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mcp__godot-mcp__get_project_infomcp__godot-mcp__get_project_infogodot-mcp-auto-launchergodot-mcp-auto-launchermcp__godot-mcp__*mcp__godot-mcp__*用户请求 → 检测MCP连接 → [连接正常] → 继续处理
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[连接失败] → 启动MCP服务器 → 重试检测 → 继续处理
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[启动失败] → 报告错误 → 提供解决方案User Request → Detect MCP Connection → [Connection Normal] → Continue Processing
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[Connection Failed] → Start MCP Server → Retry Detection → Continue Processing
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[Startup Failed] → Report Error → Provide Solutions用户: 我想创建一个2D平台游戏项目
系统: [MCP检测: 连接正常] → [检测: 项目创建] → 调用godot-project-creator → 生成完整项目架构
用户: 实现角色跳跃和移动机制
系统: [MCP检测: 连接正常] → [检测: 玩法开发] → 调用godot-gameplay-developer → 创建物理系统
用户: 设计血条和主菜单界面
系统: [MCP检测: 连接正常] → [检测: UI设计] → 调用godot-ui-designer → 创建界面布局
用户: 优化游戏性能,提升帧率
系统: [MCP检测: 连接正常] → [检测: 性能优化] → 调用godot-performance-optimizer → 分析并优化User: I want to create a 2D platformer game project
System: [MCP Detection: Connection Normal] → [Detection: Project Creation] → Invoke godot-project-creator → Generate complete project structure
User: Implement character jumping and movement mechanics
System: [MCP Detection: Connection Normal] → [Detection: Gameplay Development] → Invoke godot-gameplay-developer → Create physics system
User: Design health bar and main menu interface
System: [MCP Detection: Connection Normal] → [Detection: UI Design] → Invoke godot-ui-designer → Create interface layout
User: Optimize game performance and improve frame rate
System: [MCP Detection: Connection Normal] → [Detection: Performance Optimization] → Invoke godot-performance-optimizer → Analyze and optimizeundefinedundefinedgodot-skills/
├── SKILL.md # 主技能定义
├── sub-skills/ # 子技能目录 (15个专业技能)
│ ├── godot-project-creator/
│ ├── godot-gameplay-developer/
│ ├── godot-ui-designer/
│ ├── godot-animation-studio/
│ ├── godot-performance-optimizer/
│ ├── godot-test-debugger/
│ ├── godot-product-polisher/
│ ├── godot-batch-operations/
│ ├── godot-camera-system/
│ ├── godot-material-manager/
│ ├── godot-resource-workflow/
│ ├── godot-compatibility-checker/
│ ├── context7-auto-research/
│ ├── chinese-dev-guide/
│ ├── gdscript-syntax-guide/
│ └── skill-creator_技能创建器/godot-skills/
├── SKILL.md # Main skill definition
├── sub-skills/ # Sub-skills directory (15 professional skills)
│ ├── godot-project-creator/
│ ├── godot-gameplay-developer/
│ ├── godot-ui-designer/
│ ├── godot-animation-studio/
│ ├── godot-performance-optimizer/
│ ├── godot-test-debugger/
│ ├── godot-product-polisher/
│ ├── godot-batch-operations/
│ ├── godot-camera-system/
│ ├── godot-material-manager/
│ ├── godot-resource-workflow/
│ ├── godot-compatibility-checker/
│ ├── context7-auto-research/
│ ├── chinese-dev-guide/
│ ├── gdscript-syntax-guide/
│ └── skill-creator_技能创建器/godot-mcp-auto-launchergodot-mcp-auto-launcher问题1: "MCP连接失败"
解决: 自动启动MCP服务器,检测端口占用
问题2: "Godot编辑器未启动"
解决: 提醒用户启动Godot编辑器并启用MCP插件
问题3: "权限不足"
解决: 提供权限配置指导和解决方案Problem 1: "MCP Connection Failed"
Solution: Automatically start the MCP server and detect port occupancy
Problem 2: "Godot Editor Not Started"
Solution: Remind users to start the Godot Editor and enable the MCP plugin
Problem 3: "Insufficient Permissions"
Solution: Provide permission configuration guidance and solutionsmcp__godot-mcp__*mcp__godot-mcp__*用户请求 → [强制] MCP连接检测 → [成功] 意图分析 → 技能执行
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[失败] 启动MCP → 重试检测 → 意图分析
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[启动失败] 错误报告 → 解决方案User Request → [Mandatory] MCP Connection Detection → [Success] Intent Analysis → Skill Execution
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[Failed] Start MCP → Retry Detection → Intent Analysis
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[Startup Failed] Error Report → Solutionsmcp__godot-mcp__get_project_infomcp__godot-mcp__create_nodemcp__godot-mcp__update_node_propertymcp__godot-mcp__create_scriptmcp__godot-mcp__open_scenemcp__godot-mcp__get_project_infomcp__godot-mcp__create_nodemcp__godot-mcp__update_node_propertymcp__godot-mcp__create_scriptmcp__godot-mcp__open_scene