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Found 82 Skills
Plan and route Domain-Driven Design work from strategic modeling to tactical implementation and evented architecture patterns.
Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", or "anti-corruption layer". Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.
Domain-Driven Design tactical patterns for complex business domains. Use when modeling entities, value objects, domain services, repositories, or establishing bounded contexts.
Model business domains using DDD tactical and strategic patterns
Apply Domain-Driven Design patterns. Use when modeling complex business domains, defining bounded contexts, or designing aggregates. Covers entities, value objects, and repositories.
This skill should be used whenever domain modeling is taking place. It provides specialized guidance for type-driven and data-driven design based on Rich Hickey and Scott Wlaschin's principles. The skill helps contextualize current modeling within the existing domain model, identifies inconsistencies, builds ubiquitous language, and creates visualizations (Mermaid, Graphviz/DOT, ASCII diagrams) to communicate domain concepts clearly. Use this skill when designing types, modeling business domains, refactoring domain logic, or ensuring domain consistency across a codebase.
Domain-Driven Design patterns for TypeScript. Use when implementing ubiquitous language, value objects, entities, aggregates, domain events, domain services, or bounded contexts. Only applies to projects that explicitly use DDD. Do NOT use for simple CRUD or projects without domain modeling.
Domain-Driven Design system for software development. Use when designing new systems with DDD principles, refactoring existing codebases toward DDD, generating code scaffolding (entities, aggregates, repositories, domain events), facilitating Event Storming sessions, creating bounded context maps, or performing code reviews with a DDD lens. Covers both strategic design (bounded contexts, subdomains, context maps, ubiquitous language) and tactical design (entities, value objects, aggregates, domain services, repositories). Supports all major architecture patterns (Hexagonal/Ports & Adapters, CQRS, Event Sourcing, Clean Architecture) with language-agnostic guidance and concrete examples in Python and TypeScript.
Apply Vaughn Vernon-inspired implementation DDD rules when building aggregates, domain events, repositories, application services, or context integrations.
Apply Eric Evans-inspired DDD rules when modeling a complex domain, defining bounded contexts, protecting ubiquitous language, or designing aggregates.
Apply Vaughn Vernon-inspired lightweight DDD rules when using bounded contexts, subdomains, context maps, and tactical modeling without excess ceremony.
Guided journey from a large aged codebase everyone fears to touch to one that is safe to change, legible, bounded, and resilient - paid down in place without a rewrite. Orchestrates eight skills phase by phase - working-with-legacy-code, refactoring-patterns, clean-code, software-design-philosophy, clean-architecture, pragmatic-programmer, release-it, domain-driven-design - asking the user questions at every decision point and recording results in the project docs/ folder (TESTING.md, TECH-DEBT.md, REMOVE-TECHNICAL-DEBT-PLAN.md) so the journey resumes across sessions. Use when the user wants to tame a legacy codebase, pay down technical debt safely, avoid a big-bang rewrite, or says 'we are afraid to touch this code'. For a fresh prototype or vibe-coded app going to production, use improve-code-quality; for greenfield structure, use design-code-architecture; for a product-and-UX pass rather than code-only, use improve-app. For one framework in isolation, invoke that skill directly.