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All Skills

Total 52,033 skills, Frontend Development has 4963 skills

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Showing 12 of 4963 skills

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Frontend Developmentlobehub/lobehub

store-data-structures

Zustand store data structure patterns for LobeHub. Covers List vs Detail data structures, Map + Reducer patterns, type definitions, and when to use each pattern. Use when designing store state, choosing data structures, or implementing list/detail pages.

🇺🇸|EnglishTranslated
6
Frontend Developmentopusgamelabs/game-creator

game-assets

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

🇺🇸|EnglishTranslated
6
Frontend Developmentvercel-labs/json-render

shadcn-svelte

Pre-built shadcn-svelte components for json-render Svelte apps. Use when working with @json-render/shadcn-svelte, adding standard UI components to a Svelte catalog, or building Svelte web UIs with shadcn-svelte + Tailwind CSS components.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winui-ui-compo...

syncfusion-winui-slider

Implements Syncfusion WinUI Slider (SfSlider) control for numeric value selection in desktop applications. Use this when working with sliders, range selectors, value pickers, or interactive range controls. This skill covers slider configuration, ticks, labels, tooltips, value selection, and customization for WinUI applications.

🇺🇸|EnglishTranslated
6
Frontend Developmentdart-lang/skills

dart-web-development

Build high-performance web apps using modern interop and browser APIs.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winui-ui-compo...

syncfusion-winui-shimmer

Guide for implementing the Syncfusion WinUI Shimmer control to display loading placeholders and skeleton screens. Use this skill when implementing shimmer effects, skeleton screens, content loading animations, or loading placeholders during data fetching in WinUI applications. Essential for enhancing perceived performance during async operations, list loading, profile loading, article loading, or any content loading scenario requiring visual feedback.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winforms-ui-co...

syncfusion-winforms-range-slider

Complete guide for implementing Syncfusion RangeSlider control in Windows Forms for dual-thumb value selection. Use when creating range selection interfaces with SliderMin/SliderMax configuration, ChannelColor customization, or RangeColor styling. Covers range bound configuration, slider appearance customization, event handling, and building range selection UI components.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winforms-ui-co...

syncfusion-winforms-card-layout

Implement stack-based card layout management in Windows Forms applications using Syncfusion CardLayout to organize controls as visible cards, navigate between cards, and configure layout modes for wizard controls and property pages.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winforms-ui-co...

syncfusion-winforms-currency-textbox

Implement currency input controls in Windows Forms applications using Syncfusion CurrencyTextBox. Use this skill when developers need to create currency entry fields with validation, formatting, decimal handling, positive/negative color coding, and clipboard support. Essential for financial forms, payment inputs, budget applications, and any scenario requiring validated currency input.

🇺🇸|EnglishTranslated
6
Frontend Developmentsyncfusion/winforms-ui-co...

syncfusion-winforms-navigation-view

Guide for implementing Syncfusion NavigationView control in Windows Forms for breadcrumb navigation and hierarchical path tracking. Use when building file explorers, folder browsers, or file browser-style interfaces with breadcrumb trails. Covers breadcrumb navigation, dropdown navigation, history tracking, and hierarchical bar structures for path-based location tracking with dropdown child selection.

🇺🇸|EnglishTranslated
6
Frontend Developmentcooksaw/claude-skills

pixel-art-game-builder

Expert skill for building pixel art idle/incremental games with procedural sprite generation, React/TypeScript/Zustand architecture, and contemplative game design. Use when creating pixel art games, implementing idle game mechanics, generating procedural sprites via Canvas API, building collection-based games, or implementing incremental game economies. Triggers on requests for pixel art, idle games, sprite generation, incremental games, collection games, or contemplative game experiences.

🇺🇸|EnglishTranslated
6
3 scripts/Attention
Frontend Developmentpedronauck/skills

storybook-stories

Create, update, or refactor Storybook stories following the project's standard patterns. Use this skill when adding stories for new components, updating existing stories, or fixing Storybook-related issues.

🇺🇸|EnglishTranslated
6
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