Total 50,365 skills, Product & Design has 1898 skills
Showing 12 of 1898 skills
Enforce a precise, minimal design system inspired by Linear, Notion, and Stripe. Use this skill when building dashboards, admin interfaces, or any UI that needs Jony Ive-level precision - clean, modern, minimalist with taste. Every pixel matters.
Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.
Creates 03-ui-ux-spec.md (IA, Expo Router route map, screen list, design tokens, component inventory, accessibility) for a new app idea. Use after docfactory-prd to define the visual and interactive layer. Essential for ensuring a consistent, goal-oriented mobile UI and preventing "design drift" during development.
Design high-converting onboarding flows that get users to their "aha moment" fast. Reduce time-to-value, improve activation rates, and boost Day 1/Day 7 retention through progressive disclosure, empty states, and habit formation.
SaaS product design methodology for building user-facing application features. Covers: onboarding, empty states, billing UX, feature gating, dashboard design, notification patterns, settings/admin UX, audit trails, loading states, multi-tenancy. Use when: designing new SaaS features, creating dashboards, planning onboarding flows, or reviewing product-level UX decisions.
Prioritize a backlog of feature ideas based on impact, effort, risk, and strategic alignment with top 5 recommendations. Use when prioritizing a feature backlog, making scope decisions, or ranking product ideas.
Segment users from feedback data based on behavior, JTBD, and needs. Identifies at least 3 distinct user segments. Use when segmenting a user base, analyzing diverse user feedback, or building a segmentation model.
Perform Porter's Five Forces analysis — competitive rivalry, supplier power, buyer power, threat of substitutes, and threat of new entrants. Use when analyzing industry dynamics, assessing competitive forces, or evaluating market attractiveness.
Brainstorm feature ideas for a new product in initial discovery from PM, Designer, and Engineer perspectives. Use when starting product discovery for a new product, exploring features for a startup idea, or doing initial ideation.
Designs interactive AR/VR experiences using 3D modeling, spatial computing, and user interface optimization.
Unified UI/UX operating system for planning, designing, implementing, and auditing modern interfaces across web and mobile stacks. Use when requests involve creating, redesigning, reviewing, fixing, or optimizing pages/components (landing pages, dashboards, SaaS apps, admin panels, e-commerce, portfolios, blogs, mobile screens) and require strong visual direction plus accessibility, interaction, performance, and responsive quality.
Use when someone asks to write, rewrite, review, or improve text that appears inside a product or interface. Examples: "review the UX copy", "is there a better way to phrase this", "rewrite this error message", "write copy for this screen/flow/page", reviewing button labels, improving CLI output messages, writing onboarding copy, settings descriptions, or confirmation dialogs. Trigger whenever the request involves wording shown to end users inside software — apps, web, CLI, email notifications, modals, tooltips, empty states, or alerts. Also trigger for vague requests like "review the UX" where interface copy review is implied. Do NOT trigger for content marketing, blog posts, app store listings, API docs, brand guides, cover letters, or interview questions — this is a technical writing skill for interface language.