Total 30,644 skills, Frontend Development has 3029 skills
Showing 12 of 3029 skills
Guide for multi-thread management in assistant-ui. Use when implementing thread lists, switching threads, or managing conversation history.
Setup and configure assistant-ui in a project. Use when installing packages, configuring runtimes, or troubleshooting setup issues.
Guide for assistant-ui UI primitives - ThreadPrimitive, ComposerPrimitive, MessagePrimitive. Use when customizing chat UI components.
Guide for assistant-ui runtime system and state management. Use when working with runtimes, accessing state, or managing thread/message data.
Conduct WCAG 2.2 accessibility audits with automated testing, manual verification, and remediation guidance. Use when auditing websites for accessibility, fixing WCAG violations, or implementing accessible design patterns.
Vue 3 - Progressive JavaScript framework with Composition API, reactivity system, single-file components, Vite integration, TypeScript support
Migrate from AngularJS to Angular using hybrid mode, incremental component rewriting, and dependency injection updates. Use when upgrading AngularJS applications, planning framework migrations, or modernizing legacy Angular code.
Next.js App Router principles. Server Components, data fetching, routing patterns.
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Tailwind CSS v4 with CSS-first configuration and design tokens. Use when setting up Tailwind v4, defining theme variables, using OKLCH colors, or configuring dark mode. Triggers on @theme, @tailwindcss/vite, oklch, CSS variables, --color-, tailwind v4.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.