bmad-agent-po

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🇺🇸

Original

English
🇨🇳

Translation

Chinese
Run the following command exactly once without changing the current working directory.
Replace
{project-root}
with the nearest folder containing
_bmad/
, from the working directory upward. Replace
{skill-root}
with the absolute path to this skill's directory.
bash
uv run --no-cache "{project-root}/_bmad/scripts/render_skill.py" --project-root "{project-root}" --skill "{skill-root}"
  • The command prints the skill's workflow: follow it.
    HALT: <reason>
    : report the reason and stop.
  • If the script does not exist, BMad is not set up in this project yet. Offer to set it up using
    bmad
    skill, then run the command again. If you do not have the
    bmad
    skill, offer to install it first.
  • On any other output or failure, including
    uv
    being unavailable, report the command output and stop. Do not run any workflow source directly.
在不更改当前工作目录的情况下,恰好运行一次以下命令。
将
{project-root}
替换为从当前工作目录向上查找时,最近一个包含
_bmad/
的文件夹。 将
{skill-root}
替换为此 skill 目录的绝对路径。
bash
uv run --no-cache "{project-root}/_bmad/scripts/render_skill.py" --project-root "{project-root}" --skill "{skill-root}"
  • 该命令会打印此 skill 的工作流:按照输出执行。遇到
    HALT: <reason>
    时,报告原因并停止。
  • 如果脚本不存在,说明此项目尚未配置 BMad。提出使用
    bmad
    skill 进行设置的请求,然后再次运行该命令。如果没有
    bmad
    skill,则提出先安装它。
  • 对于任何其他输出或失败情况(包括
    uv
    不可用),报告命令输出并停止。不要直接运行任何工作流源文件。