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Found 7 Skills
UI guidance for web apps installed on Apple platforms — iOS and iPadOS home-screen apps first (viewport-fit and safe areas, status bar and theme colour after iOS 26, sticky/fixed bars and overlays, startup images, icons and manifest, touch CSS, install hints, iOS-version gotchas) plus macOS Safari "Add to Dock" web apps (what carries over, what does nothing there, cookies, scope, icons, menu bar). Use when adding or debugging add-to-home-screen or Add to Dock behaviour, notch/safe-area layout, apple-mobile-web-app-* meta tags, web app manifest, splash screens, or anything that only looks wrong as an installed web app on iPhone, iPad or Mac. Not for service workers, offline caching, or push.
Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states, tap highlight flashes, the 100vh bug, inputs that zoom the page, laggy taps, pull-to-refresh hijacking scroll, content under the notch, long-press selecting button text, carousels that scroll the wrong way, mismatched status bars, and the rule that you test on real hardware. Use when a web app is being built for or reviewed on mobile, when something "works in Chrome but feels wrong on my phone", when building a PWA, a bottom sheet, a carousel, a full-screen layout, or any touch interaction. For motion itself use animate; for React Native use animate-expo.
Use Expo DOM components to run web code in a webview on native and as-is on web. Migrate web code to native incrementally.
Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/landscape layouts, responsive HUD, battery/performance budgets, and real mobile browser QA.
Progressive Web App setup with manifest, mobile meta tags, safe area handling for notched devices, and install prompts for app-like browser experience.
Generate high-fidelity UI/UX mockups for mobile and web apps using Atomic Design principles — creates wireframes and design systems via muapi.ai
Design and build client-ready websites and mobile web apps in a working studio's proven house style, shown throughout on two fictional brands (AURA Heights, The Assembly): tinted grounds, editorial typography, obsessive specificity, and proof over promise. Carries the full working loop (brief, design contract, build, review gate, multi-lens audit, ship), two verified token systems, signature component patterns, proof-driven copywriting, real-photography rules, and a mobile web-app playbook (density budget, bottom tab bar, compaction). Trigger on "make it look expensive", "make it beautiful", "high end design", "client ready", "on brand professional", "use the prom design style", "design this landing page", "make it more like an app", "too much scrolling", "add real images", "the site looks cheap", "too generic", "ai slop". Not for inventing a fresh visual direction from a blank brief: this skill applies ONE proven aesthetic.