appwrite-rust
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ChineseAppwrite Rust SDK
Appwrite Rust SDK
Installation
安装
bash
cargo add appwrite
cargo add tokio --features full
cargo add serde_jsonOr add dependencies manually:
toml
[dependencies]
appwrite = "0.3.0"
tokio = { version = "1", features = ["full"] }
serde_json = "1"bash
cargo add appwrite
cargo add tokio --features full
cargo add serde_json或者手动添加依赖:
toml
[dependencies]
appwrite = "0.3.0"
tokio = { version = "1", features = ["full"] }
serde_json = "1"Setting Up the Client
客户端设置
The Rust SDK is async. Use it from a Tokio runtime and authenticate server-side with an API key.
rust
use appwrite::Client;
use std::env;
let client = Client::new()
.set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
.set_project(env::var("APPWRITE_PROJECT_ID")?)
.set_key(env::var("APPWRITE_API_KEY")?);Rust SDK是异步的,需在Tokio运行时中使用,并通过API密钥进行服务器端身份验证。
rust
use appwrite::Client;
use std::env;
let client = Client::new()
.set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
.set_project(env::var("APPWRITE_PROJECT_ID")?)
.set_key(env::var("APPWRITE_API_KEY")?);Complete server skeleton
完整服务器骨架
rust
use appwrite::query::Query;
use appwrite::services::Users;
use appwrite::Client;
use std::env;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let client = Client::new()
.set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
.set_project(env::var("APPWRITE_PROJECT_ID")?)
.set_key(env::var("APPWRITE_API_KEY")?);
let users = Users::new(&client);
let _list = users
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
Ok(())
}rust
use appwrite::query::Query;
use appwrite::services::Users;
use appwrite::Client;
use std::env;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let client = Client::new()
.set_endpoint("https://<REGION>.cloud.appwrite.io/v1")
.set_project(env::var("APPWRITE_PROJECT_ID")?)
.set_key(env::var("APPWRITE_API_KEY")?);
let users = Users::new(&client);
let _list = users
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
Ok(())
}Code Examples
代码示例
User Management
用户管理
rust
use appwrite::id::ID;
use appwrite::query::Query;
use appwrite::services::Users;
let users = Users::new(&client);
// Create user
let _user = users
.create(
ID::unique(),
Some("user@example.com"),
None,
Some("password123"),
Some("User Name"),
)
.await?;
// List users
let _list = users
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
// Get user
let _fetched = users.get("[USER_ID]").await?;
// Delete user
users.delete("[USER_ID]").await?;rust
use appwrite::id::ID;
use appwrite::query::Query;
use appwrite::services::Users;
let users = Users::new(&client);
// 创建用户
let _user = users
.create(
ID::unique(),
Some("user@example.com"),
None,
Some("password123"),
Some("User Name"),
)
.await?;
// 列出用户
let _list = users
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
// 获取用户
let _fetched = users.get("[USER_ID]").await?;
// 删除用户
users.delete("[USER_ID]").await?;Database Operations
数据库操作
Note: Usefor new code. Only useTablesDBif the existing project explicitly depends on the legacy Databases API.DatabasesRust SDK calling convention: Methods are async, use positional parameters, and represent optional API parameters as. PassOption<T>for optional values you are not setting.None
rust
use appwrite::id::ID;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::TablesDB;
use serde_json::json;
let tables_db = TablesDB::new(&client);
// Create database
let _database = tables_db
.create(ID::unique(), "My Database", Some(true))
.await?;
// Create table
let _table = tables_db
.create_table(
"[DATABASE_ID]",
ID::unique(),
"articles",
Some(vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
]),
Some(true),
Some(true),
None,
None,
)
.await?;
// Create row
let _row = tables_db
.create_row(
"[DATABASE_ID]",
"[TABLE_ID]",
ID::unique(),
json!({
"title": "Hello World",
"done": false
}),
None,
None,
)
.await?;
// Query rows
let _rows = tables_db
.list_rows(
"[DATABASE_ID]",
"[TABLE_ID]",
Some(vec![
Query::equal("done", false).to_string(),
Query::limit(10).to_string(),
]),
None,
Some(true),
None,
)
.await?;
// Get row
let _row = tables_db
.get_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None, None)
.await?;
// Update row
let _updated = tables_db
.update_row(
"[DATABASE_ID]",
"[TABLE_ID]",
"[ROW_ID]",
Some(json!({ "done": true })),
None,
None,
)
.await?;
// Delete row
tables_db
.delete_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None)
.await?;注意: 新代码请使用。只有当现有项目明确依赖旧版Databases API时,才使用TablesDB。DatabasesRust SDK调用约定: 方法为异步,使用位置参数,可选API参数以表示。对于不设置的可选值,传递Option<T>。None
rust
use appwrite::id::ID;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::TablesDB;
use serde_json::json;
let tables_db = TablesDB::new(&client);
// 创建数据库
let _database = tables_db
.create(ID::unique(), "My Database", Some(true))
.await?;
// 创建表
let _table = tables_db
.create_table(
"[DATABASE_ID]",
ID::unique(),
"articles",
Some(vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
]),
Some(true),
Some(true),
None,
None,
)
.await?;
// 创建行
let _row = tables_db
.create_row(
"[DATABASE_ID]",
"[TABLE_ID]",
ID::unique(),
json!({
"title": "Hello World",
"done": false
}),
None,
None,
)
.await?;
// 查询行
let _rows = tables_db
.list_rows(
"[DATABASE_ID]",
"[TABLE_ID]",
Some(vec![
Query::equal("done", false).to_string(),
Query::limit(10).to_string(),
]),
None,
Some(true),
None,
)
.await?;
// 获取行
let _row = tables_db
.get_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None, None)
.await?;
// 更新行
let _updated = tables_db
.update_row(
"[DATABASE_ID]",
"[TABLE_ID]",
"[ROW_ID]",
Some(json!({ "done": true })),
None,
None,
)
.await?;
// 删除行
tables_db
.delete_row("[DATABASE_ID]", "[TABLE_ID]", "[ROW_ID]", None)
.await?;String Column Types
字符串列类型
Note: The legacycolumn type is deprecated. Use explicit string column types for new tables.string
| Type | Max characters | Indexing | Storage |
|---|---|---|---|
| 16,383 | Full index (if size <= 768) | Inline in row |
| 16,383 | Prefix only | Off-page |
| 4,194,303 | Prefix only | Off-page |
| 1,073,741,823 | Prefix only | Off-page |
- is stored inline and counts toward the 64 KB row size limit. Prefer it for short, indexed fields like names, slugs, and identifiers.
varchar - ,
text, andmediumtextare stored off-page, so they do not consume the row size budget.longtextis not required for these types.size
rust
use appwrite::enums::{OrderBy, TablesDBIndexType};
// Short, indexed string
let _title = tables_db
.create_varchar_column(
"[DATABASE_ID]",
"[TABLE_ID]",
"title",
255,
true,
None,
None,
None,
)
.await?;
// Off-page longer text
let _summary = tables_db
.create_text_column("[DATABASE_ID]", "[TABLE_ID]", "summary", false, None, None, None)
.await?;
let _body = tables_db
.create_mediumtext_column("[DATABASE_ID]", "[TABLE_ID]", "body", false, None, None, None)
.await?;
let _raw_data = tables_db
.create_longtext_column("[DATABASE_ID]", "[TABLE_ID]", "raw_data", false, None, None, None)
.await?;
// Index only the varchar column fully.
let _index = tables_db
.create_index(
"[DATABASE_ID]",
"[TABLE_ID]",
"title_idx",
TablesDBIndexType::Key,
vec!["title"],
Some(vec![OrderBy::Asc]),
Some(vec![255]),
)
.await?;注意: 旧版列类型已弃用。新表请使用明确的字符串列类型。string
| 类型 | 最大字符数 | 索引方式 | 存储位置 |
|---|---|---|---|
| 16,383 | 全索引(若长度<=768) | 行内存储 |
| 16,383 | 仅前缀索引 | 页外存储 |
| 4,194,303 | 仅前缀索引 | 页外存储 |
| 1,073,741,823 | 仅前缀索引 | 页外存储 |
- 存储在行内,占用64KB行大小限制。适用于短的、需要索引的字段,如名称、别名和标识符。
varchar - 、
text和mediumtext存储在页外,不占用行大小配额。这些类型不需要指定longtext。size
rust
use appwrite::enums::{OrderBy, TablesDBIndexType};
// 短字符串(带索引)
let _title = tables_db
.create_varchar_column(
"[DATABASE_ID]",
"[TABLE_ID]",
"title",
255,
true,
None,
None,
None,
)
.await?;
// 页外长文本
let _summary = tables_db
.create_text_column("[DATABASE_ID]", "[TABLE_ID]", "summary", false, None, None, None)
.await?;
let _body = tables_db
.create_mediumtext_column("[DATABASE_ID]", "[TABLE_ID]", "body", false, None, None, None)
.await?;
let _raw_data = tables_db
.create_longtext_column("[DATABASE_ID]", "[TABLE_ID]", "raw_data", false, None, None, None)
.await?;
// 仅对varchar列创建全索引
let _index = tables_db
.create_index(
"[DATABASE_ID]",
"[TABLE_ID]",
"title_idx",
TablesDBIndexType::Key,
vec!["title"],
Some(vec![OrderBy::Asc]),
Some(vec![255]),
)
.await?;Query Methods
查询方法
TablesDBOption<Vec<String>>Queryrust
use appwrite::query::Query;
use serde_json::Value;
let queries = vec![
Query::equal("status", "published").to_string(),
Query::not_equal("archived", true).to_string(),
Query::greater_than("views", 100).to_string(),
Query::less_than_equal("priority", 5).to_string(),
Query::between("score", 1, 100).to_string(),
Query::is_not_null("publishedAt").to_string(),
Query::search("title", "rust appwrite").to_string(),
Query::contains("tags", "rust").to_string(),
Query::order_desc("$createdAt").to_string(),
Query::limit(25).to_string(),
Query::offset(50).to_string(),
];
let multi_value = Query::equal(
"status",
Value::Array(vec![
Value::String("draft".to_string()),
Value::String("published".to_string()),
]),
)
.to_string();TablesDBOption<Vec<String>>Queryrust
use appwrite::query::Query;
use serde_json::Value;
let queries = vec![
Query::equal("status", "published").to_string(),
Query::not_equal("archived", true).to_string(),
Query::greater_than("views", 100).to_string(),
Query::less_than_equal("priority", 5).to_string(),
Query::between("score", 1, 100).to_string(),
Query::is_not_null("publishedAt").to_string(),
Query::search("title", "rust appwrite").to_string(),
Query::contains("tags", "rust").to_string(),
Query::order_desc("$createdAt").to_string(),
Query::limit(25).to_string(),
Query::offset(50).to_string(),
];
let multi_value = Query::equal(
"status",
Value::Array(vec![
Value::String("draft".to_string()),
Value::String("published".to_string()),
]),
)
.to_string();File Storage
文件存储
rust
use appwrite::id::ID;
use appwrite::input_file::InputFile;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::Storage;
let storage = Storage::new(&client);
// Create bucket
let _bucket = storage
.create_bucket(
ID::unique(),
"Uploads",
Some(vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
]),
Some(true),
Some(true),
Some(30_000_000),
Some(vec!["jpg".to_string(), "png".to_string(), "pdf".to_string()]),
None,
Some(true),
Some(true),
Some(true),
)
.await?;
// Upload from disk
let input = InputFile::from_path("avatar.png", Some("image/png")).await?;
let _file = storage
.create_file(
"[BUCKET_ID]",
ID::unique(),
input,
Some(vec![Permission::read(Role::any()).to_string()]),
)
.await?;
// Upload from bytes
let input = InputFile::from_bytes(b"hello".to_vec(), "hello.txt", Some("text/plain"));
let _file = storage.create_file("[BUCKET_ID]", ID::unique(), input, None).await?;
// List files
let _files = storage
.list_files("[BUCKET_ID]", Some(vec![Query::limit(10).to_string()]), None, Some(true))
.await?;
// Download file bytes
let _content = storage
.get_file_download("[BUCKET_ID]", "[FILE_ID]", None)
.await?;
// Delete file
storage.delete_file("[BUCKET_ID]", "[FILE_ID]").await?;rust
use appwrite::id::ID;
use appwrite::input_file::InputFile;
use appwrite::permission::Permission;
use appwrite::query::Query;
use appwrite::role::Role;
use appwrite::services::Storage;
let storage = Storage::new(&client);
// 创建存储桶
let _bucket = storage
.create_bucket(
ID::unique(),
"Uploads",
Some(vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
]),
Some(true),
Some(true),
Some(30_000_000),
Some(vec!["jpg".to_string(), "png".to_string(), "pdf".to_string()]),
None,
Some(true),
Some(true),
Some(true),
)
.await?;
// 从磁盘上传
let input = InputFile::from_path("avatar.png", Some("image/png")).await?;
let _file = storage
.create_file(
"[BUCKET_ID]",
ID::unique(),
input,
Some(vec![Permission::read(Role::any()).to_string()]),
)
.await?;
// 从字节上传
let input = InputFile::from_bytes(b"hello".to_vec(), "hello.txt", Some("text/plain"));
let _file = storage.create_file("[BUCKET_ID]", ID::unique(), input, None).await?;
// 列出文件
let _files = storage
.list_files("[BUCKET_ID]", Some(vec![Query::limit(10).to_string()]), None, Some(true))
.await?;
// 下载文件字节
let _content = storage
.get_file_download("[BUCKET_ID]", "[FILE_ID]", None)
.await?;
// 删除文件
storage.delete_file("[BUCKET_ID]", "[FILE_ID]").await?;Functions
函数
rust
use appwrite::enums::ExecutionMethod;
use appwrite::query::Query;
use appwrite::services::Functions;
use serde_json::json;
let functions = Functions::new(&client);
// List functions
let _functions = functions
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
// Execute function
let _execution = functions
.create_execution(
"[FUNCTION_ID]",
Some(r#"{"hello":"world"}"#),
Some(false),
Some("/jobs/sync"),
Some(ExecutionMethod::POST),
Some(json!({ "content-type": "application/json" })),
None,
)
.await?;
// Get execution
let _execution = functions
.get_execution("[FUNCTION_ID]", "[EXECUTION_ID]")
.await?;rust
use appwrite::enums::ExecutionMethod;
use appwrite::query::Query;
use appwrite::services::Functions;
use serde_json::json;
let functions = Functions::new(&client);
// 列出函数
let _functions = functions
.list(Some(vec![Query::limit(25).to_string()]), None, Some(true))
.await?;
// 执行函数
let _execution = functions
.create_execution(
"[FUNCTION_ID]",
Some(r#"{"hello":"world"}"#),
Some(false),
Some("/jobs/sync"),
Some(ExecutionMethod::POST),
Some(json!({ "content-type": "application/json" })),
None,
)
.await?;
// 获取执行记录
let _execution = functions
.get_execution("[FUNCTION_ID]", "[EXECUTION_ID]")
.await?;Permissions
权限管理
rust
use appwrite::permission::Permission;
use appwrite::role::Role;
let permissions = vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
Permission::update(Role::user("[USER_ID]", None)).to_string(),
Permission::delete(Role::team("[TEAM_ID]", Some("owner"))).to_string(),
];rust
use appwrite::permission::Permission;
use appwrite::role::Role;
let permissions = vec![
Permission::read(Role::any()).to_string(),
Permission::create(Role::users(None)).to_string(),
Permission::update(Role::user("[USER_ID]", None)).to_string(),
Permission::delete(Role::team("[TEAM_ID]", Some("owner"))).to_string(),
];Error Handling
错误处理
rust
match users.get("[USER_ID]").await {
Ok(user) => {
let _user = user;
}
Err(error) if error.status_code() == 404 => {
eprintln!("User not found: {}", error.get_message());
}
Err(error) => {
eprintln!("Appwrite error {}: {}", error.status_code(), error.get_message());
return Err(Box::new(error) as Box<dyn std::error::Error>);
}
}rust
match users.get("[USER_ID]").await {
Ok(user) => {
let _user = user;
}
Err(error) if error.status_code() == 404 => {
eprintln!("用户未找到: {}", error.get_message());
}
Err(error) => {
eprintln!("Appwrite错误 {}: {}", error.status_code(), error.get_message());
return Err(Box::new(error) as Box<dyn std::error::Error>);
}
}Common Pitfalls
常见陷阱
- The Rust SDK is currently a server-side SDK. Prefer TypeScript/Web, Flutter, Apple, Android, or React Native SDKs for browser/mobile client auth flows.
- Always service calls.
await - Pass for optional parameters you are not using.
None - Use , not legacy
TablesDB, for new database code.Databases - Convert queries with before passing them to APIs that expect
.to_string().Option<Vec<String>> - Use for row data and JSON bodies.
serde_json::json!({...}) - Use or
InputFile::from_path(...).await?for uploads.InputFile::from_bytes(...)
- Rust SDK目前是服务器端SDK。浏览器/移动端客户端认证流程建议使用TypeScript/Web、Flutter、Apple、Android或React Native SDK。
- 务必对服务调用使用。
await - 对于不使用的可选参数,传递。
None - 新数据库代码请使用,而非旧版
TablesDB。Databases - 在传递给期望的API之前,需使用
Option<Vec<String>>转换查询参数。.to_string() - 行数据和JSON体请使用。
serde_json::json!({...}) - 上传文件请使用或
InputFile::from_path(...).await?。InputFile::from_bytes(...)