scoring

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🇺🇸

Original

English
🇨🇳

Translation

Chinese

Scoring Skill

技能评分系统

Achievement valuation.
Motto: "Style counts. Context matters. Story trumps numbers."
成就估值。
格言: "风格至关重要,情境不容忽视,故事胜过数据。"

Key Concepts

核心概念

  • Scores calculated at completion — not fixed upfront
  • HOW matters — style, creativity, emergence
  • Skills emerge from play — not menus
  • 完成时计算分数——而非预先设定
  • 过程至关重要——风格、创意、涌现性
  • 技能从实践中诞生——而非来自菜单选项

Modifiers

修正系数

FactorBonus
Creative solution+50%
Overwhelming odds+100%
Taught to NPC+50%
Discovered approach+50%
Emergent solution+100%
因素加成
创意解决方案+50%
以弱胜强+100%
传授给NPC+50%
自主探索的方法+50%
涌现式解决方案+100%

Skill Tiers

技能等级

TierValue
PlannedBase
Discovered+50%
Emergent+100%
Legendary+200%
等级价值
预设型基础值
探索型+50%
涌现型+100%
传奇型+200%

Skill Operations

技能操作指令

  • TRADE SKILL [skill] TO [npc] FOR [thing]
  • TEACH SKILL [skill] TO [npc]
  • AUCTION SKILL [skill]
  • BEQUEATH SKILL [skill] TO [future]
  • TRADE SKILL [skill] TO [npc] FOR [thing]
  • TEACH SKILL [skill] TO [npc]
  • AUCTION SKILL [skill]
  • BEQUEATH SKILL [skill] TO [future]

See Also

相关链接

  • reward — Scores determine reward quality
  • economy — Skills have economic value
  • rubricExplicit criteria for scoring decisions
  • evaluator — Independent scoring without context bias
  • 奖励 —— 分数决定奖励品质
  • 经济系统 —— 技能具备经济价值
  • 评分标准 —— 评分决策的明确标准
  • 评估器 —— 无情境偏差的独立评分