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Found 2 Skills
Provides high-performance WPF rendering techniques including DrawingVisual, WriteableBitmap, CompositionTarget.Rendering, and BitmapCache. Use when implementing real-time graphics, game loops, particle systems, charts, or when Shape controls cause performance issues.
Use when changing PlayCanvas rendering code that must not change the rendered image — draw-call optimization, hardware instancing, shader or material refactors, or asset pipeline swaps — to prove the output unchanged before shipping.