Loading...
Loading...
UE5.6/UE5.7 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle binding, input and focus handling, tooltip behavior, or viewport clamping logic.
npx skill4agent add unrealxu/unrealengine5-skills ue5-ui-umg-slateUUserWidget::NativeConstruct()UUserWidget::NativeDestruct()UUserWidget::AddToViewport(...)UWidget::RemoveFromParent()UWidget::SetVisibility(...)UWidget::SetKeyboardFocus()UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx(...)UWidgetBlueprintLibrary::SetInputMode_GameAndUIEx(...)UWidgetBlueprintLibrary::SetInputMode_GameOnly(...)UWidget::TakeWidget()SCompoundWidgetSLATE_BEGIN_ARGS(...)FSlateApplication::SetKeyboardFocus(...)SetUserFocus(...)UGameViewportClient::GetViewportSize(...)UWidget