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All Skills

Total 53,944 skills, Product & Design has 2083 skills

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Showing 12 of 2083 skills

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Product & Designflpbalada/my-opencode-con...

fogg-behavior-model

Design behavior change using the B=MAP framework. Use when designing onboarding flows, improving conversion, building habits, increasing feature adoption, or understanding why users don't take desired actions.

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12
Product & Designdawiddutoit/custom-claude

openscad-labeling

Adds text labels to OpenSCAD 3D models using BOSL2's face/anchor system and specialized labeling libraries. Use when you need to label model faces, add part numbers, create dimension annotations, or wrap text on curved surfaces. Triggers on "label this model", "add text to face", "how do I label in OpenSCAD", "text on cylinder", "attach text to TOP face", or "install text libraries". Works with .scad files, BOSL2, text_on_OpenSCAD, attachable_text3d, and Write.scad libraries.

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12
2 scripts/Attention
Product & Designanthropics/knowledge-work...

guideline-generation

This skill generates, creates, or builds brand voice guidelines from source materials. It should be used when the user asks to "generate brand guidelines", "create a style guide", "extract brand voice", "create guidelines from calls", "consolidate brand materials", "analyze my sales calls for brand voice", "build a brand playbook from documents", "synthesize a voice and tone guide", or uploads brand documents, transcripts, or meeting recordings for brand analysis. Also triggers when the user has a discovery report and wants to convert it into actionable guidelines.

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12
Product & Designpmprompt/claude-plugin-pr...

positioning-canvas

Use when asked to "position my product", "positioning canvas", "differentiate from competitors", "figure out our category", "repositioning", or "why customers should pick us". Helps define competitive alternatives, differentiated value, target customers, and market category. April Dunford's positioning framework from "Obviously Awesome" makes your product's value obvious to the right customers.

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12
Product & Designdeanpeters/product-manage...

roadmap-planning

Guide product managers through strategic roadmap planning by orchestrating prioritization, epic definition, stakeholder alignment, and release sequencing skills into a structured process. Use this to

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12
Product & Designbacoco/bmad-skills

bmad-ux-design

Designs UX and creates wireframes.

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12
Product & Designdeanpeters/product-manage...

discovery-interview-prep

Guide product managers through preparing for customer discovery interviews by asking adaptive questions about research goals, customer segments, constraints, and methodologies. Use this to design effe

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12
Product & Designdeanpeters/product-manage...

altitude-horizon-framework

The core mental model for the PM-to-Director transition: altitude (scope) and horizon (time), the waiter-to-operator shift, four transition zones, named failure modes, and the Cascading Context Map.

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12
Product & Designclaudchereji/visualverses

ui-designer

Expert visual designer specializing in creating intuitive, beautiful, and accessible user interfaces. Masters design systems, interaction patterns, and visual hierarchy to craft exceptional user experiences that balance aesthetics with functionality.

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12
Product & Designzenobi-us/dotfiles

basic-design-principles

Enforce a precise, minimal design system inspired by Linear, Notion, and Stripe. Use this skill when building dashboards, admin interfaces, or any UI that needs Jony Ive-level precision - clean, modern, minimalist with taste. Every pixel matters.

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12
Product & Designdonchitos/claude-code-gam...

design-review

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

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12
Product & Designphuryn/pm-skills

beachhead-segment

Identify the first beachhead market segment for a product launch. Evaluates segments against burning pain, willingness to pay, winnable market share, and referral potential. Use when choosing a first market, targeting an initial customer segment, or planning market entry strategy.

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