AudioAccessoryKit
Automatic audio switching and intelligent audio routing for third-party audio
accessories. Enables companion apps to register audio accessories with the
system, report device placement, and declare capabilities so the system can
seamlessly switch audio output. Available iOS 26.4+ / Swift 6.3.
Beta-sensitive. AudioAccessoryKit is new in iOS 26.4 and may change before GM.
Re-check current Apple documentation before relying on specific API details.
AudioAccessoryKit builds on top of AccessorySetupKit. The accessory must first
be paired via AccessorySetupKit before it can be registered for audio features.
The central type is
, which manages registration,
capability declaration, and ongoing state updates.
Contents
Setup
Prerequisites
- Pair the accessory over Bluetooth using AccessorySetupKit. This yields an
object.
- Import both frameworks in the companion app:
swift
import AccessorySetupKit
import AudioAccessoryKit
Framework Availability
| Platform | Minimum Version |
|---|
| iOS | 26.4+ |
| iPadOS | 26.4+ |
Session Management
Registering an Accessory
After pairing via AccessorySetupKit, register the accessory with
by specifying the capabilities it supports:
swift
let accessory: ASAccessory // Obtained from AccessorySetupKit pairing
let capabilities: AccessoryControlDevice.Capabilities = [.audioSwitching, .placement]
try await AccessoryControlDevice.register(accessory, capabilities)
Registration activates the specified capabilities and tells the system to begin
routing audio to the accessory.
Retrieving the Current Configuration
Access the device's current configuration at any time using the static
method:
swift
let device = try AccessoryControlDevice.current(for: accessory)
let currentConfig = device.configuration
This returns the
instance associated with the paired
. The device exposes both the
reference and the
current
.
Updating Configuration
Push configuration changes to the system with
:
swift
let device = try AccessoryControlDevice.current(for: accessory)
var config = device.configuration
config.devicePlacement = .onHead
try await device.update(config)
The update call is async and can throw
AccessoryControlDevice.Error
on
failure.
Audio Switching
Automatic audio switching lets the system intelligently route audio output to
the correct device based on placement and connected sources.
Enabling Audio Switching
Declare the
capability during registration:
swift
let capabilities: AccessoryControlDevice.Capabilities = [.audioSwitching]
try await AccessoryControlDevice.register(accessory, capabilities)
For full automatic switching (including placement-based routing), include both
capabilities:
swift
let capabilities: AccessoryControlDevice.Capabilities = [.audioSwitching, .placement]
try await AccessoryControlDevice.register(accessory, capabilities)
Capabilities
AccessoryControlDevice.Capabilities
is an option set with two members:
| Capability | Purpose |
|---|
| Device supports automatic audio switching |
| Device can report its physical placement |
Both capabilities can be combined. Audio switching works without placement, but
providing placement enables more intelligent routing decisions.
Device Placement
Report the physical position of the accessory to help the system make routing
decisions. Update placement whenever the accessory detects a position change.
Placement Values
AccessoryControlDevice.Placement
defines four cases:
| Placement | Meaning |
|---|
| Accessory is seated in the ear (e.g., earbuds) |
| Accessory is on the head (e.g., headband headphones) |
| Accessory is over the ear (e.g., over-ear headphones) |
| Accessory is not being worn |
Updating Placement
swift
let device = try AccessoryControlDevice.current(for: accessory)
var config = device.configuration
config.devicePlacement = .inEar
try await device.update(config)
Common transitions:
- to or when the user puts on the accessory
- or to when removed
- Update promptly on every detected change for responsive audio routing
Connected Audio Sources
For accessories that connect to multiple Bluetooth devices simultaneously,
inform the system which devices are connected. This lets the system route audio
from the appropriate source.
Setting Audio Source Identifiers
Provide the Bluetooth address of connected devices as
:
swift
let device = try AccessoryControlDevice.current(for: accessory)
var config = device.configuration
let primaryBTAddress = Data([0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC])
config.primaryAudioSourceDeviceIdentifier = primaryBTAddress
let secondaryBTAddress = Data([0xAB, 0xCD, 0xEF, 0x01, 0x23, 0x45])
config.secondaryAudioSourceDeviceIdentifier = secondaryBTAddress
try await device.update(config)
Update these identifiers when the Bluetooth connection state changes (new
device connects, existing device disconnects).
Configuration Properties
AccessoryControlDevice.Configuration
contains all configurable state:
| Property | Type | Purpose |
|---|
| | Declared device capabilities |
| | Current physical placement |
primaryAudioSourceDeviceIdentifier
| | Primary connected Bluetooth device address |
secondaryAudioSourceDeviceIdentifier
| | Secondary connected Bluetooth device address |
Feature Discovery
Querying Capabilities
After registration, inspect the device's declared capabilities through its
configuration:
swift
let device = try AccessoryControlDevice.current(for: accessory)
let caps = device.configuration.deviceCapabilities
if caps.contains(.audioSwitching) {
// Device supports automatic audio switching
}
if caps.contains(.placement) {
// Device reports physical placement
}
Checking Placement
Read the current placement to determine if the accessory is being worn:
swift
let device = try AccessoryControlDevice.current(for: accessory)
if let placement = device.configuration.devicePlacement {
switch placement {
case .inEar, .onHead, .overTheEar:
// Accessory is being worn
break
case .offHead:
// Accessory is not being worn
break
@unknown default:
break
}
}
Error Handling
AccessoryControlDevice.Error
covers failure cases during registration and
updates:
| Error | Cause |
|---|
| Accessory does not support the requested capability |
| Request parameters are invalid |
| Device registration has been invalidated |
| An unspecified error occurred |
Handle errors from registration and update calls:
swift
do {
try await AccessoryControlDevice.register(accessory, capabilities)
} catch let error as AccessoryControlDevice.Error {
switch error {
case .accessoryNotCapable:
// Accessory hardware does not support requested capabilities
break
case .invalidRequest:
// Check registration parameters
break
case .invalidated:
// Re-register the device
break
case .unknown:
// Log and retry
break
@unknown default:
break
}
}
Common Mistakes
DON'T: Register before pairing with AccessorySetupKit
swift
// WRONG -- accessory not yet paired
let rawAccessory = ASAccessory()
try await AccessoryControlDevice.register(rawAccessory, [.audioSwitching])
// CORRECT -- use the ASAccessory from a completed pairing session
session.activate(on: .main) { event in
if event.eventType == .accessoryAdded, let accessory = event.accessory {
Task {
try await AccessoryControlDevice.register(accessory, [.audioSwitching])
}
}
}
DON'T: Declare placement capability without updating placement
swift
// WRONG -- registers placement but never updates it
try await AccessoryControlDevice.register(accessory, [.audioSwitching, .placement])
// System never receives placement data, reducing switching accuracy
// CORRECT -- update placement promptly after registration
try await AccessoryControlDevice.register(accessory, [.audioSwitching, .placement])
let device = try AccessoryControlDevice.current(for: accessory)
var config = device.configuration
config.devicePlacement = .offHead
try await device.update(config)
DON'T: Ignore connection state changes for multi-device accessories
swift
// WRONG -- set audio source identifiers once and never update
config.primaryAudioSourceDeviceIdentifier = someAddress
try await device.update(config)
// Device disconnects, but system still thinks it's the primary source
// CORRECT -- update identifiers when connections change
func onDeviceDisconnected() {
var config = device.configuration
config.primaryAudioSourceDeviceIdentifier = nil
Task { try await device.update(config) }
}
DON'T: Forget to handle the invalidated error
swift
// WRONG -- ignores invalidation, keeps using stale device reference
try await device.update(config) // Throws .invalidated, unhandled
// CORRECT -- catch invalidation and re-register
do {
try await device.update(config)
} catch AccessoryControlDevice.Error.invalidated {
try await AccessoryControlDevice.register(accessory, capabilities)
}
Review Checklist
References