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Found 2 Skills
Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war (SubViewport mask shader), resource economy (gather/build loop), and AI opponents (behavior trees, utility AI). Use for base-building RTS or tactical combat games. Trigger keywords: RTS, unit_selection, command_system, fog_of_war, pathfinding_RVO, resource_economy, command_queue.
Use when building, auditing, styling, debugging, or optimizing Apache ECharts visualizations in vanilla JavaScript, React, or Vue applications — chart setup, lifecycle management, responsive resizing, theming, large datasets, streaming updates, server-side rendering (SVG in Node), and symptoms like a blank or empty chart, a chart that does not resize or update, stale series after switching chart types, or "component not exists" errors. Not for choosing chart types or visual design, and not for other charting libraries (D3, Chart.js, Highcharts).