Total 52,261 skills, Product & Design has 1965 skills
Showing 12 of 1965 skills
Prototype Design Skill
Guide a user through Stanford Biodesign's needs-finding process to define, scope, and refine a rigorous health-app need statement without jumping prematurely to solutions.
Generate interactive prototypes from PRD documents. **This skill must be used when users need to generate interactive UI prototypes, multi-page jump demos, or quickly validate product designs based on PRD**. Trigger scenarios: Users say "generate prototype", "make a demo", "generate navigable prototype", "turn PRD into clickable pages".
This skill should be used when the user explicitly says "Nothing style", "Nothing design", "/nothing-design", or directly asks to use/apply the Nothing design system. NEVER trigger automatically for generic UI or design tasks.
Product Inventor e Design Alchemist de nivel maximo — combina Product Thinking, Design Systems, UI Engineering, Psicologia Cognitiva, Storytelling e execucao impecavel nivel Jobs/Apple.
Audits a specific component, file, or CSS against the project's extracted design soul in .marrow.md and returns a list of violations with severity and fix instructions. Use this skill when the user wants to check if something matches the design soul, review a component for soul violations, or audit existing code before shipping. Triggers on: /marrow-check, or prompts like "check this against marrow", "does this match the design soul", "audit this component", "is this on-brand", "check this file", "review this for soul violations". Requires .marrow.md to exist. If not found, instructs user to run /marrow first.
Activate for user flows, information architecture, interaction patterns, wireframes, and usability decisions.
Activate for button labels, error messages, empty states, tooltips, onboarding text, and confirmation dialogs.
Create Product Requirements Documents (PRDs) that define the end state of a feature through iterative design interview. Use when planning new features, migrations, or refactors. Generates structured PRDs with acceptance criteria, testing strategy, and architectural decisions.
Design a viable business model for a one-person company using Lean Canvas and a simplified Business Model Canvas. Use when Codex needs to explain the business-model concepts when needed, verify niche and value-proposition prerequisites, ask one question at a time, present multiple model choices, and write user-confirmed outputs into `opc-doc/`.
Apply Cognitive Load Theory to optimize instructional design by managing intrinsic, extraneous, and germane load within working memory limits. Use this skill when the user needs to diagnose why learners are overwhelmed, redesign training or documentation for better comprehension, evaluate UI/UX information architecture for cognitive burden, or when they ask 'why is this tutorial confusing', 'how to simplify complex instructions', or 'what causes information overload'.
Apply Blue Ocean Strategy to create uncontested market space through value innovation. Use this skill when the user needs to differentiate beyond price competition, find new market opportunities, or redesign a product's value proposition using the Strategy Canvas and Four Actions Framework (Eliminate-Reduce-Raise-Create). Also use when the user says 'how do we stop competing on price', 'create a new category', or 'escape the red ocean'.