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three.js asset I/O using LoadingManager, Cache, FileLoader, image and texture loaders, GLTFLoader with DRACOLoader and KTX2Loader, and common format loaders under Addons; symmetric exporters such as GLTFExporter and texture/buffer exporters. Use when loading or exporting models, HDR, LUT, fonts, or compressed textures; for runtime Texture object parameters after load use threejs-textures; for scene graph placement use threejs-objects.
npx skill4agent add full-stack-skills/threejs-skills threejs-loadersGLTFLoaderDRACOLoaderKTX2LoaderFBXLoaderOBJLoaderLoadingManagerCacheGLTFExporterOBJExporterTextureDataTextureonStartonLoadonProgressonErrorDRACOLoaderGLTFLoader.setDRACOLoaderKTX2LoaderGLTFLoaderGLTFExporter| Docs section | Representative links |
|---|---|
| Core Loaders | https://threejs.org/docs/LoadingManager.html |
| Core Loaders | https://threejs.org/docs/GLTFLoader.html |
| Addons Exporters | https://threejs.org/docs/GLTFExporter.html |
| Addons Loaders | https://threejs.org/docs/DRACOLoader.html |
renderer.initTextureGLTFLoaderDRACOLoaderKTX2LoaderLoadingManagerGLTFLoaderdispose()