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Found 3 Skills
Build and deploy Love2D games to iOS devices. Covers Xcode project setup, game bundling, touch controls, and common build issues. Trigger when users want to build Love2D games for iOS, add mobile touch controls, or fix iOS deployment issues.
Complete Love2D game development from prototype to polished release. Covers core architecture, graphics, animation, tiles, collision, audio, and iOS deployment. Use when building Love2D games, implementing game mechanics, or deploying to mobile platforms.
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).