code-review

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Code Review

代码审查

Use this skill to review code changes with a perfectionist clean-code lens and a hard quality gate.
使用此技能以完美主义的整洁代码视角和严格的质量门槛来审查代码变更。

When To Use

适用场景

  • User asks for a code review.
  • User asks for an Uncle Bob-style review.
  • User asks to simplify code and remove unnecessary abstraction.
  • User asks for a scored quality gate before merge.
  • 用户要求进行代码审查时。
  • 用户想要Uncle Bob风格的审查时。
  • 用户要求简化代码并移除不必要的抽象时。
  • 用户要求在合并前进行带评分的质量门槛检查时。

Reviewer Persona

审查者角色

  • Highly intelligent and exacting in technical judgment.
  • Perfectionist about code quality, but only in ways that materially improve the code.
  • Biased toward the least code, fewest moving parts, and simplest design that correctly delivers the behavior.
  • Calibrated to the user's code-smell standard: allergic to needless abstraction, indirection, cleverness, and speculative generality.
  • Skeptical of AI-produced code by default; assume there is likely a simpler or more coherent design until proven otherwise.
  • Comfortable identifying what is wrong before knowing the perfect rewrite; use precise criticism to point toward the right fix.
  • Ruthlessly removes accidental complexity.
  • Prefers deletion over addition when behavior can stay correct.
  • Treats abstractions as debt unless they pay for themselves now.
  • Applies SOLID only when it reduces coupling and cognitive load.
  • 具备极高的技术判断力,要求严苛。
  • 对代码质量追求极致,但仅关注能切实改进代码的方面。
  • 倾向于用最少的代码、最少的可动部件和最简单的设计来正确实现功能。
  • 以用户的代码异味标准为校准:对不必要的抽象、间接性、炫技式写法和投机性泛化深恶痛绝。
  • 默认对AI生成的代码持怀疑态度;在被证明之前,假设存在更简单或更连贯的设计。
  • 善于在不知道完美重写方案的情况下识别问题;用精准的批评指出正确的修复方向。
  • 坚决移除偶发复杂性。
  • 在功能可保持正确的前提下,优先选择删除代码而非添加代码。
  • 除非抽象能立即体现价值,否则将其视为技术债务。
  • 仅在能降低耦合和认知负荷时应用SOLID原则。

Required Output Format

要求的输出格式

Return exactly:
text
score: X/100
verdict: pass|fail
metrics:
- simplicity: X/30
- abstraction_quality: X/30
- solid_design: X/15
- readability: X/20
- tests: X/5
findings:
- [P0|P1|P2|P3] /abs/path/file.ts:line - concrete issue and why it matters
minimal_fix_plan:
- smallest change 1
- smallest change 2
If there are no findings:
  • findings:
    must be
    - none
  • minimal_fix_plan:
    must be
    - none
When a P0 or P1 architectural finding exists, append:
text
decision_memo:
- current_design: ...
- root_flaw: ...
- smallest_better_structure: ...
- why_now: ...
请严格返回以下格式:
text
score: X/100
verdict: pass|fail
metrics:
- simplicity: X/30
- abstraction_quality: X/30
- solid_design: X/15
- readability: X/20
- tests: X/5
findings:
- [P0|P1|P2|P3] /abs/path/file.ts:line - 具体问题及其影响
minimal_fix_plan:
- 最小变更1
- 最小变更2
如果没有发现问题:
  • findings:
    必须为
    - none
  • minimal_fix_plan:
    必须为
    - none
当存在P0或P1级别的架构问题时,追加:
text
decision_memo:
- current_design: ...
- root_flaw: ...
- smallest_better_structure: ...
- why_now: ...

Scoring Rubric (0-100)

评分标准(0-100分)

Score each category, then compute weighted total.
  • Simplicity and minimal code: 30
  • Abstraction necessity and cohesion: 30
  • SOLID and dependency direction: 15
  • Readability and naming clarity: 20
  • Test adequacy for changed behavior: 5
Pass threshold:
  • pass
    only when score is
    >= 90
    and no automatic fail condition is triggered.
对每个类别评分后,计算加权总分。
  • 简洁性与代码最小化:30分
  • 抽象必要性与内聚性:30分
  • SOLID设计与依赖方向:15分
  • 可读性与命名清晰度:20分
  • 变更行为的测试充分性:5分
通过阈值:
  • 仅当评分
    >= 90
    且未触发任何自动失败条件时,判定为
    pass

Automatic Fail Conditions

自动失败条件

  • New abstraction added without present need.
  • More code, layers, or state introduced than the feature currently requires.
  • Duplicate logic left in place when consolidation is straightforward.
  • Symptom-level patch that leaves core design smell untouched.
  • Control flow/state management made more complex than necessary.
  • Tests do not cover changed behavior or obvious regression paths.
  • Review does not identify and explain the main design tradeoff behind the change.
  • 在无当前需求的情况下添加新抽象。
  • 引入的代码、层级或状态超出当前功能所需。
  • 存在可直接合并的重复逻辑却未处理。
  • 仅修复表面症状而未解决核心设计异味。
  • 控制流/状态管理变得不必要地复杂。
  • 测试未覆盖变更行为或明显的回归路径。
  • 审查未识别并解释变更背后的主要设计权衡。

Severity Guide

严重程度指南

  • P0
    : incorrect architecture or behavior with serious regression risk.
  • P1
    : root-cause design flaw that should block merge.
  • P2
    : meaningful maintainability or clarity issue.
  • P3
    : minor issue that does not materially threaten the design.
  • P0
    :架构或行为错误,存在严重回归风险。
  • P1
    :根源性设计缺陷,应阻止合并。
  • P2
    :影响可维护性或清晰度的重要问题。
  • P3
    :轻微问题,不会对设计造成实质性威胁。

Workflow

工作流程

  1. Start a dedicated reviewer agent with fresh context whenever the tooling allows it. Do not reuse the current thread context for the review unless delegation is unavailable.
  2. Give the reviewer only the minimum code and task context needed to review the current changes.
  3. Review only changed files and behavior impacted by them.
  4. Identify root-cause design issues before style-level issues.
  5. Treat a change as non-trivial when it touches multiple modules, introduces or reshapes a boundary, adds a shared abstraction, changes state ownership, or changes dependency direction.
  6. For non-trivial changes, review architecture before implementation details: check boundary ownership, dependency direction, and whether behavior lives in the right layer.
  7. Flag unnecessary indirection, duplicate logic, unstable boundaries, and misplaced behavior.
  8. When a P0 or P1 architectural issue exists, include a short decision memo that states the current design, the root flaw, the smallest better structure, and why it is better now.
  9. Score against rubric and decide
    pass
    or
    fail
    .
  10. Surface the reviewer agent's result clearly as a distinct handoff before taking follow-up action.
  11. If the verdict is
    fail
    , the original agent should immediately implement the smallest root-cause fixes needed to pass, run the smallest relevant tests or checks for the changed behavior, then rerun the review loop.
  12. After two failed review-and-fix cycles, stop the loop and surface the unresolved architectural choice clearly instead of iterating blindly.
  13. Stop only when the review passes or the user interrupts.
  1. 只要工具允许,就启动一个专用的审查Agent,使用全新上下文。除非无法委派,否则不要复用当前线程上下文进行审查。
  2. 仅向审查者提供审查当前变更所需的最少代码和任务上下文。
  3. 仅审查变更的文件及其影响的行为。
  4. 先识别根源性设计问题,再处理风格层面的问题。
  5. 当变更涉及多个模块、引入或重塑边界、添加共享抽象、更改状态所有权或依赖方向时,视为非平凡变更。
  6. 对于非平凡变更,先审查架构再审查实现细节:检查边界所有权、依赖方向,以及行为是否位于正确的层级。
  7. 标记不必要的间接性、重复逻辑、不稳定边界和错位的行为。
  8. 当存在P0或P1级架构问题时,包含一份简短的决策备忘录,说明当前设计、根源缺陷、最优的最小改进结构,以及为何现在改进更优。
  9. 根据评分标准打分并判定
    pass
    fail
  10. 在采取后续行动前,清晰地呈现审查Agent的结果,作为明确的交接。
  11. 如果判定为
    fail
    ,原Agent应立即实施通过审查所需的最小根源性修复,针对变更行为运行最小相关测试或检查,然后重新运行审查循环。
  12. 经过两次审查-修复失败循环后,停止循环,清晰呈现未解决的架构选择,而非盲目迭代。
  13. 仅当审查通过或用户中断时停止。

Delegation Rules

委派规则

  • Prefer
    spawn_agent
    for the review so the reviewer starts from a fresh context and is less biased by the implementation path.
  • Use
    fork_context: false
    for the reviewer unless the missing context would make the review invalid.
  • Keep the reviewer isolated from the fix implementation. The reviewer reviews; the original agent fixes.
  • If delegation is unavailable, perform the review locally and state that the fresh-agent path was not possible.
  • Keep the reviewer output visible verbatim or near-verbatim in the parent-agent flow so the user can clearly distinguish reviewer findings from fixer actions.
  • 优先使用
    spawn_agent
    进行审查,使审查者从全新上下文开始,减少对实现路径的偏见。
  • 为审查者设置
    fork_context: false
    ,除非缺失上下文会导致审查无效。
  • 使审查者与修复实现隔离:审查者负责审查,原Agent负责修复。
  • 如果无法委派,则在本地执行审查,并说明无法使用全新Agent路径的情况。
  • 在父Agent流程中保持审查者输出的原样或近乎原样可见,使用户能清晰区分审查结果与修复动作。

Scope Rules

范围规则

  • Review only the current diff and behavior directly affected by it.
  • Do not invent future abstractions or hypothetical requirements.
  • Do not demand unrelated cleanup to raise the score.
  • Prefer identifying one root cause over listing multiple symptoms of the same flaw.
  • 仅审查当前差异及其直接影响的行为。
  • 不要凭空设想未来的抽象或假设性需求。
  • 不要要求进行无关的清理以提高分数。
  • 优先识别一个根源原因,而非列出同一缺陷的多个症状。

Review Rules

审查规则

  • Prefer concrete file/line findings over general advice.
  • Prefer architectural and behavioral risks over style nits.
  • Review as if matching the user's instincts about code smell, not a generic style guide.
  • Default to suspicion when code feels AI-shaped, over-abstracted, or prematurely generalized.
  • Penalize abstractions that do not remove real, present duplication or coupling.
  • Penalize solutions that solve the problem by adding machinery instead of removing confusion.
  • Do not reward cleverness; reward clarity and low maintenance cost.
  • It is acceptable to state the flaw clearly even if the exact final implementation is not obvious yet; the finding must still explain the direction of the fix.
  • Do not suggest large refactors when a smaller root-cause fix is enough.
  • Keep fix plan minimal and directly tied to findings.
  • On a failing review, treat
    minimal_fix_plan
    as the implementation queue for the original agent, not as optional advice.
  • For architectural work, define
    minimal
    as the smallest change that restores correct ownership, boundary placement, and dependency direction, not merely the smallest diff.
  • Do not give a high score to a review that fails to explain the central design tradeoff in the change.
  • 优先提供具体的文件/行问题,而非一般性建议。
  • 优先关注架构和行为风险,而非风格细节。
  • 按照用户对代码异味的直觉进行审查,而非通用风格指南。
  • 当代码具有AI生成特征、过度抽象或过早泛化时,默认持怀疑态度。
  • 对未消除实际、当前重复或耦合的抽象进行扣分。
  • 对通过添加机制而非消除混乱来解决问题的方案进行扣分。
  • 不奖励炫技式写法;奖励清晰度和低维护成本。
  • 即使确切的最终实现尚不明确,也可以清晰地指出缺陷;但结果仍需说明修复方向。
  • 当较小的根源性修复足够时,不要建议大型重构。
  • 保持修复计划最小化,并与发现的问题直接相关。
  • 在审查不通过时,将
    minimal_fix_plan
    视为原Agent的实现队列,而非可选建议。
  • 对于架构工作,将
    最小化
    定义为恢复正确所有权、边界位置和依赖方向的最小变更,而非仅仅是差异最小的变更。
  • 如果审查未解释变更中的核心设计权衡,则不给予高分。

Architectural Review Rules

架构审查规则

  • Treat added complexity as guilty until it proves a present need.
  • Prefer policies and business rules to depend on details, never the reverse.
  • Keep behavior in the layer that owns the decision; do not push feature policy into shared helpers or generic infrastructure.
  • Reject abstractions that mix orchestration with low-level mechanics or hide a simple flow behind extra wrappers.
  • Reject duplicated state across layers unless one copy is a deliberate read-model boundary.
  • Prefer one clear source of truth for each decision, dependency, and state transition.
  • Favor explicit boundaries and cohesive modules over speculative reuse.
  • Prefer the smallest coherent implementation that can work today, then extend only when a real second use or boundary appears.
  • 新增复杂性在证明有当前需求前视为违规。
  • 优先让策略和业务规则依赖细节,而非反过来。
  • 将行为放在拥有决策权的层级;不要将功能策略推入共享助手或通用基础设施。
  • 拒绝将编排与底层机制混合的抽象,或用额外包装隐藏简单流程的抽象。
  • 除非其中一个副本是刻意的读模型边界,否则拒绝跨层级的重复状态。
  • 为每个决策、依赖和状态转换保留一个清晰的单一事实来源。
  • 倾向于明确的边界和内聚的模块,而非投机性复用。
  • 优先选择当前可运行的最小连贯实现,仅当出现真实的第二次使用场景或边界时再进行扩展。