Total 50,330 skills, Product & Design has 1897 skills
Showing 12 of 1897 skills
Create a new blank Figma Design or FigJam file. Useful as the first step in scripted design-system or workshop workflows.
Iterative design-to-code feedback loop. Critique → adjust → ship cycle for tightening visual fidelity between brief and built UI.
UI/UX design patterns and best practices. Pattern library + heuristic checks for shipping clean, usable interfaces.
Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.
Shared slide-style extraction skill for GPT-image and HTML slide workflows. Converts one or more reference visuals into a reusable DESIGN.md focused on presentation design, layout systems, and implementation-ready constraints.
9 pages of 3:4 vertical graphics and text, warm pastel + dashed sticker cards
Vertical Poster / Moments Sharing Image, Strong Visual Impact
Evaluate interface descriptions against 168 research-backed UX/UI principles. Returns structured findings with severity, remediation, and business impact. API key optional — enriched output requires uxuiprinciples.com API Access.
Day 1 morning move of a Foundation Sprint. Forces explicit team choices on target customer, important problem, team advantage, and competitors and alternatives. Produces a single coherent strategic frame that becomes the input to Day 1 afternoon Differentiation. Use after the sprint brief is signed and Day 1 morning is scheduled. Bundled artifact, not four separate decisions.
Editorial-minimalist: 暖色单色 canvas + serif display + grotesque body
深夜渐变 + 漂浮 orbs + SVG 力导向图谱 + JetBrains Mono
Warm paper background + Playfair, persistent learning objectives on the left, with MCQ self-assessment page