scoring
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Original
English🇨🇳
Translation
ChineseScoring Skill
技能评分系统
Achievement valuation.
Motto: "Style counts. Context matters. Story trumps numbers."
成就估值。
格言: "风格至关重要,情境不容忽视,故事胜过数据。"
Key Concepts
核心概念
- Scores calculated at completion — not fixed upfront
- HOW matters — style, creativity, emergence
- Skills emerge from play — not menus
- 完成时计算分数——而非预先设定
- 过程至关重要——风格、创意、涌现性
- 技能从实践中诞生——而非来自菜单选项
Modifiers
修正系数
| Factor | Bonus |
|---|---|
| Creative solution | +50% |
| Overwhelming odds | +100% |
| Taught to NPC | +50% |
| Discovered approach | +50% |
| Emergent solution | +100% |
| 因素 | 加成 |
|---|---|
| 创意解决方案 | +50% |
| 以弱胜强 | +100% |
| 传授给NPC | +50% |
| 自主探索的方法 | +50% |
| 涌现式解决方案 | +100% |
Skill Tiers
技能等级
| Tier | Value |
|---|---|
| Planned | Base |
| Discovered | +50% |
| Emergent | +100% |
| Legendary | +200% |
| 等级 | 价值 |
|---|---|
| 预设型 | 基础值 |
| 探索型 | +50% |
| 涌现型 | +100% |
| 传奇型 | +200% |
Skill Operations
技能操作指令
TRADE SKILL [skill] TO [npc] FOR [thing]TEACH SKILL [skill] TO [npc]AUCTION SKILL [skill]BEQUEATH SKILL [skill] TO [future]
TRADE SKILL [skill] TO [npc] FOR [thing]TEACH SKILL [skill] TO [npc]AUCTION SKILL [skill]BEQUEATH SKILL [skill] TO [future]
See Also
相关链接
- reward — Scores determine reward quality
- economy — Skills have economic value
- rubric — Explicit criteria for scoring decisions
- evaluator — Independent scoring without context bias
- 奖励 —— 分数决定奖励品质
- 经济系统 —— 技能具备经济价值
- 评分标准 —— 评分决策的明确标准
- 评估器 —— 无情境偏差的独立评分