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High level overview of Space Engineers (version 1) related development. Start here to understand the ecosystem (game client, dedicated server, Pulsar, Magnetar, Torch, PluginHub, MagnetarHub, Quasar) and to route to the right se-dev-* skill for in-game scripts, mods, plugins, the Magnetar PluginSdk, and decompiled code/handbook reference.
npx skill4agent add cometworks/skills se-devse-dev-*| Layer | What it is | Runs as | Language limit | Skill |
|---|---|---|---|---|
| In-game script | Code in Programmable Block (PB) | Sandboxed, compiled by game | C# 6.0, PB API whitelist | |
| Mod | World/server content & scripts, Steam Workshop | Sandboxed, compiled by game | C# 7.3, Mod API whitelist | |
| Plugin | Native DLL patching game with Harmony | Unsandboxed, full .NET | No limit ( | |
| Game client | Dedicated server | Torch (legacy) | |
|---|---|---|---|
| Loader | Pulsar | Magnetar | Torch |
| Registry | PluginHub | MagnetarHub | torchapi.net |
| Admin UI | in-game config dialog | Quasar (remote control plane) | Torch WPF UI |
| Skill | | | |
se-dev-torchse-dev-torch-bookse-dev-plugingraphify-out/uvSE_DEV_GRAPHIFY=1SE_DEV_GRAPHIFY=0queryexplainpathaffected*-bookse-dev-game-bookse-dev-server-bookse-dev-torch-book*-codese-dev-scriptse-dev-game-codese-dev-game-bookse-dev-modse-dev-game-codese-dev-server-codese-dev-pluginse-dev-game-codese-dev-game-bookse-dev-pluginse-dev-plugin-sdkse-dev-server-codese-dev-server-bookse-dev-torchse-dev-torch-bookse-dev-server-code*-code*-bookClientPluginServerPluginSharedlast-torch-compatiblemain