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Chinese网文大纲设计
Online Novel Outline Design
触发关键词
Trigger Keywords
帮我写个小说大纲、设计主角人设、做世界观设定、搭小说剧情框架、写分卷细纲、给我设计小说人物、做个玄幻世界观、帮我梳理小说剧情、小说人物设定、写小说分章大纲、爽点排布规划、做小说人设卡、构建小说世界、小说大纲生成、写完整章节细纲、生成全本细纲、所有章节细纲
Help me write a novel outline, Design the protagonist's character, Create a worldview setting, Build a novel plot framework, Write volume-specific detailed outlines, Design novel characters for me, Create a fantasy worldview, Help me sort out the novel plot, Novel character setting, Write chapter-by-chapter outlines for novels, Plan the arrangement of cool points, Create novel character cards, Build a novel world, Generate novel outline, Write complete chapter detailed outlines, Generate full-book detailed outlines, All chapter detailed outlines
核心功能
Core Functions
- 世界观设定:世界背景、力量体系、社会规则、地理设定
- 人物设定:主角、配角、反派的人物画像、性格、成长线
- 剧情框架:主线故事、支线剧情、关键节点、高潮安排
- 分卷大纲:按卷划分剧情阶段,明确每卷核心冲突与目标
- 爽点排布:规划关键爽点、转折点、悬念点的位置
- 强制合规检查:基于AI推理检测所有名称,识别可能的真实人名/地名,避免侵权风险
- Worldview Setting: World background, power system, social rules, geographic setting
- Character Setting: Character portraits, personalities, and growth arcs of protagonists, supporting characters, and villains
- Plot Framework: Main story, subplots, key nodes, climax arrangement
- Volume Outline: Divide plot stages by volumes, clarify core conflicts and goals for each volume
- Cool Point Arrangement: Plan the positions of key cool points, turning points, and suspense points
- Mandatory Compliance Check: Detect all names based on AI reasoning, identify possible real person names/place names to avoid infringement risks
输出结构
Output Structure
一、世界观设定模板
I. Worldview Setting Template
-
世界背景:
- 时代背景(古代/现代/未来/玄幻)
- 历史脉络(关键事件节点)
- 世界本质(核心规则/底层逻辑)
-
力量体系:
- 力量等级划分(清晰的进阶路径)
- 力量获取方式
- 力量平衡机制(克制关系)
-
社会规则:
- 政治结构
- 经济体系
- 社会阶层
- 文化习俗
- 禁忌规则
-
地理设定:
- 世界地图概览
- 关键地点(主城/秘境/险地):强制使用虚构名称,禁止使用现实世界真实存在的国家、城市、山脉、河流、景点等名称
- 区域特色与势力分布
-
World Background:
- Era Background (Ancient/Modern/Future/Fantasy)
- Historical Context (Key event nodes)
- World Essence (Core rules/underlying logic)
-
Power System:
- Power Level Division (Clear advancement path)
- Power Acquisition Methods
- Power Balance Mechanism (Restraint relationships)
-
Social Rules:
- Political Structure
- Economic System
- Social Classes
- Cultural Customs
- Taboo Rules
-
Geographic Setting:
- World Map Overview
- Key Locations (Main City/Secret Realm/Dangerous Area): Mandatory use of fictional names, prohibited from using real-world countries, cities, mountains, rivers, scenic spots, etc.
- Regional Characteristics and Faction Distribution
二、人物设定模板
II. Character Setting Template
-
主角设定卡:
- 基本信息:姓名、年龄、外貌、身份:强制使用虚构姓名,禁止使用现实世界真实存在的公众人物、历史人物、知名IP角色名称
- 性格特点:核心性格、优缺点、口头禅
- 背景故事:过往经历、创伤/执念、初始状态
- 核心目标:短期/中期/长期目标
- 成长弧光:从××到××的转变
- 金手指/特殊能力:来源、限制、成长空间
- 人物标签:3-5个关键标签(如"废柴逆袭"、"理智腹黑")
-
主要配角设定卡(3-5人):
- 与主角关系
- 人物功能(导师/伙伴/对手/红颜)
- 基本信息与性格
- 个人目标与成长线
- 与主角的互动模式
-
反派设定卡(1-3人):
- 基本信息与性格
- 反派动机(为什么做坏事)
- 实力层次与势力
- 与主角的核心冲突
- 反派魅力点(避免扁平化)
-
Protagonist Character Card:
- Basic Information: Name, Age, Appearance, Identity: Mandatory use of fictional names, prohibited from using real-world public figures, historical figures, or well-known IP character names
- Personality Traits: Core personality, strengths and weaknesses, catchphrase
- Background Story: Past experiences, trauma/obsession, initial state
- Core Goals: Short-term/Mid-term/Long-term goals
- Growth Arc: Transformation from ×× to ××
- Golden Finger/Special Ability: Origin, limitations, growth potential
- Character Tags: 3-5 key tags (e.g., "Underdog Counterattack", "Rational and Scheming")
-
Main Supporting Character Cards (3-5 people):
- Relationship with Protagonist
- Character Function (Mentor/Partner/Romantic Interest/Rival)
- Basic Information and Personality
- Personal Goals and Growth Arc
- Interaction Mode with Protagonist
-
Antagonist Character Cards (1-3 people):
- Basic Information and Personality
- Antagonist Motivation (Why do bad things)
- Strength Level and Factions
- Core Conflict with Protagonist
- Antagonist Charm Points (Avoid flat characterization)
三、剧情大纲设计
III. Plot Outline Design
-
主线故事线:
- 开篇(第1-3章):切入点、初始状态、引出金手指/冲突
- 发展期:逐步升级、势力扩张、感情升温
- 高潮期:最终冲突、真相揭晓、命运抉择
- 结局:收尾方式、各人物归宿、余韵
-
支线剧情:
- 配角个人线
- 世界观探索线
- 感情线
- 伏笔回收线
-
Main Story Line:
- Opening (Chapters 1-3): Entry point, initial state, introduction of Golden Finger/conflict
- Development Period: Gradual upgrade, faction expansion, emotional warming
- Climax Period: Final conflict, truth revealed, fate choice
- Ending: Conclusion method, character endings, lingering charm
-
Subplots:
- Supporting Character Personal Lines
- Worldview Exploration Lines
- Emotional Lines
- Foreshadowing Resolution Lines
四、爽点排布公式
IV. Cool Point Arrangement Formula
黄金爽点密度:每3-5章一个小爽点,每10-15章一个中爽点,每30-50章一个大高潮。
爽点类型清单:
- 打脸爽:反派轻视→主角实力打脸
- 收获爽:获得宝物/功法/突破
- 身份爽:身份曝光/地位提升
- 情感爽:感情升温/感情确定
- 智力爽:布局成功/计谋得逞
- 探索爽:发现秘境/解锁真相
- 团战爽:团队配合/以弱胜强
爽点节奏公式:
铺垫(压抑期待) → 转折(意外出现) → 爆发(爽点释放) → 余韵(新的悬念)Golden Cool Point Density: One small cool point every 3-5 chapters, one medium cool point every 10-15 chapters, one major climax every 30-50 chapters.
Cool Point Type List:
- Slap-in-the-face Cool: Villain underestimates → Protagonist shows strength to slap face
- Gain Cool: Obtain treasures/skills/breakthroughs
- Identity Cool: Identity exposed/status upgraded
- Emotional Cool: Relationship warming/confirmation
- Intelligence Cool: Scheme succeeds/plot works
- Exploration Cool: Discover secret realms/unlock truths
- Team Battle Cool: Team cooperation/defeat stronger opponents with weaker strength
Cool Point Rhythm Formula:
Paving (Suppressing expectations) → Turning Point (Unexpected occurrence) → Outbreak (Cool point release) → Aftermath (New suspense)五、分卷规划方法
V. Volume Planning Method
经典分卷结构(以100-200万字为例):
| 卷数 | 字数范围 | 核心目标 | 冲突层级 | 结尾状态 |
|---|---|---|---|---|
| 第一卷 | 20-30万 | 立足篇 | 新手村/局部冲突 | 获得初步实力,离开新手村 |
| 第二卷 | 30-40万 | 崛起篇 | 区域/势力冲突 | 建立势力/扬名一方 |
| 第三卷 | 30-40万 | 风暴篇 | 全国/跨区域冲突 | 卷入更大阴谋,实力跃迁 |
| 第四卷 | 30-40万 | 真相篇 | 世界层级冲突 | 揭露真相,面临终极抉择 |
| 第五卷 | 20-30万 | 终章篇 | 终极冲突 | 解决一切,归宿与新篇 |
每卷必备要素:
- 卷名:有寓意的标题
- 核心冲突:本卷主要矛盾
- 升级节点:主角关键突破
- 重要转折:剧情转折点
- 卷末钩子:引导下一卷的悬念
Classic Volume Structure (For 1-2 million words):
| Volume | Word Count Range | Core Goal | Conflict Level | Ending State |
|---|---|---|---|---|
| Volume 1 | 200,000-300,000 | Foundation Arc | Novice Village/Local Conflict | Gain initial strength, leave novice village |
| Volume 2 | 300,000-400,000 | Rise Arc | Regional/Faction Conflict | Establish faction/become famous locally |
| Volume 3 | 300,000-400,000 | Storm Arc | National/Cross-regional Conflict | Get involved in bigger conspiracy, strength leap |
| Volume 4 | 300,000-400,000 | Truth Arc | World-level Conflict | Reveal truth, face ultimate choice |
| Volume 5 | 200,000-300,000 | Final Arc | Ultimate Conflict | Resolve everything, endings and new chapters |
Essential Elements for Each Volume:
- Volume Name: Meaningful title
- Core Conflict: Main contradiction of the volume
- Upgrade Node: Key breakthrough of the protagonist
- Important Turning Point: Plot turning point
- Volume End Hook: Suspense leading to the next volume
六、完整章节细纲
VI. Complete Chapter Detailed Outlines
细纲生成规则:
- 根据总篇幅规划生成对应数量的章节细纲(短篇20-50章,中篇50-100章,长篇100-200章,超长篇200章以上)
- 每章细纲包含足够细节,支持独立生成完整章节内容
- 细纲按分卷组织,每卷有明确的卷目标和核心冲突
每章细纲要素(必填):
- 章节编号:第X章
- 章节标题:吸引人的章节标题
- 章节字数建议:推荐字数范围(如3000-4000字)
- 核心事件:本章主要发生什么事(1-2句话概括)
- 出场人物:本章出场的主要人物列表
- 剧情推进:详细描述本章情节发展步骤(3-5个关键节点)
- 本章爽点/悬念:本章的核心看点、爽点或结尾悬念
- 伏笔埋设:本章埋设的伏笔(如有)
- 与前后章关联:承接上章什么内容,引出下章什么内容
- 场景地点:本章主要发生的场景
- POV视角:本章采用谁的视角(默认主角视角)
- 情绪基调:本章的整体情绪氛围(紧张/轻松/热血/温情等)
细纲输出格式:
- 用户可见:(Markdown格式,易读)
小说大纲_章节细纲.md - 机器可读:(完整JSON结构,供后续skill使用)
.sumeru/outline/chapter-outlines.json
Detailed Outline Generation Rules:
- Generate corresponding number of chapter detailed outlines based on total length planning (Short: 20-50 chapters, Medium: 50-100 chapters, Long: 100-200 chapters, Ultra-long: 200+ chapters)
- Each chapter outline contains sufficient details to support independent generation of complete chapter content
- Outlines are organized by volumes, with clear volume goals and core conflicts for each volume
Mandatory Elements for Each Chapter Outline:
- Chapter Number: Chapter X
- Chapter Title: Attractive chapter title
- Suggested Word Count: Recommended word count range (e.g., 3000-4000 words)
- Core Event: What happens in this chapter (1-2 sentences summary)
- Characters Appearing: List of main characters appearing in this chapter
- Plot Progression: Detailed description of plot development steps (3-5 key nodes)
- Cool Point/Suspense of This Chapter: Core highlights, cool points, or ending suspense of this chapter
- Foreshadowing: Foreshadowing laid in this chapter (if any)
- Connection with Previous/Next Chapters: What content it承接 from the previous chapter, what content it leads to in the next chapter
- Scene Location: Main scene where this chapter takes place
- POV Perspective: Perspective used in this chapter (Default: Protagonist's perspective)
- Emotional Tone: Overall emotional atmosphere of this chapter (Tense/Relaxed/Blood-boiling/Warm, etc.)
Detailed Outline Output Format:
- User-visible: (Markdown format, easy to read)
Novel_Outline_Chapter_Detailed_Outlines.md - Machine-readable: (Complete JSON structure for subsequent skill use)
.sumeru/outline/chapter-outlines.json
子Agent并行细纲生成机制
Sub-Agent Parallel Detailed Outline Generation Mechanism
当需要生成的章节细纲数量大于3章时(中篇及以上篇幅),支持使用子Agent并行生成细纲:
⚠️ 遵循全局约束:每个子Agent最多负责3个章节的细纲生成(详见 AGENTS.md "子Agent并行处理规则")
- 所需Agent数 = ceil(总章节数 / 3)
- 分配策略:按卷分配优先,同一卷的章节尽量分配给同一组Agent
- 每个Agent接收:已确定的世界观设定、人物设定、分卷大纲、负责章节的上下文关联
调度逻辑
mermaid
flowchart LR
A[细纲生成任务] --> B[确定总章数与分卷结构]
B --> C[按每Agent最多3章计算所需Agent数]
C --> D[按卷分配章节给各Agent]
D --> E[启动N个并行子agent]
E --> F[子Agent生成细纲 → 保存结果]
F --> G{所有章节细纲完成?}
G -->|否| F
G -->|是| H[合并细纲 → 校验一致性 → 输出chapter-outlines.json]一致性校验
- 并行生成的细纲需要合并后进行一致性校验
- 检查相邻章节的情节衔接、人物出场连续性、时间线逻辑
- 检查跨卷伏笔的设置与回收规划
When the number of chapter detailed outlines to be generated exceeds 3 (Medium-length and above), sub-Agents are supported for parallel generation:
⚠️ Follow Global Constraint: Each sub-Agent is responsible for at most 3 chapters' detailed outlines (See AGENTS.md "Sub-Agent Parallel Processing Rules")
- Required Number of Agents = ceil(Total Chapters / 3)
- Allocation Strategy: Priority by volume, chapters in the same volume are assigned to the same group of Agents as much as possible
- Each Agent Receives: Confirmed worldview setting, character setting, volume outline, context correlation of responsible chapters
Scheduling Logic
mermaid
flowchart LR
A[Detailed Outline Generation Task] --> B[Determine Total Chapters and Volume Structure]
B --> C[Calculate Required Agents Based on Max 3 Chapters per Agent]
C --> D[Assign Chapters to Each Agent by Volume]
D --> E[Launch N Parallel Sub-Agents]
E --> F[Sub-Agents Generate Outlines → Save Results]
F --> G{All Chapter Outlines Completed?}
G -->|No| F
G -->|Yes| H[Merge Outlines → Verify Consistency → Output chapter-outlines.json]Consistency Verification
- Parallel-generated outlines need to be merged and verified for consistency
- Check plot connection between adjacent chapters, continuity of character appearances, timeline logic
- Check foreshadowing setup and resolution planning across volumes
合规约束规则
Compliance Constraint Rules
为避免侵权和合规风险,大纲生成过程严格执行以下命名约束:
-
人名约束:
- ❌ 禁止使用任何真实世界的人名,包括但不限于:历史人物、当代公众人物、明星、政治人物、知名IP角色名
- ❌ 禁止使用现实中存在的姓氏+真实名字的组合
- ✅ 鼓励使用原创虚构姓名,可使用谐音、改编、生僻字组合等方式创作
- ✅ 架空历史类作品如需要映射真实人物,必须做足够的虚构化改编,不得直接使用原名
-
地名约束:
- ❌ 禁止使用任何真实世界的地理名称,包括但不限于:国家名、城市名、省份名、山脉名、河流名、景点名、街道名
- ❌ 禁止使用现实中存在的组织机构名称、学校名、公司名、政府部门名
- ✅ 鼓励使用原创虚构地名,可根据地域特色、功能定位等创作有辨识度的名称
- ✅ 现实背景类作品如需要映射真实地点,必须使用虚构化名称(如"魔都"、"帝都"等泛称,或谐音改编名称)
-
自动检查机制:
- 大纲生成时基于AI推理识别可能的真实人名/地名
- 发现疑似真实名称时自动提示并提供3个以上虚构替换方案
- 所有违规名称必须替换后才能完成大纲生成
- 合规检查报告自动保存到
.sumeru/outline/compliance-check.json
To avoid infringement and compliance risks, the following naming constraints are strictly enforced during outline generation:
-
Name Constraints:
- ❌ Prohibited from using any real-world names, including but not limited to: historical figures, contemporary public figures, celebrities, political figures, well-known IP character names
- ❌ Prohibited from using combinations of real-world surnames and real names
- ✅ Encouraged to use original fictional names, which can be created using homophones, adaptations, or combinations of rare characters
- ✅ For alternate history works that need to map real characters, sufficient fictional adaptation must be done, and original names cannot be used directly
-
Place Name Constraints:
- ❌ Prohibited from using any real-world geographic names, including but not limited to: country names, city names, province names, mountain names, river names, scenic spot names, street names
- ❌ Prohibited from using real-world organization names, school names, company names, government department names
- ✅ Encouraged to use original fictional place names, which can be created with distinctive names based on regional characteristics and functional positioning
- ✅ For real-world background works that need to map real locations, fictionalized names must be used (e.g., general terms like "Magic City", "Imperial City", or homophone-adapted names)
-
Automatic Check Mechanism:
- During outline generation, AI reasoning is used to identify possible real person names/place names
- When suspected real names are found, it automatically prompts and provides 3+ fictional replacement options
- All non-compliant names must be replaced before outline generation is completed
- Compliance check report is automatically saved to
.sumeru/outline/compliance-check.json
数据持久化
Data Persistence
用户可见输出(当前工作目录):
- :完整世界观设定文档(直接可读)
小说大纲_世界观设定.md - :主线+支线剧情大纲+分卷规划(直接可读)
小说大纲_剧情框架.md - :完整的章节细纲(直接可读,包含所有章节)
小说大纲_章节细纲.md
中间数据(仅系统内部使用,存于目录):
.sumeru/outline/- :世界观设定(JSON格式,供后续 skill 复用)
world.json - :结构化人物设定卡(JSON格式,供后续 skill 复用)
characters.json - :剧情大纲数据(JSON格式,供后续 skill 复用)
plot-outline.json - :完整章节细纲数据(JSON格式,供 sumeru-write 并行生成章节使用)
chapter-outlines.json - :世界观设定备份
world.md - :剧情大纲备份
plot.md
User-Visible Output (Current Working Directory):
- : Complete worldview setting document (Directly readable)
Novel_Outline_Worldview_Setting.md - : Main + subplot outline + volume planning (Directly readable)
Novel_Outline_Plot_Framework.md - : Complete chapter detailed outlines (Directly readable, includes all chapters)
Novel_Outline_Chapter_Detailed_Outlines.md
Intermediate Data (Internal System Use Only, Stored in Directory):
.sumeru/outline/- : Worldview setting (JSON format, for subsequent skill reuse)
world.json - : Structured character cards (JSON format, for subsequent skill reuse)
characters.json - : Plot outline data (JSON format, for subsequent skill reuse)
plot-outline.json - : Complete chapter detailed outline data (JSON format, used by sumeru-write for parallel chapter generation)
chapter-outlines.json - : Worldview setting backup
world.md - : Plot outline backup
plot.md
chapter-outlines.json 数据结构规范
chapter-outlines.json Data Structure Specification
json
{
"meta": {
"totalChapters": 100,
"volumes": [
{
"volumeNumber": 1,
"volumeName": "立足篇",
"chapterStart": 1,
"chapterEnd": 20,
"coreConflict": "新手村冲突与立足"
}
],
"generatedAt": "2026-04-05T10:00:00Z"
},
"chapters": [
{
"chapterNumber": 1,
"chapterTitle": "废柴少爷",
"suggestedWords": "3000-4000",
"coreEvent": "主角在家族中被轻视,觉醒金手指",
"characters": ["主角", "反派少爷", "管家"],
"plotProgression": [
"开篇展示主角废柴处境",
"反派上门挑衅",
"主角意外觉醒金手指",
"初步展现实力,震惊众人",
"结尾埋下离开家族的伏笔"
],
"coolPoint": "觉醒金手指的瞬间,初步打脸挑衅者",
"suspense": "金手指的真正功能是什么?",
"foreshadowing": "提到家族的神秘祖传物品",
"connection": "承接:开篇;引出:下章测试金手指",
"location": "家族演武场",
"pov": "主角视角",
"mood": "压抑→震惊→期待",
"volumeNumber": 1
}
]
}json
{
"meta": {
"totalChapters": 100,
"volumes": [
{
"volumeNumber": 1,
"volumeName": "Foundation Arc",
"chapterStart": 1,
"chapterEnd": 20,
"coreConflict": "Novice Village Conflict and Establishment"
}
],
"generatedAt": "2026-04-05T10:00:00Z"
},
"chapters": [
{
"chapterNumber": 1,
"chapterTitle": "The Underdog Young Master",
"suggestedWords": "3000-4000",
"coreEvent": "The protagonist is underestimated in his family and awakens his Golden Finger",
"characters": ["Protagonist", "Antagonist Young Master", "Steward"],
"plotProgression": [
"Opening shows the protagonist's underdog situation",
"Antagonist comes to provoke",
"Protagonist unexpectedly awakens Golden Finger",
"Initially shows strength, shocks everyone",
"Ending lays foreshadowing of leaving the family"
],
"coolPoint": "The moment Golden Finger is awakened, initially slaps the provocateur",
"suspense": "What is the real function of Golden Finger?",
"foreshadowing": "Mentions the family's mysterious ancestral item",
"connection": "Undertake: Opening; Lead to: Test Golden Finger in next chapter",
"location": "Family Martial Arts Field",
"pov": "Protagonist's perspective",
"mood": "Depressed → Shocked → Expectant",
"volumeNumber": 1
}
]
}world.json 数据结构规范
world.json Data Structure Specification
json
{
"meta": {
"generatedAt": "2026-04-26T10:00:00Z",
"genre": "玄幻",
"style": "详细"
},
"background": {
"era": "时代背景(古代/现代/未来/玄幻)",
"history": ["关键历史事件1", "关键历史事件2"],
"coreRules": "世界本质/底层逻辑"
},
"powerSystem": {
"levels": ["等级1", "等级2", "等级3"],
"acquisition": "力量获取方式",
"balance": "力量平衡/克制关系"
},
"society": {
"politics": "政治结构",
"economy": "经济体系",
"classes": ["社会阶层1", "社会阶层2"],
"culture": ["文化习俗1", "文化习俗2"],
"taboos": ["禁忌规则1", "禁忌规则2"]
},
"geography": {
"overview": "世界地图概览",
"locations": [
{
"name": "虚构地名",
"type": "主城/秘境/险地",
"description": "地点描述",
"factions": ["关联势力"]
}
]
}
}json
{
"meta": {
"generatedAt": "2026-04-26T10:00:00Z",
"genre": "Fantasy",
"style": "Detailed"
},
"background": {
"era": "Era Background (Ancient/Modern/Future/Fantasy)",
"history": ["Key Historical Event 1", "Key Historical Event 2"],
"coreRules": "World Essence/Underlying Logic"
},
"powerSystem": {
"levels": ["Level 1", "Level 2", "Level 3"],
"acquisition": "Power Acquisition Methods",
"balance": "Power Balance/Restraint Relationships"
},
"society": {
"politics": "Political Structure",
"economy": "Economic System",
"classes": ["Social Class 1", "Social Class 2"],
"culture": ["Cultural Custom 1", "Cultural Custom 2"],
"taboos": ["Taboo Rule 1", "Taboo Rule 2"]
},
"geography": {
"overview": "World Map Overview",
"locations": [
{
"name": "Fictional Place Name",
"type": "Main City/Secret Realm/Dangerous Area",
"description": "Location Description",
"factions": ["Related Factions"]
}
]
}
}characters.json 数据结构规范
characters.json Data Structure Specification
json
{
"meta": {
"generatedAt": "2026-04-26T10:00:00Z",
"totalCharacters": 8
},
"protagonist": {
"name": "主角姓名(虚构)",
"age": "年龄",
"appearance": "外貌描述",
"identity": "身份",
"personality": {
"core": ["核心性格1", "核心性格2"],
"strengths": ["优点1", "优点2"],
"weaknesses": ["缺点1", "缺点2"],
"catchphrase": "口头禅"
},
"background": "过往经历",
"trauma": "创伤/执念",
"goals": {
"shortTerm": "短期目标",
"midTerm": "中期目标",
"longTerm": "长期目标"
},
"growthArc": "从XX到XX的转变",
"goldenFinger": {
"name": "金手指名称",
"source": "来源",
"description": "描述",
"limitations": ["限制1", "限制2"],
"growthSpace": "成长空间"
},
"tags": ["标签1", "标签2", "标签3"]
},
"supportingCharacters": [
{
"name": "配角姓名(虚构)",
"relationship": "与主角关系",
"function": "导师/伙伴/对手/红颜",
"personality": "性格描述",
"goal": "个人目标",
"growthLine": "成长线",
"interactionMode": "与主角互动模式"
}
],
"antagonists": [
{
"name": "反派姓名(虚构)",
"personality": "性格描述",
"motivation": "反派动机",
"power": "实力层次",
"conflict": "与主角核心冲突",
"charm": "反派魅力点"
}
]
}json
{
"meta": {
"generatedAt": "2026-04-26T10:00:00Z",
"totalCharacters": 8
},
"protagonist": {
"name": "Protagonist Name (Fictional)",
"age": "Age",
"appearance": "Appearance Description",
"identity": "Identity",
"personality": {
"core": ["Core Personality 1", "Core Personality 2"],
"strengths": ["Strength 1", "Strength 2"],
"weaknesses": ["Weakness 1", "Weakness 2"],
"catchphrase": "Catchphrase"
},
"background": "Past Experiences",
"trauma": "Trauma/Obsession",
"goals": {
"shortTerm": "Short-term Goal",
"midTerm": "Mid-term Goal",
"longTerm": "Long-term Goal"
},
"growthArc": "Transformation from XX to XX",
"goldenFinger": {
"name": "Golden Finger Name",
"source": "Origin",
"description": "Description",
"limitations": ["Limitation 1", "Limitation 2"],
"growthSpace": "Growth Potential"
},
"tags": ["Tag 1", "Tag 2", "Tag 3"]
},
"supportingCharacters": [
{
"name": "Supporting Character Name (Fictional)",
"relationship": "Relationship with Protagonist",
"function": "Mentor/Partner/Rival/Romantic Interest",
"personality": "Personality Description",
"goal": "Personal Goal",
"growthLine": "Growth Arc",
"interactionMode": "Interaction Mode with Protagonist"
}
],
"antagonists": [
{
"name": "Antagonist Name (Fictional)",
"personality": "Personality Description",
"motivation": "Antagonist Motivation",
"power": "Strength Level",
"conflict": "Core Conflict with Protagonist",
"charm": "Antagonist Charm Points"
}
]
}与其他 Skill 配合
Cooperation with Other Skills
- 前置 Skill:可读取 的
sumeru-topic(通过自然语言指定"复用已有选题数据")options.json - 后续 Skill:生成的数据可供 、
sumeru-write使用sumeru-review- 自动读取
sumeru-write,支持单章或批量并行生成所有章节chapter-outlines.json - 直接读取大纲数据校验剧情偏离度
sumeru-review
- Preceding Skill: Can read from
options.json(Specify "Reuse existing topic data" via natural language)sumeru-topic - Subsequent Skills: Generated data can be used by and
sumeru-writesumeru-review- automatically reads
sumeru-write, supporting single-chapter or batch parallel generation of all chapterschapter-outlines.json - directly reads outline data to verify plot deviation
sumeru-review
内置参考资源库
Built-in Reference Resource Library
outline技能内置多风格参考信息库,位于 目录下,生成大纲时可自动引用匹配风格的参考内容:
skills/outline/references/| 参考文件 | 内容说明 | 适用风格 |
|---|---|---|
| 玄幻风格设定参考,包含境界体系、势力划分、虚构人名/地名/宝物库 | 玄幻、高武、异世界 |
| 仙侠风格设定参考,包含修仙境界、门派设定、洞府/秘境名称、修仙道具库 | 仙侠、修真、洪荒、封神 |
| 都市风格设定参考,包含虚构城市、公司/组织、职业设定、常见金手指 | 都市、现代、职场、商战 |
| 科幻风格设定参考,包含星际设定、科技体系、势力划分、未来职业 | 科幻、星际、机甲、赛博朋克 |
| 言情风格设定参考,包含人物类型、常见场景、情节梗、言情专用人名库 | 言情、甜宠、虐恋、宫斗、宅斗 |
| 通用命名库,包含数百个姓氏、男女常用字、地名常用字、势力命名模板 | 全风格通用 |
The outline skill has a built-in multi-style reference information library located in the directory. When generating outlines, it can automatically reference matching style reference content:
skills/outline/references/| Reference File | Content Description | Applicable Styles |
|---|---|---|
| Fantasy style setting reference, including realm systems, faction divisions, fictional names/place names/treasure libraries | Fantasy, High Martial Arts, Isekai |
| Xianxia style setting reference, including cultivation realms, sect settings, cave/secret realm names, cultivation item libraries | Xianxia, Cultivation, Prehistoric, Fengshen |
| Urban style setting reference, including fictional cities, companies/organizations, profession settings, common Golden Fingers | Urban, Modern, Workplace, Business Warfare |
| Sci-fi style setting reference, including interstellar settings, technology systems, faction divisions, future professions | Sci-fi, Interstellar, Mecha, Cyberpunk |
| Romance style setting reference, including character types, common scenes, plot tropes, romance-specific name libraries | Romance, Sweet Pet, Sadistic Love, Palace Fight, Inner House Struggle |
| General naming library, including hundreds of surnames, common characters for males/females, common characters for place names, faction naming templates | All styles |