Total 50,341 skills, Product & Design has 1898 skills
Showing 12 of 1898 skills
Calculate RICE scores and prioritize features systematically. Use when building your product roadmap and need to make data-driven prioritization decisions.
Use when asked to "7 Powers", "build a competitive moat", "analyze defensibility", "find sustainable advantage", "economic moats", or "Hamilton Helmer framework". Helps identify durable competitive advantages. The 7 Powers framework (created by Hamilton Helmer) reveals the economic structures that protect business value from competition.
Guide product managers through creating an Opportunity Solution Tree (OST) by extracting target outcomes from stakeholder requests, generating opportunity options (problems to solve), mapping potentia
Create an initial, assumption-based persona profile that synthesizes available user research, market data, and stakeholder knowledge into a working hypothesis about your target user. Use this to align
UI/UX design intelligence with page standards & audit mode. 85 styles, 115 palettes, 72 font pairings, 35 charts, 61 components, 50 animations, 57 WCAG criteria, 42 responsive patterns, 40 dark mode rules, 51 design tokens, 13 stacks, 15 page types with mandatory sections, 44 audit rules, SEO per page type. Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check, audit. Styles: glassmorphism, brutalism, neumorphism, bento, dark mode, view transitions, scroll-driven, container queries, AI-native, liquid glass. Topics: color, accessibility, animation, layout, typography, spacing, shadow, gradient, responsive, dark mode, WCAG 2.2, design tokens, components, page standards, navigation, SEO, auth, empty states.
Product Requirements Document creation and feature specification writing. Use when writing PRDs, technical specs, feature documentation, or requirements. Triggers on "PRD", "product requirements", "feature spec", "technical requirements", "functional spec".
Audit and improve the visual design, polish, and player experience of an existing game
End-to-end service design and service improvement workflow based on Lou Downe's "Good Services" (15 principles). Use when the user asks for a service audit, service blueprint, customer journey map/service map, designing a new service, fixing a broken service, improving findability/clarity/accessibility, or creating an actionable backlog and service standard.
Coaches PMs and new Directors through the transition from individual contributor to organizational leader across four situations: preparing, interviewing, newly landed, or recalibrating.
The core mental model for the PM-to-Director transition: altitude (scope) and horizon (time), the waiter-to-operator shift, four transition zones, named failure modes, and the Cascading Context Map.
Enforce a precise, minimal design system inspired by Linear, Notion, and Stripe. Use this skill when building dashboards, admin interfaces, or any UI that needs Jony Ive-level precision - clean, modern, minimalist with taste. Every pixel matters.
Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.