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All Skills

Total 52,832 skills, Product & Design has 1987 skills

Categories

Showing 12 of 1987 skills

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Product & Designpablostanley/designteam-a...

ux-designer

Activate for user flows, information architecture, interaction patterns, wireframes, and usability decisions.

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9
Product & Designpablostanley/designteam-a...

ux-writer

Activate for button labels, error messages, empty states, tooltips, onboarding text, and confirmation dialogs.

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9
Product & Designconnorads/dotfiles

prd

Create Product Requirements Documents (PRDs) that define the end state of a feature through iterative design interview. Use when planning new features, migrations, or refactors. Generates structured PRDs with acceptance criteria, testing strategy, and architectural decisions.

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9
Product & Designeasychen/opc-methodology

opc-business-model-design

Design a viable business model for a one-person company using Lean Canvas and a simplified Business Model Canvas. Use when Codex needs to explain the business-model concepts when needed, verify niche and value-proposition prerequisites, ask one question at a time, present multiple model choices, and write user-confirmed outputs into `opc-doc/`.

🇨🇳|ChineseTranslated
9
Product & Designasgard-ai-platform/skills

grad-cognitive-load

Apply Cognitive Load Theory to optimize instructional design by managing intrinsic, extraneous, and germane load within working memory limits. Use this skill when the user needs to diagnose why learners are overwhelmed, redesign training or documentation for better comprehension, evaluate UI/UX information architecture for cognitive burden, or when they ask 'why is this tutorial confusing', 'how to simplify complex instructions', or 'what causes information overload'.

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9
Product & Designasgard-ai-platform/skills

biz-blue-ocean

Apply Blue Ocean Strategy to create uncontested market space through value innovation. Use this skill when the user needs to differentiate beyond price competition, find new market opportunities, or redesign a product's value proposition using the Strategy Canvas and Four Actions Framework (Eliminate-Reduce-Raise-Create). Also use when the user says 'how do we stop competing on price', 'create a new category', or 'escape the red ocean'.

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9
Product & Designasgard-ai-platform/skills

econ-behavioral

Apply behavioral economics concepts including bounded rationality, prospect theory, mental accounting, and nudge theory to analyze decision-making biases. Use this skill when the user needs to understand why people make irrational economic decisions, design choice architectures, or apply nudges to influence behavior — even if they say 'why do customers make bad choices', 'how do we encourage people to save more', or 'design a better default option'.

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9
Product & Designasgard-ai-platform/skills

grad-coopetition

Apply the Co-opetition Value Net framework (Brandenburger and Nalebuff, 1996) to map cooperative and competitive dynamics in business relationships. Use this skill when the user needs to identify complementors, analyze the PARTS framework, or design strategies that simultaneously cooperate and compete with the same players.

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9
Product & Designasgard-ai-platform/skills

ux-lean-startup

Apply Lean Startup methodology — Build-Measure-Learn loop, MVP, validated learning, and pivot decisions. Use this skill when the user is launching a new product or startup and needs to validate ideas quickly, design an MVP, decide whether to pivot or persevere, or reduce wasted effort on unvalidated assumptions — even if they say 'should we build this', 'how do we test this idea', 'when should we pivot', or 'we're burning cash with no traction'.

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9
Product & Designcookiy-ai/user-research-s...

user-research-cookiy

End-to-end user research assistant — qualitative and quantitative. Use this skill whenever the user mentions user research, user interviews, discussion guides, interview guides, research plans, qualitative research, quantitative research, user surveys, survey design, usability studies, participant recruitment, research synthesis, interview transcripts, research reports, running studies with AI, or explicitly mentions Cookiy AI. Also trigger when users want to talk to customers, conduct discovery research, create a study or survey, analyze interview data, run AI-moderated interviews, or collect survey responses. Covers the full lifecycle: planning studies, creating discussion guides, running AI-moderated interviews (real or synthetic) via Cookiy, designing and distributing surveys, and synthesizing results into reports.

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9
1 scripts/Attention
Product & Designalantippins/staff-designe...

typeset

Typography critique. Works on code, screenshots, or briefs.

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9
Product & Designakillness/oh-my-skills

game-demo-feedback-triage

Triage mixed game demo and playtest feedback into a prioritized fix brief, weighted evidence summary, and next artifact recommendation. Use when a team has playtest notes, Steam Playtest responses, creator or streamer demo reactions, survey comments, wishlist/context signals, bug lists, or performance findings and needs to decide what to fix first before the next build, festival, or launch beat, even if they only say "sort our playtest feedback", "what should we fix before Next Fest", "players are confused", "streamers bounced off the demo", or "turn these demo notes into priorities".

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9
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