Total 52,033 skills, Frontend Development has 4963 skills
Showing 7 of 4963 skills
Suite of tools for creating elaborate, multi-component interactive HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
Run comprehensive accessibility audit (WCAG 2.1) on Webflow pages - checks buttons, forms, links, focus states, headings, keyboard navigation, and generates detailed reports with fixes. Requires Webflow Designer connection. Excludes image alt text (covered by asset-audit skill).
Provides expertise for building full-stack applications with Convex backend and Next.js frontend, including schema design, type-safe functions, authentication, server rendering, and real-time subscriptions. Use when building or debugging Convex + Next.js applications, implementing real-time features, or needing guidance on Convex Auth, preloadQuery patterns, or function design.
Dynamic path segments ($paramName), splat routes ($ / _splat), optional params ({-$paramName}), prefix/suffix patterns ({$param}.ext), useParams, params.parse/stringify, pathParamsAllowedCharacters, i18n locale patterns.
Reference skill for Zoom Video SDK UI Toolkit. Use after routing to a web video workflow when you want prebuilt React UI instead of building a fully custom Video SDK interface.
Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.