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**MANDATORY prerequisite** — load this skill before calling `create_shader` or `update_shader`. Use when the user asks to create, author, change, fix, or iterate on a shader effect, shader fill, custom effect, custom fill, or procedural shader in Figma.
npx skill4agent add figma/mcp-server-guide figma-shaderscreate_shaderupdate_shadereffectfillkindupdate_shaderplanKeywhoamicreate_shaderkindplanKeyget_shaderidget_shaderincludeSource: truemain.tsupdate_shaderidkindfiles: [{ path: "main.ts", content: "..." }]commitMessagemetadatametadata.isAnimated: truemetadata.usesMouse: trueframe.mousePositioncreate_shaderlist_shadersget_shadertypeeffectfillget_shaderincludeSource: trueupdate_shadermain.tsfilesfilesmain.tsmetadata.isAnimated: truemain.tsframe.timeframe.deltaTimeframe.framemetadata.usesMouse: trueframe.mousePositionfalseupdate_shaderfeatures.jsonframe.timeNumber(frame.time) * 0.001update_shadertry-tool-resource-content-idtry-tool-resource-typegen_effectgen_fillhttps://www.figma.com/file/new?try-tool-resource-content-id=<id>&try-tool-resource-type=<gen_effect|gen_fill>&type=design&mode=designtry-tool-resource-content-idtry-tool-resource-type