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Found 52 Skills
Script a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.
Luau language fundamentals: syntax, tables, control flow, string patterns, math, idioms, scope, closures, sharp edges, and JS-to-Luau translation.
Luau architectural patterns: OOP with metatables, inheritance, async (promises, coroutines, pcall), module structure, service pattern, and Roblox-specific idioms.
Use for Luau type-system work focused on strictness modes, annotations, inference-aware API design, generics, refinements, advanced type patterns, and Roblox-aware type usage at the type level.
Roblox Luau Development Workflow for implementing, reviewing, and refactoring Roblox game scripts, ModuleScript, ServerScript, LocalScript, RemoteEvent/RemoteFunction, DataStore, and server/client layering. Use when working on Roblox, Luau, Roblox Studio code, Rojo-synced scripts, gameplay systems, UI scripts, replication, remotes, or Roblox services.
Luau best practices and clean code patterns for Roblox development. Use this skill when: - Writing new Luau modules, services, or controllers - Reviewing code for quality and maintainability - Setting up project structure and organization - Implementing error handling and validation - Managing memory and preventing leaks - Writing secure server-authoritative code - Following Roblox-specific conventions - Refactoring or improving existing code Triggers: "best practices", "clean code", "code review", "refactor", "code quality", "naming convention", "code style", "module pattern", "service pattern", "memory leak", "error handling", "pcall", "security", "server authority", "validation", "code organization"
Router skill. Luau language mastery has been split into three focused skills for better context efficiency. Load the specific one you need.
Use for Luau performance work focused on profiling hotspots, allocation-aware code structure, table and iteration costs, builtin and function-call fast paths, compiler/runtime optimization behavior, and environment constraints that change execution speed.
Luau type system: annotations, generics, narrowing, inference philosophy, sealed/unsealed tables, exports, and Roblox-aware typing.
Use when writing, reviewing or debugging Luau in a Roblox experience: task.spawn vs task.defer vs task.wait, replacing wait() or spawn(), Deferred events and SignalBehavior, handlers running in the wrong order or not at all, 'attempt to yield across metamethod/C-call boundary', --!strict and the new type solver, typed classes and metatables, Destroy and cleanup, 'server memory keeps growing' or memory leaks, Parallel Luau with Actors and SharedTable, 'not safe to write in parallel', --!native or 'make this script faster', buffers, coroutines.
Modern, type-safe Luau for Roblox, covering --!strict and the new type solver, generics, string interpolation, if-expressions, task library, require-by-string, module/OOP patterns, error handling with retries, buffer/vector, and legacy APIs to avoid. Use when writing, refactoring, or explaining any Roblox script, fixing type errors, or modernizing old Lua code.
Use when reviewing, debugging, or optimizing Luau scripts written directly in Roblox Studio (no Rojo, no VS Code) - memory leaks, dangling connections, client/server mistakes, exploitable RemoteEvents, lag from wait() or polling loops, animation scripts that stutter or stack, DataStore data loss, or "why does my script break on respawn / when a player leaves".