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Found 8 Skills
Coding patterns and best practices — React components, promise handling, and TypeScript conventions.
Ruby on Rails architecture and coding patterns from Basecamp. Use when writing, reviewing, or refactoring Rails code to follow proven conventions for models, controllers, jobs, and concerns. Triggers on tasks involving Rails models, concerns, controllers, background jobs, or Turbo/Hotwire.
Coding patterns extracted from OpenAI Codex Rust codebase - a production CLI/agent system with strict error handling, async patterns, and workspace organization
Contextual learning system that remembers patterns and rules from past sessions. Use to get relevant context before tasks, record outcomes, and build a personal playbook of coding patterns.
Enforces TheOne Studio Unity development standards including C# coding patterns, Unity architecture (VContainer/SignalBus and TheOne.DI/Publisher), and code review guidelines. Triggers when writing, reviewing, or refactoring Unity C# code, implementing features, setting up dependency injection, working with events, or reviewing code changes.
Helps users discover and apply shared coding solutions when they ask "has anyone solved this", "search for a fix", "find a workaround", or want proven patterns before debugging from scratch. Uses `npx shareful-ai search` to find relevant shares, compare options, and recommend the best match.
Coding patterns and guidelines for TypeScript/JavaScript, Rust, and frontend frameworks. Use this skill when writing TypeScript/JavaScript or Rust code, or working with SolidJS, Tailwind CSS, daisyUI, React Native, Expo, or NativeWind. Provides idiomatic patterns and best practices.
Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to ensure best practices.