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Found 33 Skills
Expert guidance for Angular and TypeScript development focused on scalable, high-performance web applications
Comprehensive Angular framework development covering components, directives, services, dependency injection, routing, and reactive programming based on official Angular documentation
Golang application framework using uber-go/fx — fx.New, fx.Provide, fx.Invoke, fx.Module, fx.Lifecycle hooks, fx.Annotate (name/group/As), fx.Decorate, fx.Supply, fx.Replace, fx.WithLogger, and signal-aware Run(). Apply when using or adopting uber-go/fx, when the codebase imports `go.uber.org/fx`, or when wiring services with fx.New. For raw DI without lifecycle, see `samber/cc-skills-golang@golang-uber-dig` skill.
ALWAYS use when working with Angular CLI, generating components, services, building applications, or workspace configuration in Angular projects.
ALWAYS use when working with Angular Animations, UI transitions, enter/leave animations, or animation triggers in Angular applications.
ALWAYS use when working with Angular HttpClient, HTTP requests, interceptors, error handling, or API communication in Angular applications.
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.
Expert in Angular TypeScript development with scalable, high-performance patterns
Guides the agent through Angular-specific patterns for Ionic app development. Covers project structure, standalone vs NgModule architecture detection, Angular Router integration with Ionic navigation (tabs, side menu, modals), lazy loading, Ionic page lifecycle hooks, reactive forms with Ionic input components, Angular services for state management, route guards, performance optimization, and testing. Do not use for creating a new Ionic app from scratch, upgrading Ionic versions, general Ionic component usage unrelated to Angular, Capacitor plugin integration, or non-Angular frameworks (React, Vue).
Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.
Codebase analysis tool for quality-first editing. Scan before edit to understand relationships, patterns, and impact.
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.