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All Skills

Total 52,033 skills, Frontend Development has 4963 skills

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Showing 12 of 4963 skills

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Frontend Developmentgamedev-skills/awesome-ga...

phaser-core

Set up and debug a Phaser 3 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser 3 game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.

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Frontend Developmentgamedev-skills/awesome-ga...

performance-optimization

Find and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".

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6
Frontend Developmentjakubantalik/transitions....

transitions-polish

Polish and refine existing motion against the transitions.dev motion-token scale — duration, distance, scale, blur, and easing — plus the rules for WHEN each token applies (open/close asymmetry, hover-in vs hover-out, stagger offsets, and intent delays). An add-on to the transitions-dev skill, focused on tuning what already animates rather than adding new transitions. Use when the user asks to "polish my transitions", "refine the motion", "tune the timing / easing", "make the animation feel better / less janky", "tighten the durations", "fix the stagger", "align to the motion tokens", "audit the motion", "review my animations", "scan for ad-hoc transitions", "tokenize my animations", or runs the commands transitions review or transitions polish. Also drives the Refine panel's Small refinement feature. Triggers on "motion polish", "transition polish", "refine motion", "timing feels off", "too slow / too fast", "stagger", "delay", "open close timing", "hover in out".

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6
Frontend Developmentgamedev-skills/awesome-ga...

shader-programming

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.

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6
Frontend Developmentgamedev-skills/awesome-ga...

pygame-core

Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.

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6
Frontend Developmentsyncfusion/react-ui-compo...

syncfusion-react-progress-bar

Implement Syncfusion React Progress Bar for visual feedback. Use this skill whenever users need to display progress indicators, loading states, file uploads, data processing, or task completion in React applications. Trigger when user mentions progress bars, loading spinners, progress indicators, determinate/indeterminate states, circular/linear progress, or any progress visualization scenario.

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6
Frontend Developmentsyncfusion/react-ui-compo...

syncfusion-react-buttons

Comprehensive guide for implementing Syncfusion React button components including Button, ButtonGroup, DropDownButton, Floating Action Button, ProgressButton, SplitButton, Speed Dial and Switch button and radio button. Use this when adding styled buttons, toggle behavior, icon support, grouped selections, dropdown action menus, programmatic control floating primary actions, or expandable speed dial menus to a React application.

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6
Frontend Developmentsyncfusion/react-ui-compo...

syncfusion-react-context-menu

Implements Syncfusion React ContextMenu (SfContextMenu) for right-click interactions and context-sensitive popup menus. Use this when adding menu items, handling selection events, or customizing templates and styling. Covers setup, data binding, accessibility, keyboard navigation, common methods and properties, and integration patterns.

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6
Frontend Developmentsyncfusion/angular-ui-com...

syncfusion-angular-menu

Guide for implementing Syncfusion Angular Menu component. Use this skill when the user needs to create navigation menus, hierarchical menu structures, submenu items, menu events, animation, orientation changes, RTL support, or customize menu appearance. Covers installation, data binding, templates, events, styling, accessibility, and real-world implementations like sidebar menus and toolbars.

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6
Frontend Developmentsyncfusion/angular-ui-com...

syncfusion-angular-breadcrumb

Guide for implementing Syncfusion Angular Breadcrumb components for navigation trails. Covers installation, data binding, navigation setup, icons, overflow modes, and template customization. Use this when building breadcrumb navigation that displays user location in hierarchies, enables clicking parent items for navigation, adds icons for visual context, or customizes appearance with templates.

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6
Frontend Developmentsyncfusion/angular-ui-com...

syncfusion-angular-bullet-chart

Implement Syncfusion Angular Bullet Chart component for performance comparison visualizations. Use this when displaying actual vs target values, defining quality ranges, customizing axes and labels, or creating accessible performance indicators. Covers getting started, data binding, axes configuration, visual elements, and customization.

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6
Frontend Developmentsyncfusion/spreadsheet-ed...

syncfusion-uwp-spreadsheet-editor

Use this skill for UWP Application needing Excel-like UI using the Syncfusion Spreadsheet Component. Trigger for creating, viewing, editing Excel (.xlsx, .xls) files; using formulas, filtering, sorting, or cell formatting. Also trigger when users reference spreadsheet files ("open xlsx", "load Excel file", "add Syncfusion spreadsheet"). Do NOT trigger for standalone file processing without UI components.

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