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Found 8 Skills
Get a site ready for Rosey translation, with the CloudCannon connector (RCC) as an optional visual-editing layer. Use when the user wants to add multilingual support, internationalize a site, set up Rosey, replace an existing i18n system (astro-i18n, next-intl, path-based routing, etc.), or upgrade from RCC v1 to v2.
Comprehensive Sanity development best practices covering GROQ performance, schema design, Visual Editing, images, Portable Text, page builders, Studio configuration, TypeGen, localization, and migrations. Use this skill when building, reviewing, or optimizing Sanity applications.
Use when making UI/frontend changes guided by visual context, when the user selects elements visually, draws annotations, or provides screenshots alongside change requests. Also use when editing components where spatial context (element identity, DOM references, layout data) supplements text instructions.
Build Next.js 16 + React 19 + TinaCMS sites with visual editing, blocks-based page builder, and complete SEO. Use this skill whenever the user mentions TinaCMS, Tina CMS, Next.js with a CMS, visual editing with Next.js, click-to-edit, content-managed Next.js site, blocks pattern page builder, or migrating to Next.js + TinaCMS. Also trigger for TinaCMS schema design, self-hosted TinaCMS, TinaCMS media configuration, or any TinaCMS troubleshooting. Covers Day 0-2 setup from scaffolding through production deployment on Vercel.
Use when working with Nuxt Studio, the self-hosted open-source CMS for Nuxt Content sites - provides visual editing, media management, Git-based publishing, auth providers, and AI content assistance
Integrates Sanity Live with Next.js Cache Components in next-sanity v13+ apps. Sets up sanityFetch, <SanityLive>, Visual Editing, Presentation Tool, draft mode handling, and the three-layer (Page/Dynamic/Cached) component pattern with explicit perspective/stega prop-drilling. Use when configuring or migrating a Next.js app to cacheComponents with Sanity, when adding sanityFetch, when wiring <SanityLive>/<VisualEditing>, or when refactoring components that hardcode perspective/stega.
Use when adding Visual Editor support to a CloudCannon site, setting up editable regions, debugging visual editing issues, or making page sections editable in the CloudCannon preview.
Migrate an existing SSG site to work with CloudCannon. Use when the user wants to onboard a site to CloudCannon, add CMS support, or make a template CloudCannon-compatible.