Total 53,839 skills, Product & Design has 2061 skills
Showing 12 of 2061 skills
Day 2 end capstone move of a Foundation Sprint. Compresses the sprint's full strategic frame into a single canonical sentence (the Founding Hypothesis) plus an assumption scorecard, why-we-believe, what-could-prove-us-wrong, and recommended next validation step. Use after Magic Lenses is signed. Strict canonical template; paraphrase is not accepted in v0.1.0. The Founding Hypothesis is the spine artifact the sprint exists to produce.
暗 hero + 亮内容, 橙→桃 accent, 特性卡 + 定价 + CTA
三屏: 封面 / 今日任务带 XP / 任务详情, 暗色舞台
Cinematic Multi-Platform Social Media Analysis: Interactive Charts, Hover Insights, Range Comparison, Light/Dark Themes
Competitive landscape analysis: Porter's Five Forces, competitor discovery, feature/pricing matrices, positioning maps, moat assessment via WebSearch. Triggers on: "competitive analysis", "competitor comparison", "competitive landscape", "Porter's Five Forces", "market positioning", "moat assessment", "defensibility analysis".
Generic spec producer for locked design briefs. Consumes design-brief.md, reads the Output description, consults pattern hints from references/, and produces artifacts under the brief's Output Path. Skip when no brief exists; run recipe-agent-team-design-interview first. Skip for backend architecture, code, review, or post-run learning.
Communicate design's contribution to business and user outcomes in terms that resonate with stakeholders.
Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.
Guides product management for human data platforms—annotation and labeling products, workforce workflows, task design, quality systems (gold sets, adjudication, inter-annotator agreement), customer ML-team project delivery, contributor experience, and privacy-safe handling of human-generated training data. Use when prioritizing roadmap for labeling/RLHF/eval data platforms, writing PRDs for annotation or QA features, defining success metrics for throughput and quality, scoping enterprise customer workflows, or balancing cost-quality-speed tradeoffs—not for hands-on model training (data-scientist), warehouse/analytics pipelines (data-warehouse-engineer), generic BRD workshops without product lens (business-analyst), AI solution architecture for copilots (applied-ai-architect-commercial-enterprise), or control implementation for audits (compliance-engineer). UX flows: product-designer. Eval harnesses: prompt-engineer-agent-prompts-evals. Pricing/packaging for platform: product-management-monetization.
Day 3 (Wednesday) move of a Design Sprint that runs the art museum layout, heat map, speed critique, straw poll, Decider supervote, rumble-vs-all-in-one decision, and the storyboard that drives Thursday's prototype build. The most decision-heavy day of the sprint. Use Wednesday morning and afternoon after Tuesday's sketches are collected and attribution-stripped. Produces the canonical 5-15 step storyboard that becomes the build spec.
Day 4 (Thursday) move of a Design Sprint that produces the planning artifact for the day. Output covers the prototype role plan (Maker, Stitcher, Writer, Asset Collector, Interviewer), prototype brief (what to build, fidelity bar, time allocation per role), canonical Five-Act Interview script (Welcome, Context, Intro, Tasks, Debrief), trial-run checklist, and Friday participant confirmation tracker. The actual prototype build is craft work outside the skill's AI invocation surface. Use Thursday morning after Wednesday's storyboard is signed off.
Universal UI/UX design principles covering visual hierarchy, interaction laws, typography foundations, and WCAG accessibility requirements. Use when making design decisions not covered by a specific design system, validating principle compliance, or resolving conflicts between aesthetics and accessibility. Design-system-agnostic and applies to every surface.