Genmedia model routing
Use these endpoint defaults when a domain skill needs a model. These choices
come from project-specific guidance. Still run
genmedia schema <endpoint_id> --json
before execution and
genmedia pricing <endpoint_id> --json
when cost
matters.
Endpoint-first rule:
- Pick the endpoint ID from this skill.
- Verify it with
genmedia models --endpoint_id <endpoint_id> --json
.
- Inspect it with
genmedia schema <endpoint_id> --json
.
- Check
genmedia pricing <endpoint_id> --json
when cost matters.
- Use text search only if the routed endpoint is missing, deprecated,
rejected, or the task needs a model role not covered here.
Do not invent endpoint IDs.
Image generation
Text-heavy image work
Use for infographics, UI mockups, posters, product labels, packaging text,
readable signs, book covers, educational diagrams, and any output where text
inside the image must be accurate.
-
- Use .
- Prefer 2K or 4K custom when the final must be detailed.
- Treat as expensive. Do not use it for cheap drafts.
-
- Use as the second choice when text is important but GPT Image 2 is not
available or the user accepts a lower ceiling.
Cheap and simple models are not acceptable for text-heavy production.
Premium still images
Use for commercial stills, realistic product scenes, editorial photography,
cinematic keyframes, and high-quality visual concepts.
- More realistic output: .
- High-quality styled output: .
- One step down: .
- Strong cheaper alternative: .
Fast draft images
Use for quick concepts, mood options, rough composition, and cheap iteration.
Do not use fast draft output as final commercial delivery unless the user asks.
Image editing
Use for background replacement, relighting, cleanup, object changes, product
placement, outfit changes, character edits, and multi-image composition.
fal-ai/nano-banana-pro/edit
fal-ai/bytedance/seedream/v5/lite/edit
For product fidelity, also consider:
fal-ai/bytedance/seedream/v5/lite/text-to-image
fal-ai/nano-banana-2/edit
For consistent characters, use
first. If editing an
existing character image, inspect
.
Video generation
Highest quality video
Use Seedance 2.0 first for final, high-quality video.
- Text to video:
bytedance/seedance-2.0/text-to-video
- Image to video:
bytedance/seedance-2.0/image-to-video
- Reference to video:
bytedance/seedance-2.0/reference-to-video
Fast variants exist for lower latency:
bytedance/seedance-2.0/fast/text-to-video
bytedance/seedance-2.0/fast/image-to-video
bytedance/seedance-2.0/fast/reference-to-video
Fast or lower-cost video
Use Grok Imagine Video for fast, lower-cost motion previews and economical
video generation.
- Text to video:
xai/grok-imagine-video/text-to-video
- Image to video:
xai/grok-imagine-video/image-to-video
- Video edit:
xai/grok-imagine-video/edit-video
Multi-shot storytelling
Use in this order:
bytedance/seedance-2.0/text-to-video
bytedance/seedance-2.0/image-to-video
bytedance/seedance-2.0/reference-to-video
fal-ai/kling-video/v3/pro/text-to-video
fal-ai/kling-video/v3/pro/image-to-video
alibaba/happy-horse/text-to-video
alibaba/happy-horse/image-to-video
Use Kling v3 when its multi-prompt, element, or custom element controls match
the requested shot plan. Use Happy Horse after Seedance and Kling unless the
user specifically asks for it.
Native audio and lip-sync
Use for talking avatars, speech-driven face motion, product spokespersons,
UGC-style presenters, and lip-sync from an image plus audio or text.
-
- Image plus uploaded audio.
-
-
- Avatar video from image plus audio, with optional visual direction.
Campaign and UGC routing
Use these when the user asks for campaign-level marketing or creator-style
social content.
Marketing campaign assets
- Campaign key art, landing heroes, posters, text-heavy ads, app visuals, and
exact-copy layouts: at .
- Premium still variants: , then
, then .
- Edits from product, logo, UI, or lifestyle references:
fal-ai/nano-banana-pro/edit
, then .
- Fast variant exploration: .
- Product reveal or social campaign video:
bytedance/seedance-2.0/image-to-video
.
- Text-to-video campaign concept:
bytedance/seedance-2.0/text-to-video
.
UGC and creator ads
- Portrait plus audio talking head: .
- Portrait plus text talking head: .
- Avatar with visual direction: .
- Existing footage with new speech: .
- Product b-roll:
bytedance/seedance-2.0/image-to-video
.
- Fast b-roll draft:
xai/grok-imagine-video/image-to-video
.
Utility endpoints
Workflow utility endpoint IDs live in the
skill reference:
workflow/references/utility-endpoints.md
.
Utility endpoints are allowed to be explicit because they are deterministic
tools, not creative model choices. Always inspect schema before use.