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three.js Scene graph root object, linear Fog and exponential FogExp2, Scene.background for solid colors or textures, and high-level environment background concepts that tie to PMREM and loaders in other skills. Use when configuring world container, atmospheric fog, or background; for HDR env map file loading use threejs-loaders; for GPU texture settings after load use threejs-textures; for tone mapping use threejs-renderers.
npx skill4agent add full-stack-skills/threejs-skills threejs-scenesScenescene.backgroundFogFogExp2nearfarcolor| Concern | Skill |
|---|---|
| Scene + fog API | threejs-scenes |
| Texture sampling, PMREM generator usage | threejs-textures |
| Fetching HDR/glTF | threejs-loaders |
SceneFogFogExp2nearfarfarscene.backgroundColorTexture| Docs section | Representative links |
|---|---|
| Scenes | https://threejs.org/docs/#Scenes |
| Scenes | https://threejs.org/docs/Scene.html |
| Fog | https://threejs.org/docs/Fog.html |
| FogExp2 | https://threejs.org/docs/FogExp2.html |
SceneFogfarbackgroundSceneFogSceneFogFogExp2far