toml, uv, ruff, mypy, pytest, type hints, virtual environment, lockfile, package structure
Checks whether the uv Python package manager is installed and installs it if missing. Ensures uv is on PATH. Use when another skill requires uv as a prerequisite.
Guide installing Earth2Studio via uv or pip, selecting model extras, and configuring the environment. Do NOT use for writing inference code, choosing models, or PhysicsNeMo questions.
Update clash-meta proxy configuration. Use when updating proxy nodes for clash-meta service, editing config.yaml with new proxies from .proxies.yaml, or maintaining proxy-groups consistency. Use the provided Python script with uv for automated backup, proxy update, and proxy-groups review.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
This skill should be used when users want to run any workload on Hugging Face Jobs infrastructure. Covers UV scripts, Docker-based jobs, hardware selection, cost estimation, authentication with tokens, secrets management, timeout configuration, and result persistence. Designed for general-purpose compute workloads including data processing, inference, experiments, batch jobs, and any Python-based tasks. Should be invoked for tasks involving cloud compute, GPU workloads, or when users mention running jobs on Hugging Face infrastructure without local setup.
Python scripting with uv and PEP 723 inline dependencies. Use when creating standalone Python scripts with automatic dependency management.
Guidelines for Python dependency management using uv, the fast Python package installer and resolver.