Total 30,538 skills, Product & Design has 1172 skills
Showing 12 of 1172 skills
Write effective microcopy for user interfaces. Trigger with "write copy for", "help with UX copy", "what should this button say", "error message for", "empty state copy", or when the user needs help with any interface text.
Structure a pattern library entry with problem context, solution pattern, usage examples, and related patterns.
Design loading, skeleton, and progressive content reveal patterns.
Design click/first-click tests to evaluate navigation and information findability.
Guide PMs through MITRE's Problem Framing Canvas with structured questions across Look Inward, Look Outward, and Reframe to produce a clear, bias-resistant problem statement.
Create developer handoff specifications with measurements, behaviors, assets, and edge cases.
Craft a clear, empathetic End-of-Life (EOL) message that communicates product or feature discontinuation, explains the rationale, addresses customer impact, provides transition support, and positions
Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.
Guide product managers through creating a user story map by asking adaptive questions about the system, users, workflow, and priorities—then generating a two-dimensional map with backbone (activitie
Define UX metrics and KPIs that connect design decisions to measurable business and user outcomes.
Create user flow diagrams showing paths, decisions, and branch logic.
Create an icon system specification covering grid, sizing, naming, categories, and implementation guidance.