hikkaku

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Hikkaku Best Practices

Hikkaku 最佳实践

This document provides best practices for using Hikkaku to create Scratch projects with TypeScript. Follow these guidelines to ensure your projects are well-structured and maintainable.
本文档提供了使用Hikkaku通过TypeScript创建Scratch项目的最佳实践。遵循这些准则可确保你的项目结构清晰且易于维护。

SKILL Structure

SKILL 结构

  • rules/
    : Contains individual rules or guidelines for using Hikkaku effectively.
    • initialization.md
      : Guidelines for initializing Hikkaku projects.
    • blocks/*.md
      : Guidelines for using specific blocks in Hikkaku.
      • e.g.,
        control.md
        ,
        data.md
        ,
        motion.md
        , etc.
    • clone.md
      : Guidelines for using clones in Hikkaku.
    • custom-blocks.md
      : Guidelines for creating and using custom blocks.
    • pen-100.md
      : Performance rules for 100% pen-rendered projects.
    • physics.md
      : Guidelines for implementing 2d physics in Scratch projects.
    • positioning.md
      : Rules for positioning systems in Scratch projects.
    • usage.md
      : General usage guidelines for Hikkaku.
    • variable.md
      : Rules for using variables and lists in Hikkaku.
  • rules/
    : 包含有效使用Hikkaku的各项规则或准则。
    • initialization.md
      : Hikkaku项目初始化准则。
    • blocks/*.md
      : Hikkaku中特定积木的使用准则。
      • 例如:
        control.md
        data.md
        motion.md
        等。
    • clone.md
      : Hikkaku中克隆功能的使用准则。
    • custom-blocks.md
      : 自定义积木的创建与使用准则。
    • pen-100.md
      : 100%使用画笔渲染的项目性能规则。
    • physics.md
      : Scratch项目中2D物理效果的实现准则。
    • positioning.md
      : Scratch项目中的定位系统规则。
    • usage.md
      : Hikkaku的通用使用准则。
    • variable.md
      : Hikkaku中变量与列表的使用规则。