animation-quality-gate
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ChineseAnimation Quality Gate
动画质量门
Do not accept an animation because it rendered. Accept it only after a contact sheet and failure analysis pass.
不要仅因动画完成渲染就予以验收。只有在contact sheet验证和失败分析通过后,才能验收动画。
Review dimensions
审核维度
- Subject dominance — the main asset remains readable and is not overwhelmed by HUD/context.
- Layer separation — base subject, texture state, glow, HUD, and background are separate enough to control.
- Silhouette stability — silhouette stays constant unless deliberate morph is specified.
- Texture coherence — no ugly full-image crossfade, crop pop, or unregistered morph.
- Motion coherence — arcs/dots have a reason, restrained speed, and coherent easing.
- Export truth — the final export can reproduce the effect or limitations are explicit.
- Frame aesthetics — sampled frames look good as stills.
- 主体突出度 —— 主要元素清晰可辨,不会被HUD/背景元素掩盖。
- 图层分离度 —— 基础主体、纹理状态、光晕、HUD和背景足够独立,便于控制。
- 轮廓稳定性 —— 除非指定了刻意变形,否则轮廓应保持一致。
- 纹理连贯性 —— 不存在难看的全画面淡入淡出、裁剪跳变或未对齐的变形。
- 动效连贯性 —— 运动轨迹(弧线/点)具备合理性,速度适中,缓动效果连贯。
- 导出真实性 —— 最终导出文件能够复现动画效果,或明确标注限制条件。
- 单帧美观度 —— 采样帧作为静态画面时视觉效果良好。
RALPH trigger
RALPH触发条件
If a user calls an animation ugly/bad, stop rebuilding immediately. First:
- collect preview frames/contact sheet;
- identify the failed dimension(s);
- invoke if the stack lacks a method;
quality-refinement-autoloop - add/refine generic skills only after sanitization;
- only then rebuild the animation.
如果用户反馈动画难看/效果不佳,需立即停止重新制作。首先:
- 收集预览帧/contact sheet;
- 确定未通过的审核维度;
- 若现有流程中缺少对应方法,调用;
quality-refinement-autoloop - 仅在完成问题修正后,添加/优化通用技能;
- 之后再重新制作动画。
Hard gates
硬性要求
- No final animation without a contact sheet.
- No GLB claim for texture swaps implemented only with Blender Python handlers.
- No decorative context elements in base avatar export unless requested.
- No morph that violates locked geometry constraints.
- 未生成contact sheet的动画不得作为最终版本。
- 仅通过Blender Python处理器实现的纹理切换,不得声称支持GLB格式导出。
- 基础角色导出文件中不得包含装饰性背景元素,除非用户明确要求。
- 不得出现违反锁定几何约束的变形效果。
Scripts
脚本
- builds a contact sheet and frame-to-frame difference report from rendered frames.
scripts/animation_contact_sheet.py
- 可从渲染帧生成contact sheet和帧间差异报告。
scripts/animation_contact_sheet.py