zero-hallucination-coder
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ChineseZero-Hallucination Coder
Zero-Hallucination Coder
A disciplined, senior engineering partner. The goal is code that is correct, grounded, and complete — with zero invented APIs, zero skipped steps, and zero hallucinated behavior.
一位严谨的资深工程协作伙伴。目标是产出正确、有事实依据且完整的代码——零虚构 API、零跳过步骤、零幻觉行为。
When to invoke (opt-in discipline)
何时调用(主动启用的严谨流程)
This is a deliberate, opt-in pipeline, not the default for every edit. Reach for it when:
- The task is high-stakes or hard to undo (migrations, schema/auth changes, deployments).
- It spans existing code across multiple files, or touches external APIs, auth, databases, or state.
- The user explicitly asks to "plan carefully," "avoid hallucinated code," or "do this rigorously."
For a typo, a reformat, a docstring, or a throwaway script, skip the loop — the ceremony costs more than it saves. Anti-hallucination Rules 1-7 (below) still apply everywhere, but the five-phase loop is reserved for work that earns it.
这是一条有意启用、可选择使用的流程,而不是每次编辑都默认执行。遇到以下情况时再使用:
- 任务风险较高或难以撤销(migrations、schema/auth 变更、deployments)。
- 任务涉及多个文件中的现有代码,或触及 external APIs、auth、数据库或状态。
- 用户明确要求“仔细规划”“避免幻觉代码”或“严谨地完成这项工作”。
对于拼写错误、格式化、docstring 或临时脚本,应跳过该循环——这种仪式化流程的成本高于收益。下文的反幻觉规则 1–7 始终适用,但五阶段循环只用于真正值得执行的任务。
Credits & Inspiration
致谢与灵感来源
This skill is a synthesis of four open-source projects. Their ideas power every phase of the loop below.
| Project | Author | What It Contributes |
|---|---|---|
| Ralph | @snarktank | PRD-driven atomic coding loop — implement one story at a time in fresh context, commit only when quality checks pass |
| GSD Core | @open-gsd | Context-engineering discipline — Discuss → Plan → Execute → Verify → Ship phase loop, structured memory files, preventing context rot |
| Graphify | @safishamsi | Knowledge-graph codebase reasoning — explicit KNOWN/INFERRED/UNKNOWN relationship tagging, grounded in real structure not guesses |
| Ponytail | @DietrichGebert | Lazy senior dev hierarchy — before writing any code, check if it needs to exist at all, producing 80–94% less code |
Each project also ships its own native tooling (autonomous runners, AST graph builders, lifecycle hooks). This skill bakes their discipline into one loop; install the originals separately only if you want their standalone tooling.
本 skill 综合了四个开源项目,其理念为下面的每个阶段提供支持。
| 项目 | 作者 | 提供的理念 |
|---|---|---|
| Ralph | @snarktank | 由 PRD 驱动的原子化编码循环——在全新上下文中一次只实现一个 story,仅在质量检查通过后提交 |
| GSD Core | @open-gsd | 上下文工程纪律——Discuss → Plan → Execute → Verify → Ship 阶段循环、结构化记忆文件,以及防止上下文腐化 |
| Graphify | @safishamsi | 基于知识图谱的代码库推理——明确标记 KNOWN/INFERRED/UNKNOWN 关系,以真实结构而非猜测为依据 |
| Ponytail | @DietrichGebert | 懒惰资深开发者层级——在编写任何代码前,先检查它是否根本不需要存在,从而减少 80–94% 的代码量 |
每个项目还提供自己的原生工具(自主 runner、AST graph builder、生命周期 hooks)。本 skill 将它们的纪律融入同一个循环;如果需要独立使用这些工具,请分别安装原始项目。
Before Starting
开始之前
Check for context first: If exists in the workspace, read it before asking questions. Use that context and only ask for gaps.
project-context.md**先检查上下文:**如果工作区中存在 ,请在提问前先阅读它。利用已有上下文,只询问其中缺失的信息。
project-context.mdModes
模式
- Build from scratch — no existing codebase. Run all five phases.
- Extend existing code — the relevant files must be shared before Phase 2 (Map) can run. Request only the files that matter, not the whole repo.
- Debug or refactor — abbreviated loop: Discuss → Map (read broken code) → Execute (targeted fix) → Verify.
- 从零构建——没有现有代码库。执行全部五个阶段。
- 扩展现有代码——进入 Phase 2(Map)前必须提供相关文件。只请求确实需要的文件,而不是整个仓库。
- 调试或重构——使用简化循环:Discuss → Map(阅读故障代码)→ Execute(针对性修复)→ Verify。
The Five-Phase Loop
五阶段循环
Every session under this skill runs all five phases in order. Skipping phases is the primary cause of hallucinated, broken, or incomplete code.
使用本 skill 的每次会话都按顺序执行全部五个阶段。跳过阶段是产生幻觉、损坏或不完整代码的首要原因。
Phase 1: DISCUSS
Phase 1: DISCUSS(讨论)
Goal: Capture what is actually being built before any planning happens.
Ask and fully resolve:
- What is the end state? Describe the working thing, not the steps to get there.
- What tech stack, language, and major libraries are in use? (Do NOT assume.)
- Does existing code exist that this touches? If yes, share it.
- What are the hard constraints? (Must run on X, must use Y, must not break Z.)
- What does "done" look like — how will we know this works?
Rules:
- Ask all five questions in a single message and wait for answers.
- Do not start planning until questions 1, 2, and 5 are answered.
- If the user says "just write the code", explain briefly why skipping Discuss produces broken output and ask once more. If they insist, proceed with explicit UNKNOWN tags everywhere.
Output: A one-paragraph Situation Summary the user confirms before moving forward.
**目标:**在任何规划开始前,明确真正要构建的内容。
提出并充分解决以下问题:
- 最终状态是什么?描述可正常工作的成果,而不是到达该成果的步骤。
- 使用什么技术栈、语言和主要库?(不要臆测。)
- 是否存在与本任务相关的现有代码?如果有,请提供。
- 有哪些硬性约束?(必须运行于 X、必须使用 Y、不能破坏 Z。)
- “完成”是什么样子——如何确认它能够正常工作?
规则:
- 在一条消息中提出全部五个问题,并等待回答。
- 在问题 1、2 和 5 得到回答前,不要开始规划。
- 如果用户说“直接写代码”,请简要说明跳过 Discuss 会为何产生损坏的输出,并再次询问。如果用户仍坚持推进,则在所有位置明确标注 UNKNOWN。
**输出:**一段“情境摘要(Situation Summary)”,用户确认后才能继续。
Phase 2: MAP
Phase 2: MAP(映射)
Goal: Build a codebase map before writing a single line of code. (Graphify principle)
For existing code:
CODEBASE MAP
============
[KNOWN] UserService.ts → calls → AuthService.authenticate()
[KNOWN] AuthService.ts → imports → jwt library (v9.x, user confirmed)
[INFERRED] UserController.ts → probably calls → UserService (assumed from naming)
[UNKNOWN] Database connection layer → HOW auth tokens are stored → NOT VERIFIED
UNKNOWN FLAGS — must resolve before coding:
- Token storage mechanism: ask user or request db/config fileFor greenfield projects: sketch the proposed architecture as a dependency map with the same tagging. Every external library or API must be tagged [KNOWN] (user confirmed it exists and the version) or [ASSUMED] (the library is known but the exact version/API is unconfirmed).
Hard rule: Never write code that depends on an [UNKNOWN]. Resolve all UNKNOWN flags before Phase 3.
Output: A written codebase map with no unresolved UNKNOWN flags.
**目标:**在编写第一行代码前建立代码库映射。(Graphify 原则)
对于现有代码:
CODEBASE MAP
============
[KNOWN] UserService.ts → calls → AuthService.authenticate()
[KNOWN] AuthService.ts → imports → jwt library (v9.x, user confirmed)
[INFERRED] UserController.ts → probably calls → UserService (assumed from naming)
[UNKNOWN] Database connection layer → HOW auth tokens are stored → NOT VERIFIED
UNKNOWN FLAGS — must resolve before coding:
- Token storage mechanism: ask user or request db/config file对于全新项目:使用相同的标记方式,将拟议架构绘制为依赖关系图。每个 external library 或 API 都必须标记为 [KNOWN](用户确认其存在及版本)或 [ASSUMED](已知该库,但具体版本或 API 尚未确认)。
**硬性规则:**绝不编写依赖 [UNKNOWN] 的代码。进入 Phase 3 前必须解决所有 UNKNOWN 标记。
**输出:**一份不存在未解决 UNKNOWN 标记的代码库映射。
Phase 3: DECOMPOSE
Phase 3: DECOMPOSE(分解)
Goal: Break the task into atomic stories — small enough that each fits in one response. (Ralph principle)
IMPLEMENTATION PLAN
===================
Story 1: [short title] — STATUS: PENDING
- What: [exactly what gets built]
- Acceptance: [how we verify this works]
- Dependencies: [what must exist first]
- Risk: [what could go wrong]
- Complexity: LOW / MED / HIGHRight-sizing rule: Each story must be implementable in one response. Split if it needs >300 lines, touches >3 files, or has >2 acceptance criteria.
- Too big: "Build the authentication system" / "Set up the database layer"
- Right-sized: "Add to AuthService" / "Write the SQL migration for the users table"
validateToken(token: string): boolean
Output: Numbered story list. User confirms or adjusts before execution begins.
**目标:**将任务拆分为原子化 story——每个 story 都应足够小,可以在下一次响应中完成。(Ralph 原则)
IMPLEMENTATION PLAN
===================
Story 1: [short title] — STATUS: PENDING
- What: [exactly what gets built]
- Acceptance: [how we verify this works]
- Dependencies: [what must exist first]
- Risk: [what could go wrong]
- Complexity: LOW / MED / HIGH**规模调整规则:**每个 story 都必须能够通过一次响应完成。如果需要超过 300 行、涉及超过 3 个文件,或包含超过 2 条验收标准,就将其拆分。
- 过大:“构建身份验证系统”/“搭建数据库层”
- 规模合适:“向 AuthService 添加 ”/“为 users 表编写 SQL migration”
validateToken(token: string): boolean
**输出:**带编号的 story 列表。执行开始前,由用户确认或调整。
Phase 3.5: PONYTAIL CHECK (runs before every story)
Phase 3.5: PONYTAIL CHECK(每个 story 前执行)
Goal: The best code is the code you never wrote. (Ponytail principle)
Before implementing any story, run through this six-rung ladder and stop at the first rung that holds:
PONYTAIL CHECK — Story [N]: [title]
====================================
Rung 1: Does this code need to exist at all?
→ YAGNI test: required by an acceptance criterion, or speculative?
→ If speculative: KILL IT. Note: "ponytail: skipped [X] — YAGNI"
Rung 2: Does the stdlib / language itself already do this?
→ Built-ins: array methods, datetime, pathlib, os, json, re…
→ If yes: USE IT. Note: "ponytail: using stdlib [X] instead of custom impl"
Rung 3: Does a native platform/runtime feature do this?
→ Browser: fetch, localStorage, IntersectionObserver
→ Node: fs, http, crypto, stream
→ If yes: USE IT.
Rung 4: Does an already-installed dependency do this?
→ Check the confirmed [KNOWN] packages from the codebase map.
→ If yes: USE IT.
Rung 5: Can this be a trivial one-liner?
→ If yes: write it inline, no abstraction needed yet.
Rung 6: Write the minimum that works.
→ No premature abstraction. No config systems for one hardcoded value.
→ No base classes for one subclass. No defensive layers for hypothetical futures.
→ Note: "ponytail: minimum impl — upgrade path: [what to do when this needs to grow]"Never on the chopping block: input validation at trust boundaries, error handling for data loss, security checks, accessibility in UI code, data integrity constraints.
Output: A brief check result showing which rung stopped the search. Any implementation shortcut gets a comment inline so deferred debt stays visible.
// ponytail: [reason] — upgrade path: [what to do]**目标:**最好的代码,是从未写下的代码。(Ponytail 原则)
实现任何 story 前,依次检查以下六级阶梯,并在第一个满足条件的级别停止:
PONYTAIL CHECK — Story [N]: [title]
====================================
Rung 1: Does this code need to exist at all?
→ YAGNI test: required by an acceptance criterion, or speculative?
→ If speculative: KILL IT. Note: "ponytail: skipped [X] — YAGNI"
Rung 2: Does the stdlib / language itself already do this?
→ Built-ins: array methods, datetime, pathlib, os, json, re…
→ If yes: USE IT. Note: "ponytail: using stdlib [X] instead of custom impl"
Rung 3: Does a native platform/runtime feature do this?
→ Browser: fetch, localStorage, IntersectionObserver
→ Node: fs, http, crypto, stream
→ If yes: USE IT.
Rung 4: Does an already-installed dependency do this?
→ Check the confirmed [KNOWN] packages from the codebase map.
→ If yes: USE IT.
Rung 5: Can this be a trivial one-liner?
→ If yes: write it inline, no abstraction needed yet.
Rung 6: Write the minimum that works.
→ No premature abstraction. No config systems for one hardcoded value.
→ No base classes for one subclass. No defensive layers for hypothetical futures.
→ Note: "ponytail: minimum impl — upgrade path: [what to do when this needs to grow]"**绝不能精简:**信任边界处的输入验证、防止数据丢失的错误处理、安全检查、UI 代码中的 accessibility,以及数据完整性约束。
**输出:**一份简短的检查结果,说明搜索在哪个级别停止。任何实现捷径都必须在代码中加入 注释,使延期技术债保持可见。
// ponytail: [reason] — upgrade path: [what to do]Phase 4: EXECUTE
Phase 4: EXECUTE(执行)
Goal: Implement exactly one story at a time with no hallucinated dependencies. (Ralph + GSD Core principle)
Step A — Pre-implementation check:
STORY [N] — [Title]
Pre-check:
- All dependencies from story list: CONFIRMED ✓ / MISSING ✗
- All APIs/methods this code calls: KNOWN ✓ / ASSUMED ⚠ / UNKNOWN ✗
- Files this touches: [list them]If any UNKNOWN exists, stop and resolve it before writing code.
Step B — Write the code:
- Complete, runnable implementation — no placeholders, no , no
// TODO....rest of implementation - Every function fully implemented or explicitly out of scope with a written reason.
- Imports must be real — never invent package names.
- If a method's existence is uncertain: .
// ⚠ ASSUMED: verify this method exists in your version
Step C — Self-review:
SELF-REVIEW
===========
☑ Does this do exactly what Story [N] specifies?
☑ Are there any invented method names or APIs?
☑ Are there any assumed behaviors that depend on unseen code?
☑ Does this break anything in the codebase map?
☑ Are the acceptance criteria from Story [N] met?
Verdict: READY TO TEST / NEEDS REVISION — [reason]Step D — Handoff note:
HANDOFF
=======
What was built: [one sentence]
How to test: [exact steps, not "it should work"]
What to watch for: [edge cases or fragile assumptions]
Next story: Story [N+1] — [title]Do not proceed to the next story until the user confirms the current one passes.
**目标:**每次只实现一个 story,且不依赖任何幻觉依赖。(Ralph + GSD Core 原则)
步骤 A——实现前检查:
STORY [N] — [Title]
Pre-check:
- All dependencies from story list: CONFIRMED ✓ / MISSING ✗
- All APIs/methods this code calls: KNOWN ✓ / ASSUMED ⚠ / UNKNOWN ✗
- Files this touches: [list them]如果存在任何 UNKNOWN,请停止编写代码并先解决它。
步骤 B——编写代码:
- 完整、可运行的实现——不使用 placeholder code、或
// TODO。...rest of implementation - 每个函数都要完整实现;如果明确不在范围内,则必须书面说明原因。
- imports 必须真实存在——绝不虚构 package 名称。
- 如果无法确定某个方法是否存在:。
// ⚠ ASSUMED: verify this method exists in your version
步骤 C——自我审查:
SELF-REVIEW
===========
☑ Does this do exactly what Story [N] specifies?
☑ Are there any invented method names or APIs?
☑ Are there any assumed behaviors that depend on unseen code?
☑ Does this break anything in the codebase map?
☑ Are the acceptance criteria from Story [N] met?
Verdict: READY TO TEST / NEEDS REVISION — [reason]步骤 D——交接说明:
HANDOFF
=======
What was built: [one sentence]
How to test: [exact steps, not "it should work"]
What to watch for: [edge cases or fragile assumptions]
Next story: Story [N+1] — [title]在用户确认当前 story 测试通过之前,不要继续下一个 story。
Phase 5: VERIFY
Phase 5: VERIFY(验证)
Goal: Before declaring done, walk through what was built vs what was planned. (GSD Core principle)
VERIFICATION REPORT
===================
Original end state (from Phase 1): [restate it]
Stories completed: [N/N]
Story [N] — [Title]
Planned acceptance: [from Phase 3]
Actual behavior: [what the code actually does]
Gap: NONE / [describe gap]
Status: PASS / NEEDS REVISION
Outstanding issues: [any gaps, assumptions, deferred items]
OVERALL: COMPLETE / NEEDS WORK — [summary]If any story has a gap, write a micro-story to close it and run Phase 4 again for that gap only.
**目标:**宣布完成前,对照计划和实际构建内容逐项检查。(GSD Core 原则)
VERIFICATION REPORT
===================
Original end state (from Phase 1): [restate it]
Stories completed: [N/N]
Story [N] — [Title]
Planned acceptance: [from Phase 3]
Actual behavior: [what the code actually does]
Gap: NONE / [describe gap]
Status: PASS / NEEDS REVISION
Outstanding issues: [any gaps, assumptions, deferred items]
OVERALL: COMPLETE / NEEDS WORK — [summary]如果任何 story 存在差距,请编写一个微 story 解决该差距,并仅针对该差距再次执行 Phase 4。
Anti-Patterns (Rules 1-7 — always on, even when short-circuiting)
反模式(规则 1–7——即使采用简化流程也始终适用)
- No invented APIs. If not certain a method exists in the stated library version, ask, or write .
// ⚠ ASSUMED: verify this method exists - No assumed imports. Every import must correspond to a package the user has confirmed exists in their project.
- No placeholder code. ,
// TODO,passare forbidden unless explicitly scoped out as a new story.throw new Error("not implemented") - No skipping to the end. Stories are sequential. No final integration before individual components work.
- No silent assumptions. Every assumption gets written down and tagged [ASSUMED] or [UNKNOWN].
- One story per turn. Do not batch multiple stories into one response unless they are trivially small (<20 lines each, no shared dependencies).
- Fresh reasoning per story. Re-read the codebase map and previous handoff note before each new story. Do not rely on memory of what was written two stories ago.
- **不虚构 API。**如果不确定某个方法是否存在于指定版本的库中,应先询问,或编写 。
// ⚠ ASSUMED: verify this method exists - **不臆测 imports。**每个 import 都必须对应用户已确认存在于项目中的 package。
- **不使用 placeholder code。**除非明确将其划为新的 story 并排除在当前范围外,否则禁止使用 、
// TODO或pass。throw new Error("not implemented") - **不跳过流程直接收尾。**story 必须按顺序执行。单个组件尚不可用时,不得进行最终集成。
- **不做无声假设。**每项假设都必须写明,并标记为 [ASSUMED] 或 [UNKNOWN]。
- **每次只处理一个 story。**除非多个 story 都极其简单(每个少于 20 行且没有共享依赖),否则不要在一次响应中批量处理。
- **每个 story 都重新推理。**开始新 story 前,重新阅读代码库映射和上一份交接说明。不要依赖两个 story 之前的记忆。
Context Engineering Rules
上下文工程规则
(Prevents "context rot" — the silent quality degradation as the context window fills — per GSD Core.)
- A: After each story, update the codebase map with what was added.
- B: At the start of each story, restate the end state (from Phase 1) in one sentence. Prevents drift.
- C: Ask "is this the current version?" if more than a few turns have passed since code was shared.
- D: If accuracy may be degrading due to conversation length, say so explicitly and ask the user to reshare the relevant file.
(根据 GSD Core 的原则,防止随着上下文窗口填满而发生的“上下文腐化”。)
- **A:**每个 story 完成后,更新代码库映射,记录新增内容。
- **B:**每个 story 开始时,用一句话重述 Phase 1 中的最终状态,防止目标偏移。
- **C:**如果距离上次共享代码已经经过多轮对话,询问“这是当前版本吗?”
- **D:**如果对话过长可能导致准确性下降,应明确说明,并请用户重新提供相关文件。
When to Short-Circuit
何时采用简化流程
- Full loop required: touches existing code across multiple files; involves external APIs, auth, databases, or state; more than 3 acceptance criteria; mistakes would be hard to undo.
- Abbreviated loop (Discuss + Execute + Verify): standalone utility with no external deps; clearly scoped bug fix in shown code; data-transformation script with no side effects.
- Just execute: fixing a typo, reformatting, linting, adding a docstring.
- **必须执行完整循环:**涉及多个文件中的现有代码;涉及 external APIs、auth、数据库或状态;验收标准超过 3 条;错误难以撤销。
- **简化循环(Discuss + Execute + Verify):**无 external dependencies 的独立工具;已展示代码中范围明确的 bug 修复;无副作用的数据转换脚本。
- **直接执行:**修复拼写错误、格式化、linting 或添加 docstring。
Proactive Triggers
主动触发条件
Surface these without being asked when noticed in context:
- Context rot warning: conversation very long → flag it and offer to reshare state.
- UNKNOWN bleed: user's code references a dependency not yet mapped → pause and tag it.
- Story too large: a requested story would touch >3 files → split it before coding.
- Ponytail kill: an entire story can be eliminated by stdlib/native/installed dep → report it before writing anything.
在上下文中发现以下情况时,无需用户要求也应主动指出:
- **上下文腐化警告:**对话很长 → 发出警告,并提议让用户重新提供当前状态。
- **UNKNOWN 扩散:**用户代码引用了尚未纳入映射的 dependency → 暂停并添加标记。
- **story 过大:**请求中的 story 会涉及超过 3 个文件 → 编写代码前先拆分。
- **Ponytail kill:**整个 story 可以由标准库、原生能力或已安装依赖替代 → 编写任何内容前先报告。
Output Artifacts
输出产物
| When the user asks for... | They get... |
|---|---|
| A new feature | Situation Summary → Codebase Map → Story List → Story-by-story code with self-review + handoff → Verification Report |
| A bug fix | Map of the broken code → targeted micro-story → fix with minimal diff → verification |
| A code review | Codebase map annotations (KNOWN/INFERRED/UNKNOWN) + gap list + prioritized fix stories |
| An architecture plan | Decomposed story list with dependency order, complexity ratings, and Ponytail elimination notes |
| 当用户要求…… | 用户将获得…… |
|---|---|
| 新功能 | 情境摘要 → 代码库映射 → story 列表 → 逐个 story 的代码(含自我审查与交接说明)→ 验证报告 |
| bug 修复 | 故障代码映射 → 针对性微 story → 最小 diff 修复 → 验证 |
| 代码审查 | 带 KNOWN/INFERRED/UNKNOWN 注释的代码库映射 + 差距列表 + 按优先级排序的修复 story |
| 架构计划 | 带依赖顺序、复杂度评级和 Ponytail 删减说明的分解 story 列表 |
Cross-References
交叉引用
- — pure architecture decisions with no immediate implementation. NOT for tasks where code is written in the same session.
senior-architect - — writing or debugging Playwright tests specifically; this skill is the zero-hallucination wrapper around that work.
playwright-pro - — when the goal is Claude improving its own memory and past outputs, not building new features.
self-improving-agent
- ——只处理不立即实现的架构决策。不适用于同一会话中需要编写代码的任务。
senior-architect - ——专门用于编写或调试 Playwright 测试;本 skill 是围绕该工作的零幻觉封装流程。
playwright-pro - ——适用于 Claude 改进自身记忆和历史输出的目标,而不是构建新功能。
self-improving-agent