Total 50,325 skills, Product & Design has 1896 skills
Showing 12 of 1896 skills
Motion design framework for programmatic video. Defines anti-slideshow architecture, visual layering, physics-based easing, choreography rules, and quality validation. Reference this skill from any guided video skill.
Build empowered product teams using discovery and delivery dual-track. Use when the user mentions "product discovery", "empowered teams", "feature factory", "product roadmap", "opportunity assessment", or "product vision". Covers product discovery techniques, team structure, and continuous value delivery. For customer interviews, see mom-test. For ongoing discovery systems, see continuous-discovery.
A framework for classifying product decisions based on impact and reversibility. Use this when you feel like a bottleneck for your team, when you have a massive backlog of choices to make, or when you need to justify spending weeks of research on a single high-stakes problem.
Understand customer motivations through job theory. Use when defining product strategy, conducting user research, identifying competitors, writing user stories, or reframing features around customer progress.
Use when you need to execute R3 (Prototype Generation) in the product requirement Spec process of sdlc-dev, generate requirements/prototype.md based on requirements/prd.md (including task flow + page structure + ASCII wireframe + AC mapping + walkthrough script), and avoid proceeding with generation without context/PRD, using Open Questions instead of verification checklists, or using non-ASCII formats that make the prototype untraceable and unreviewable.
This skill generates, creates, or builds brand voice guidelines from source materials. It should be used when the user asks to "generate brand guidelines", "create a style guide", "extract brand voice", "create guidelines from calls", "consolidate brand materials", "analyze my sales calls for brand voice", "build a brand playbook from documents", "synthesize a voice and tone guide", or uploads brand documents, transcripts, or meeting recordings for brand analysis. Also triggers when the user has a discovery report and wants to convert it into actionable guidelines.
Product vision, roadmap development, and go-to-market execution with structured prioritization frameworks. Use when evaluating features, planning product direction, or assessing market fit.
Market and competitive analysis toolkit. Research competitors, analyze market positioning, identify differentiation opportunities, and create comprehensive competitive landscape assessments for software projects.
Critically review terminal user interfaces for UX quality, responsiveness, visual design, and interactivity. Use when asked to "review my TUI", "test my TUI UX", "audit my terminal UI", "check TUI responsiveness", "review TUI keybindings", "check interactivity", or any request to evaluate the user experience quality of a ratatui/crossterm/ncurses-based terminal application. Launches the TUI in tmux, systematically tests 10 dimensions (responsiveness, input conflicts, visual clarity, navigation, feedback loops, error states, layout, keyboard design, permission flows, visual design & color), and produces a graded report with screenshots and specific findings. Benchmarks against Claude Code, OpenCode, and Codex — the three best-in-class AI terminal UIs.
Canine interactions, loyalty mechanics, and pack dynamics
Use when asked to "position my product", "positioning canvas", "differentiate from competitors", "figure out our category", "repositioning", or "why customers should pick us". Helps define competitive alternatives, differentiated value, target customers, and market category. April Dunford's positioning framework from "Obviously Awesome" makes your product's value obvious to the right customers.
Generate high-fidelity UI/UX mockups for mobile and web apps using Atomic Design principles — creates wireframes and design systems via muapi.ai