Total 53,207 skills, Product & Design has 2021 skills
Showing 12 of 2021 skills
UI/UX design intelligence. Plan, build, design, implement, review, improve UI/UX code. Styles: glassmorphism, minimalism, dark mode, responsive. Projects: landing page, dashboard, SaaS, mobile app.
Ship, measure, and learn effectively. Use when planning staged rollouts, setting up metrics hierarchies, running bet retrospectives, or executing GTM launches. Part of the Modern Product Operating Model collection.
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
Applies Pathfinders Labs' official brand identity to artifacts including landing pages, presentations, social media content, and documents. Use when creating content that represents Pathfinders Labs' mission of web democratization, technical expertise, and nomadic lifestyle. Ensures visual consistency and authentic voice across all platforms.
Web graphic design for interfaces, layouts, and visual systems. Use when designing landing pages, dashboards, hero sections, or applying design aesthetics (Bauhaus, Pop Art, Retro, Futuristic). Triggers on "design a", "visual design", "landing page", "color palette", "typography".
Creating pixel art textures for Hytale following official art style guidelines. Covers texture density (32px/64px), color theory, shadow painting, avoiding pure black/white, and texture techniques. Use when creating textures for blocks, items, characters, or any visual assets.
Expert texture artist specializing in PBR workflows, Substance suite, Quixel Mixer, and hand-painted techniques for games and film productionUse when "texture artist, PBR textures, Substance Painter, Substance Designer, Quixel Mixer, normal map, roughness map, metallic map, albedo texture, base color map, texture baking, bake normal, texel density, trim sheet, texture atlas, channel packing, material layering, wear and tear, edge wear, hand painted texture, stylized texture, UDIM workflow, height map vs normal, color ID map, material ID, texture seams, tiling texture, seamless texture, texture, pbr, substance-painter, substance-designer, quixel, megascans, normal-map, roughness, metallic, albedo, uv-mapping, baking, trim-sheet, material, hand-painted, stylized, photorealistic, game-art, 3d-art" mentioned.
Create and manage DESIGN.md files. Useful for capturing design direction, tokens, and visual rules in a single source of truth.
Create character design documentation and character design sheet images for video, storyboard, advertising, animation, or AI video-generation workflows. Use this skill whenever the user asks to design a character, extract a character from a reference image, make a character sheet, create a turnaround sheet, keep a person consistent across scenes, or generate character assets for a video project. This skill first writes a confirmable {character-name}.md design spec, waits for user approval or revision, and only then generates {character-name}.png.
Shared slide-style extraction skill for GPT-image and HTML slide workflows. Converts one or more reference visuals into a reusable DESIGN.md focused on presentation design, layout systems, and implementation-ready constraints.
数字故障 / 像散偏移 / 数据腐败标题, 适合视频转场 / cyberpunk hero
Film light leak + grain noise + 16:9 letterbox + large serif font, cinematic opening / chapter card