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Manual image resource optimization task for Phaser 4 projects. Only to be used when the user explicitly calls $phaser4-game-image-optimization. It is used to inventory runtime bitmaps, generate compression candidates, verify image quality and channel compatibility, and replace resources under the control of global Work Items, task authorization, paths and evidence; A4-A6 operations require separate approval.
npx skill4agent add weberwang/phaser-skills phaser4-game-image-optimization$phaser4-game-workflow-controlphaser4-game-workflow-control$phaser4-game-image-optimization