sprite-animation
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ChineseSprite Animation Skill
Sprite Animation 技能
Produce a single animated frame of an educational explainer — the kind you
might screen-record into a vertical video. Pixel-art mascots, big year
display, looping CSS animations, kinetic Japanese / English display type.
制作教育类解释视频的单帧动画画面——可直接录屏制作成竖版视频。包含像素艺术吉祥物、大尺寸年份展示、循环CSS动画、动态日文/英文排版。
Workflow
工作流程
- Read the active DESIGN.md (injected above). Pick the loudest serif token for the year, a sturdy sans for headlines, and a mono token for timeline / index labels.
- Pick the topic from the brief (e.g. "Nintendo · 1889 — Hanafuda"). You always need: a year, a one-line headline, an animated subject (a pixel sprite — character, object, or icon), and a short caption.
- Stage — full-bleed cream / off-white background () with a subtle paper grain. Keep margins generous; this is one beat of a video.
#f5efe2 - Top bar — small mono row:
- Left: title slug ("名次の/番組" or "EP. 01 / NINTENDO")
- Right: progress dots ("01 / 12") and a "REC" stamp
- Subject animations — at least three independent looping animations
on the page:
- Big year: the headline year (e.g. "1889年") fills the lower-left, in a serif display weight. It has a subtle vertical glitch / scanline animation (clip-path keyframes), and a 1-frame "pop" every loop.
- Pixel sprite card: a 96×128 pixel-art card or character (use an
inline SVG with crisp rectangles, or a
shape-rendering: crispEdgespixel grid). Subtle bobbing animation (±4px, 1.6s).box-shadow - Kinetic kana: 1–2 Japanese / kanji characters that fade-and-slide in sync with the bob (e.g. "花" — hana — flower).
- Tick ribbon: bottom of the stage, a tape/ribbon with year ticks (1889 · 1907 · 1949 · 1977 · 1985 · 2006 · 2017) sliding left at a slow constant speed.
- Caption block — small mono caption explaining the trivia: "Nintendo started as a Hanafuda playing-card maker in Kyoto, 1889. Mario didn't show up for another ninety-six years."
- Write a single HTML document:
- through
<!doctype html>, CSS inline, no external JS.</html> - All animations use +
@keyframes.animation: ... infinite - Stage uses a fixed canvas ratio (e.g. 16:9 letterboxed) so the loop reads as a single frame from a video.
- on stage, year, sprite, caption, and tick ribbon.
data-od-id
- Self-check:
- The page is one cohesive scene, not a collage. The eye lands on the year first, then the sprite, then the caption.
- At least 3 independent looping animations are visible.
- The color palette is restrained (cream + a single accent red + ink).
- No external assets — all sprites are inline SVG or CSS.
- 阅读当前的DESIGN.md(已注入上方)。为年份选择最醒目的衬线字体标识,为标题选择稳重的无衬线字体,为时间轴/索引标签选择等宽字体标识。
- 从需求中选取主题(例如“任天堂 · 1889 — 花札”)。你需要包含以下元素:年份、单行标题、动画主体(像素精灵——角色、物品或图标)以及简短说明。
- 舞台设置——全屏米色/米白色背景(),带有轻微纸张纹理。留足边距;这是视频中的一个片段。
#f5efe2 - 顶部栏——小型等宽字体行:
- 左侧:标题标识(“名次の/番組” 或 “EP. 01 / NINTENDO”)
- 右侧:进度点(“01 / 12”)和“REC”标记
- 主体动画——页面上至少包含三个独立的循环动画:
- 大尺寸年份:标题年份(例如“1889年”)占据左下区域,采用衬线粗体字。带有轻微的垂直故障/扫描线动画(clip-path关键帧),且每次循环有一帧“弹出”效果。
- 像素精灵卡片:96×128像素的像素艺术卡片或角色(使用带有清晰矩形的内嵌SVG,或
shape-rendering: crispEdges像素网格)。带有轻微的上下摆动动画(±4px,1.6秒)。box-shadow - 动态假名:1-2个日文/汉字字符,与摆动动画同步淡入滑入(例如“花”——hana——花朵)。
- 滚动时间条:舞台底部,带有年份标记(1889 · 1907 · 1949 · 1977 · 1985 · 2006 · 2017)的胶带/时间条以恒定慢速向左滚动。
- 说明块——小型等宽字体说明,介绍相关知识: "任天堂1889年在京都成立,最初是一家花札牌制造商。 马里奥在96年后才问世。"
- 编写单个HTML文档:
- 包含到
<!doctype html>的完整结构,CSS内嵌,无外部JS。</html> - 所有动画使用+
@keyframes实现。animation: ... infinite - 舞台采用固定画布比例(例如16:9黑边),使循环画面看起来像是视频的单帧。
- 在舞台、年份、精灵、说明和滚动时间条上添加属性。
data-od-id
- 包含
- 自我检查:
- 页面是一个连贯的场景,而非拼贴画。视觉焦点依次为年份、精灵、说明。
- 至少可见3个独立的循环动画。
- 调色板简洁克制(米色 + 单一红色强调色 + 墨色)。
- 无外部资源——所有精灵均为内嵌SVG或CSS实现。
Output contract
输出规范
Emit between tags:
<artifact><artifact identifier="sprite-anim-slug" type="text/html" title="Sprite animation — Title">
<!doctype html>
<html>...</html>
</artifact>One sentence before the artifact, nothing after.
在标签内输出:
<artifact><artifact identifier="sprite-anim-slug" type="text/html" title="Sprite animation — Title">
<!doctype html>
<html>...</html>
</artifact>在artifact前写一句话,之后无其他内容。