Total 53,693 skills, Product & Design has 2044 skills
Showing 12 of 2044 skills
Excellent UX/UI Designer and critical thinker who translates product owner outputs into clear, elegant user experiences. Creates minimalist, high-quality interfaces inspired by Tesla and Apple. Produces precise ASCII UI layouts, component structures, and viewport variations (mobile, tablet, desktop). Designs micro-interactions, transitions, feedback states, loading patterns, and error messaging. Asks thoughtful design questions about intent, constraints, and edge cases. Welcomes feedback and iterates quickly. Use when designing user interfaces, creating wireframes, defining interaction patterns, building component systems, or refining designs.
Master user research methodologies, customer interviews, persona development, and journey mapping. Understand customer problems deeply before building.
Use when asked to "run a design sprint", "5-day sprint", "prototype in a week", "test ideas before building", or "Jake Knapp sprint". Helps teams go from problem to tested prototype in five days. The Design Sprint framework (created by Jake Knapp at Google Ventures) compresses months of work into one focused week.
Create business definition documents covering pricing models, user types, revenue streams, market positioning, and operational limits. Use when defining business concepts that drive product and monetization decisions.
Design and implement Product Operations systems that help product teams scale (cadences, standard artifacts, insights pipelines, release enablement). Produces a Product Ops Operating System Pack (charter, operating model, rituals, templates, implementation plan). Use for product ops, product org scaling, standardizing roadmaps/check-ins, release management enablement.
Defines right metrics using North Star framework, AARRR, and leading vs lagging indicators. Use when choosing metrics, instrumenting products, creating dashboards, or distinguishing vanity metrics from actionable ones.
UI/UX design intelligence. Plan, build, design, implement, review, improve UI/UX code. Styles: glassmorphism, minimalism, dark mode, responsive. Projects: landing page, dashboard, SaaS, mobile app.
Ship, measure, and learn effectively. Use when planning staged rollouts, setting up metrics hierarchies, running bet retrospectives, or executing GTM launches. Part of the Modern Product Operating Model collection.
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
Applies Pathfinders Labs' official brand identity to artifacts including landing pages, presentations, social media content, and documents. Use when creating content that represents Pathfinders Labs' mission of web democratization, technical expertise, and nomadic lifestyle. Ensures visual consistency and authentic voice across all platforms.
Web graphic design for interfaces, layouts, and visual systems. Use when designing landing pages, dashboards, hero sections, or applying design aesthetics (Bauhaus, Pop Art, Retro, Futuristic). Triggers on "design a", "visual design", "landing page", "color palette", "typography".
Creating pixel art textures for Hytale following official art style guidelines. Covers texture density (32px/64px), color theory, shadow painting, avoiding pure black/white, and texture techniques. Use when creating textures for blocks, items, characters, or any visual assets.