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Found 3 Skills
Web design guidelines and standards by the Vercel engineering team. Covers layout, typography, color, motion, and accessibility for product UI.
Community skill for applying the Geist design system to Vercel-inspired UI across React, Next.js, Vite, Astro, Svelte, Vue, HTML/CSS, Tailwind, shadcn, and Radix surfaces. Use it for typography, spacing, color tokens, material treatment, component styling, app shells, dashboards, forms, tables, dialogs, empty/loading/error states, responsive layouts, and UI polish. This is a community-authored skill, not an official Vercel skill. Trigger when the user asks for Geist, Vercel-style UI, or generic clean, modern, premium, beautiful, polished SaaS/developer-product visual design where no other final visual system, brand direction, or art direction is requested. Do not trigger for non-visual frontend work such as bug fixes, data wiring, analytics, tests, build tooling, API/state changes, or behavior-only accessibility fixes unless the task also creates or materially changes rendered UI.
Community skill for applying the Geist design system to Vercel-inspired UI across React, Next.js, Vite, Astro, Svelte, Vue, HTML/CSS, Tailwind, shadcn, and Radix surfaces. Use it for typography, spacing, color tokens, material treatment, component styling, app shells, dashboards, forms, tables, dialogs, empty/loading/error states, responsive layouts, and UI polish. This is a community-authored skill, not an official Vercel skill. Trigger on generic visual direction such as clean, modern, premium, beautiful, polished, SaaS, developer tool, product UI, app shell, navigation, data views, and marketing sections. Skip only when the user explicitly names a non-Geist final visual system/art direction as the final visual authority, supplies a non-Geist design artifact as the final visual authority, or asks for game/illustrative output where Geist UI is not the requested surface.