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Found 102 Skills
Add, review, or fix JavaScript interop in Blazor components. USE FOR: calling JavaScript from Blazor, calling .NET from JavaScript, collocated .razor.js modules, IJSRuntime, IJSObjectReference lifecycle, DotNetObjectReference, ElementReference, timing rules for when JS is available, IAsyncDisposable disposal of JS references, server-side JS interop safety. DO NOT USE FOR: general Blazor component authoring without JS interop needs (use author-component), forms (use collect-user-input).
Interoperates with native platform APIs on Android, iOS, and the web. Use when accessing device-specific features not available in Dart or calling existing native code.
Bridge UIKit and SwiftUI — wrap UIKit views/view controllers in SwiftUI using UIViewRepresentable/UIViewControllerRepresentable, embed SwiftUI in UIKit with UIHostingController, and handle the Coordinator delegate pattern. Use when integrating camera previews, map views, web views, mail compose, document scanners, PDF renderers, text views with attributed text, or any third-party UIKit SDK into a SwiftUI app. Also use when migrating a UIKit app to SwiftUI incrementally, or when needing UIKit features not yet available in native SwiftUI.
Aids in writing Mojo code that interoperates with Python using current syntax and conventions. Use this skill in addition to mojo-syntax when writing Mojo code that interacts with Python, calls Python libraries from Mojo, or exposes Mojo types/functions to Python. Also use when the user wants to build Python extension modules in Mojo, wrap Mojo structs for Python consumption, or convert between Python and Mojo types.
Interoperate with native APIs in a Flutter app on Android, iOS, and the web
Bridge Dart with native C/C++ libraries using FFI.
Zig C interoperability skill. Use when calling C from Zig, calling Zig from C, using @cImport and @cInclude, running translate-c on C headers, defining extern structs and packed structs, matching C ABI types, or building mixed C/Zig projects. Activates on queries about @cImport, @cInclude, translate-c, extern struct, packed struct, Zig C ABI, calling C from Zig, exporting Zig to C, or bindgen equivalents.
Use when exposing C++ to Blueprint or calling Blueprint from C++: UFUNCTION(BlueprintCallable), BlueprintPure, BlueprintImplementableEvent, BlueprintNativeEvent, _Implementation, UBlueprintFunctionLibrary, WorldContext, DefaultToSelf, ExpandEnumAsExecs, DeterminesOutputType, latent nodes, FPendingLatentAction, FLatentActionInfo, UBlueprintAsyncActionBase, BlueprintAssignable, UINTERFACE, Execute_, TScriptInterface, UENUM(BlueprintType), CallInEditor, FindFunction, ProcessEvent. Also use when the user mentions 'expose to Blueprint', 'custom Blueprint node', 'async Blueprint node' or 'meta specifier'. For reflection and container basics, see ue-cpp-foundations; for details customization, see ue-editor-tools.
Windows アプリ開発 (Win32 / WPF / WinForms 相互運用) の相互運用・近代化リファレンス。 Win32 API, CreateWindowExW, WNDPROC, メッセージループ, COM (IUnknown, CoCreateInstance, ComPtr), CsWin32, windows-rs, C++/WinRT (winrt::com_ptr, IAsyncOperation, IDL, ABI 相互運用), C#/WinRT (cswinrt, ComWrappers, AOT/trimming, WindowNative), XAML Islands (DesktopWindowXamlSource, DesktopChildSiteBridge, WindowsXamlManager), WPF/WinForms 相互運用 (HwndHost, HwndSource, WindowsFormsHost, ElementHost), UWP から Windows App SDK / WinUI 3 への 移行 (namespace mapping, AppWindow, DispatcherQueue, .NET Upgrade Assistant)。
Use when an agent talks to anything outside its process: an MCP server or client, A2A and agent cards, the MCP Registry, an agent gateway, calls on behalf of a person. Triggers: "MCP server" / "MCP-сервер", "A2A", "agent card" / "карточка агента", "MCP registry", "шлюз для агентов". Not for one server's tool design (agent-harness) or skill construction (make-skill).
Compose DSL 混用 Kuikly DSL 完整开发助手。指导如何在 Compose DSL 页面中嵌入 Kuikly DSL 组件(DeclarativeBaseView / ViewContainer)及在 Compose 中调用 Kuikly Module。当用户需要在 Compose 页面中复用 Kuikly DSL 组件、封装原生 View 为 Composable、在 Compose 中调用 Kuikly Module时使用。
Builds Flutter plugins that provide native interop for other apps to use. Use when creating reusable packages that bridge Flutter with platform-specific functionality.